Player Matchup

Hera
Hera
Bronze III
BloodRedt23
Hera
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 57L
1,363 MMR
Party 1
Izanami
Izanami
Bronze IV
CleaningEel1
Izanami
Bronze IV
Level 80
God Stats
1W - 5L
1,169 SR
Queue Stats
31W - 53L
1,389 MMR
Solo
Artio
Artio
Silver III
IG7_-Pelaaa-_o
Artio
Silver III
Level 125
God Stats
6W - 13L
1,500 SR
Queue Stats
85W - 98L
1,390 MMR
Solo
He Bo
He Bo
Silver I
Kellz1BillioN
He Bo
Silver I
Level 158
God Stats
4W - 6L
1,743 SR
Queue Stats
86W - 93L
1,388 MMR
Solo
Loki
Loki
Bronze III
lGh0st 2k
Loki
Bronze III
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 43L
1,408 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 116
1,483 SR
1,388 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,503 SR
1,412 MMR
Mercury
Mercury
Silver I
 
Mercury
Silver I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mulan
Mulan
Silver I
DeathMoon_1975-
Mulan
Silver I
Level 127
God Stats
4W - 3L
1,716 SR
Queue Stats
58W - 64L
1,408 MMR
Party 2
Ra
Ra
Silver II
Donald Trump Q1
Ra
Silver II
Level 158
God Stats
29W - 38L
1,263 SR
Queue Stats
650W - 662L
1,383 MMR
Solo
Cernunnos
Cernunnos
Bronze III
Fourplay_X0
Cernunnos
Bronze III
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 33L
1,382 MMR
Solo
Yemoja
Yemoja
Gold V
cwright9978
Yemoja
Gold V
Level 124
God Stats
3W - 5L
1,533 SR
Queue Stats
313W - 302L
1,388 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,193
514
2,964
5,948
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
CleaningEel1
Izanami
12
0 / 2 / 2
6,982
499
4,488
8,143
2,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 2 / 0
7,043
503
3,211
9,798
8,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

9
1 / 2 / 1
6,191
442
3,812
6,402
1,793
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
12
3 / 4 / 1
7,430
531
6,230
9,206
2,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
ZeusCliodhna

VS

Bans
CharybdisKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
5 / 1 / 3
7,841
560
8,770
8,169
2,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 2 / 0
8,111
579
6,075
10,453
7,022
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 1 / 2
8,361
597
3,808
7,477
2,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Fourplay_X0
Cernunnos
10
1 / 2 / 2
6,488
463
4,140
6,109
1,770
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
12
1 / 0 / 6
7,337
524
3,232
5,774
4,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
6
Kills
13
13
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
1
3
6.5
L
0
3
1
0.17
L
Izanami
CleaningEel1
Izanami
0
2
2
0.5
W
3
2
0
1.5
W
3
1
2
4
W
Cernunnos
Fourplay_X0
Cernunnos
1
2
2
1
L
2
2
0
1
L
1
2
1
0.75
W
Yemoja
1
0
6
4
L
Loki
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,705
Damage
26,025
39,497
Taken
37,982
17,029
Mitigated
18,871
13,206
Healing
14,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,770
3,862
0
625
8,169
2,626
0
1,340
6,829
0
46,698
L
2,964
479
0
385
5,948
1,943
0
2,602
3,148
52,301
0
L
Izanami
CleaningEel1
Izanami
4,488
2,561
0
2,148
8,143
2,198
148
680
7,463
0
51,999
W
6,075
591
0
2,766
10,453
7,022
199
3,812
6,641
0
49,443
W
3,808
243
774
4,433
7,477
2,593
1,378
2,923
4,554
61,653
0
W
Cernunnos
Fourplay_X0
Cernunnos
4,140
1,732
0
1,246
6,109
1,770
0
649
5,460
0
31,760
L
3,211
201
1,739
4,050
9,798
8,125
0
1,995
7,735
16,535
0
L
3,812
232
0
1,576
6,402
1,793
0
0
6,402
24,839
0
W
Yemoja
3,232
1,084
1,340
2,942
5,774
4,860
297
1,263
4,511
17,262
0
L
Loki
6,230
1,795
0
3,308
9,206
2,970
0
1,415
7,709
0
38,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,839
Gold Earned
38,138
389
Minions Killed
412
0
Camps Cleared
0
1,216,195
Distance Traveled
1,320,203
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,841
560
82
6
0
320,877
3
L
Hera
7,193
514
126
9
0
263,596
6
L
Izanami
6,982
499
105
8
0
243,034
2
W
Mulan
8,111
579
97
7
0
273,076
4
W
Ra
8,361
597
131
9
0
273,877
3
W
Cernunnos
6,488
463
82
6
0
202,068
1
L
Artio
7,043
503
19
1
0
267,281
6
L
He Bo
6,191
442
61
4
0
163,130
2
W
Yemoja
7,337
524
20
1
0
250,305
4
L
Loki
7,430
531
78
6
0
279,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role