Player Matchup

Sol
Sol
 
Sol
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
BoludinhoZ
Hou Yi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,698 Elo+
Solo
Thor
Thor
DrLemonn
Thor
Level 84
God Stats
2W - 6L
1,465 SR
Queue Stats
32W - 32L
1,552 Elo+
Solo
Baron Samedi
Baron Samedi
Laplaace
Baron Samedi
Level 7
God Stats
2W - 3L
1,738 SR
Queue Stats
43W - 58L
1,255 Elo+
Solo
Fafnir
Fafnir
Nightmare23DS
Fafnir
Level 66
God Stats
2W - 3L
1,368 SR
Queue Stats
51W - 59L
1,274 Elo+
Solo
Team Averages
Level 50
1,514 SR
1,456 Elo+

VS

Team Averages
Level 85
1,500 SR
1,396 Elo+
Ah Muzen Cab
Ah Muzen Cab
Arc4n0
Ah Muzen Cab
Level 160
God Stats
7W - 6L
1,500 SR
Queue Stats
126W - 146L
1,426 Elo+
Solo
Sylvanus
Sylvanus
CaioTurboman
Sylvanus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,145 Elo+
Party 1
Kukulkan
Kukulkan
Cirian2021
Kukulkan
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 7L
1,565 Elo+
Party 1
Artemis
Artemis
Muggleti
Artemis
Level 115
God Stats
7W - 6L
1,500 SR
Queue Stats
450W - 523L
1,346 Elo+
Solo
Merlin
Merlin
PsychoKv
Merlin
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
7 / 4 / 6
12,355
824
17,912
17,184
5,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
BoludinhoZ
Hou Yi
18
5 / 6 / 9
11,289
753
20,305
18,799
6,730
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thor
19
7 / 3 / 3
11,663
778
9,594
16,294
8,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Laplaace
Baron Samedi
14
1 / 8 / 3
9,064
604
6,635
16,213
11,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
1 / 2 / 9
11,488
766
5,853
15,918
19,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Arc4n0
Ah Muzen Cab
20
13 / 1 / 7
14,397
960
32,792
16,342
8,528
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
CaioTurboman
Sylvanus
16
1 / 5 / 11
10,349
690
5,064
18,569
22,089
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Kukulkan
Cirian2021
Kukulkan
19
8 / 4 / 9
12,314
821
13,080
12,394
5,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Muggleti
Artemis
17
1 / 5 / 12
10,927
728
10,658
16,144
6,707
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
PsychoKv
Merlin
18
0 / 6 / 14
11,051
737
11,514
12,823
5,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
76
21
Kills
23
23
Deaths
21
30
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
7
4
6
2.5
W
Ah Muzen Cab
Arc4n0
Ah Muzen Cab
13
1
7
16.5
L
Hou Yi
BoludinhoZ
Hou Yi
5
6
9
1.58
W
Sylvanus
CaioTurboman
Sylvanus
1
5
11
1.3
W
Kukulkan
Cirian2021
Kukulkan
8
4
9
3.13
L
Thor
7
3
3
2.83
L
Baron Samedi
Laplaace
Baron Samedi
1
8
3
0.31
W
Artemis
Muggleti
Artemis
1
5
12
1.4
L
1
2
9
2.75
W
Merlin
PsychoKv
Merlin
0
6
14
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,299
Damage
73,108
84,408
Taken
76,272
51,440
Mitigated
47,638
19,466
Healing
20,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
17,912
5,758
404
7,161
17,184
5,742
1,537
5,360
11,734
57,826
0
W
Ah Muzen Cab
Arc4n0
Ah Muzen Cab
32,792
12,109
0
5,565
16,342
8,528
2,798
7,139
9,203
0
86,433
L
Hou Yi
BoludinhoZ
Hou Yi
20,305
8,710
284
2,263
18,799
6,730
0
8,372
10,323
0
51,986
W
Sylvanus
CaioTurboman
Sylvanus
5,064
1,949
2,532
4,718
18,569
22,089
1,109
7,096
11,473
12,440
0
W
Kukulkan
Cirian2021
Kukulkan
13,080
1,301
382
2,289
12,394
5,213
878
4,183
8,211
37,059
0
L
Thor
9,594
276
0
2,413
16,294
8,458
0
4,152
11,962
0
44,322
L
Baron Samedi
Laplaace
Baron Samedi
6,635
434
1,011
2,468
16,213
11,487
244
5,622
10,502
12,968
0
W
Artemis
Muggleti
Artemis
10,658
5,144
0
4,492
16,144
6,707
2,165
7,351
8,793
0
31,503
L
5,853
1,886
0
3,462
15,918
19,023
0
5,959
9,901
17,626
0
W
Merlin
PsychoKv
Merlin
11,514
531
0
995
12,823
5,101
1,187
4,631
8,192
46,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,859
Gold Earned
59,038
307
Minions Killed
291
0
Camps Cleared
0
1,361,948
Distance Traveled
1,420,941
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,355
824
115
8
0
285,095
0
W
Ah Muzen Cab
14,397
960
130
9
0
351,933
1
L
Hou Yi
11,289
753
77
5
0
265,656
2
W
Sylvanus
10,349
690
14
1
0
201,765
0
W
Kukulkan
12,314
821
34
2
0
292,737
2
L
Thor
11,663
778
75
5
0
294,801
2
L
Baron Samedi
9,064
604
9
1
0
248,548
5
W
Artemis
10,927
728
33
2
0
281,191
3
L
Fafnir
11,488
766
31
2
0
267,848
3
W
Merlin
11,051
737
80
5
0
293,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role