Player Matchup

Da Ji
Da Ji
Crumbree
Da Ji
Level 43
God Stats
4W - 9L
1,715 SR
Queue Stats
40W - 54L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Fantasy26
Nu Wa
Level 60
God Stats
10W - 5L
1,569 SR
Queue Stats
92W - 95L
1,635 Elo+
Party 1
Neith
Neith
PrisonMike69
Neith
Level 27
God Stats
6W - 2L
1,533 SR
Queue Stats
11W - 6L
1,757 Elo+
Party 1
Sylvanus
Sylvanus
SynysterSilent
Sylvanus
Level 86
God Stats
7W - 8L
1,500 SR
Queue Stats
121W - 125L
1,305 Elo+
Party 1
Charybdis
Charybdis
peedah
Charybdis
Level 109
God Stats
6W - 2L
1,293 SR
Queue Stats
39W - 28L
1,720 Elo+
Solo
Team Averages
Level 65
1,522 SR
1,584 Elo+

VS

Team Averages
Level 34
1,367 SR
1,403 Elo+
Da Ji
Da Ji
Brandon256378
Da Ji
Level 45
God Stats
3W - 2L
1,684 SR
Queue Stats
23W - 25L
1,604 Elo+
Solo
Jing Wei
Jing Wei
Daytona346
Jing Wei
Level 29
God Stats
4W - 12L
1,338 SR
Queue Stats
9W - 19L
1,340 Elo+
Solo
Anubis
Anubis
Scottish__Mo
Anubis
Level 62
God Stats
7W - 7L
1,351 SR
Queue Stats
18W - 21L
1,475 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Xaintt
Ah Muzen Cab
Level 27
God Stats
11W - 9L
1,224 SR
Queue Stats
58W - 59L
1,451 Elo+
Solo
Zeus
Zeus
jjre21
Zeus
Level 5
God Stats
0W - 2L
1,236 SR
Queue Stats
0W - 4L
1,143 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Crumbree
Da Ji
20
14 / 5 / 18
14,963
880
24,317
16,023
9,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Fantasy26
Nu Wa
20
6 / 5 / 20
13,509
795
18,430
12,924
4,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 6 / 18
14,477
852
18,196
18,409
6,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
20
7 / 6 / 19
14,516
854
13,942
28,626
31,162
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
peedah
Charybdis
20
11 / 2 / 17
15,230
896
20,056
18,700
8,311
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 9 / 4
12,983
764
14,309
22,350
8,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
Daytona346
Jing Wei
18
0 / 11 / 6
11,304
665
8,582
17,549
5,507
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
20
8 / 11 / 5
13,490
794
19,880
22,683
12,816
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
Xaintt
Ah Muzen Cab
20
9 / 7 / 9
14,352
844
21,628
26,437
8,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
jjre21
Zeus
16
1 / 11 / 2
10,403
612
5,193
16,381
3,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
50
49
Kills
24
24
Deaths
49
92
Assists
26
Player
Kills
Deaths
Assists
KDA
L
6
9
4
0.89
W
Da Ji
Crumbree
Da Ji
14
5
18
4.6
L
Jing Wei
Daytona346
Jing Wei
0
11
6
0.27
W
Nu Wa
Fantasy26
Nu Wa
6
5
20
3.2
W
11
6
18
3.33
L
Anubis
8
11
5
0.95
W
Sylvanus
7
6
19
2.75
L
Ah Muzen Cab
Xaintt
Ah Muzen Cab
9
7
9
1.93
L
Zeus
jjre21
Zeus
1
11
2
0.18
W
Charybdis
peedah
Charybdis
11
2
17
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,941
Damage
69,592
94,682
Taken
105,400
59,436
Mitigated
39,733
27,567
Healing
14,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,309
2,328
0
2,445
22,350
8,927
352
5,593
16,346
0
31,947
W
Da Ji
Crumbree
Da Ji
24,317
6,695
240
3,553
16,023
9,566
1,320
2,948
13,075
0
57,440
L
Jing Wei
Daytona346
Jing Wei
8,582
3,685
136
482
17,549
5,507
239
5,772
11,437
0
39,328
W
Nu Wa
Fantasy26
Nu Wa
18,430
4,231
0
1,292
12,924
4,155
1,393
4,964
7,960
49,370
0
W
18,196
8,581
260
7,241
18,409
6,242
1,982
7,261
11,148
0
54,887
L
Anubis
19,880
540
0
3,770
22,683
12,816
460
5,416
16,803
66,790
0
W
Sylvanus
13,942
3,209
3,627
7,297
28,626
31,162
350
5,726
22,900
37,718
0
L
Ah Muzen Cab
Xaintt
Ah Muzen Cab
21,628
8,609
0
7,477
26,437
8,807
0
9,707
16,013
0
59,018
L
Zeus
jjre21
Zeus
5,193
948
0
544
16,381
3,676
261
4,082
12,057
15,449
0
W
Charybdis
peedah
Charybdis
20,056
13,974
0
4,057
18,700
8,311
2,693
4,174
14,526
0
74,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,695
Gold Earned
62,532
318
Minions Killed
305
0
Camps Cleared
0
1,602,247
Distance Traveled
1,360,048
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,983
764
53
3
0
281,145
1
W
Da Ji
14,963
880
51
3
0
380,125
4
L
Jing Wei
11,304
665
71
4
0
278,371
0
W
Nu Wa
13,509
795
61
4
0
301,344
1
W
Neith
14,477
852
72
4
0
293,353
0
L
Anubis
13,490
794
92
5
0
260,287
3
W
Sylvanus
14,516
854
34
2
0
277,463
2
L
Ah Muzen Cab
14,352
844
67
4
0
311,226
0
L
Zeus
10,403
612
22
1
0
229,019
0
W
Charybdis
15,230
896
100
6
0
349,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role