Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
CornyHobbler
Sol
Level 115
God Stats
0W - 3L
1,500 SR
Queue Stats
103W - 116L
1,526 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ItWasWeenerPewp
Kumbhakarna
Level 54
God Stats
14W - 23L
1,500 SR
Queue Stats
178W - 197L
1,480 Elo+
Party 2
Da Ji
Da Ji
STOCdaji
Da Ji
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Skadi
Skadi
godcilla
Skadi
Level 74
God Stats
48W - 52L
1,547 SR
Queue Stats
83W - 106L
1,514 Elo+
Party 2
Team Averages
Level 79
1,509 SR
1,504 Elo+

VS

Team Averages
Level 118
1,529 SR
1,661 Elo+
Zhong Kui
Zhong Kui
GVNS N R0SES656
Zhong Kui
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,572 Elo+
Solo
Nike
Nike
Kerpaty
Nike
Level 103
God Stats
15W - 15L
1,515 SR
Queue Stats
53W - 38L
1,683 Elo+
Party 1
Ymir
Ymir
Samwaysss
Ymir
Level 128
God Stats
7W - 3L
1,281 SR
Queue Stats
55W - 40L
1,683 Elo+
Party 1
Medusa
Medusa
Scrunch659
Medusa
Level 119
God Stats
24W - 16L
1,849 SR
Queue Stats
53W - 39L
1,683 Elo+
Party 1
Khepri
Khepri
ThreadedCopper
Khepri
Level 124
God Stats
7W - 3L
1,500 SR
Queue Stats
55W - 39L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
1 / 6 / 4
7,223
722
6,481
10,950
4,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

13
2 / 6 / 4
7,214
721
9,999
9,500
2,922
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
ItWasWeenerPewp
Kumbhakarna
14
4 / 5 / 5
8,556
856
3,930
16,124
14,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
STOCdaji
Da Ji
14
3 / 5 / 3
7,661
766
4,829
9,194
3,782
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
godcilla
Skadi
14
2 / 8 / 4
8,005
801
6,517
12,039
3,786
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GVNS N R0SES656
Zhong Kui
15
5 / 3 / 15
8,701
870
13,237
11,968
9,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nike
Kerpaty
Nike
16
5 / 2 / 16
9,411
941
8,705
10,751
12,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ymir
17
12 / 3 / 13
9,800
980
10,230
15,262
10,262
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Scrunch659
Medusa
15
6 / 3 / 10
8,876
888
12,697
7,767
3,383
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 1 / 22
8,909
891
5,377
7,714
8,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
106
12
Kills
30
30
Deaths
12
20
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
6
4
0.5
L
2
6
4
0.67
W
Zhong Kui
GVNS N R0SES656
Zhong Kui
5
3
15
4.17
L
Kumbhakarna
ItWasWeenerPewp
Kumbhakarna
4
5
5
1.3
W
Nike
Kerpaty
Nike
5
2
16
6.5
L
Da Ji
STOCdaji
Da Ji
3
5
3
0.9
W
Ymir
12
3
13
6.17
W
Medusa
Scrunch659
Medusa
6
3
10
3.67
W
2
1
22
13
L
Skadi
godcilla
Skadi
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,756
Damage
50,246
57,807
Taken
53,462
29,620
Mitigated
44,490
4,532
Healing
14,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,481
1,712
0
470
10,950
4,712
0
6,642
4,308
0
16,021
L
9,999
3,371
0
1,517
9,500
2,922
0
5,460
4,040
23,180
0
W
Zhong Kui
GVNS N R0SES656
Zhong Kui
13,237
1,471
0
4,905
11,968
9,100
2,282
2,771
9,197
38,645
0
L
Kumbhakarna
ItWasWeenerPewp
Kumbhakarna
3,930
424
0
1,398
16,124
14,418
0
7,939
8,185
10,758
0
W
Nike
Kerpaty
Nike
8,705
1,082
0
3,646
10,751
12,847
921
3,160
7,591
0
23,765
L
Da Ji
STOCdaji
Da Ji
4,829
423
0
286
9,194
3,782
0
4,668
4,526
0
18,544
W
Ymir
10,230
1,238
0
2,170
15,262
10,262
340
3,726
11,536
23,110
0
W
Medusa
Scrunch659
Medusa
12,697
6,924
0
1,116
7,767
3,383
2,414
998
6,769
0
29,322
W
5,377
222
0
2,353
7,714
8,898
536
3,274
4,440
13,935
0
L
Skadi
godcilla
Skadi
6,517
4,111
0
861
12,039
3,786
0
4,135
7,904
0
21,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,659
Gold Earned
45,697
141
Minions Killed
187
0
Camps Cleared
0
873,721
Distance Traveled
1,077,043
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,223
722
36
4
0
179,548
1
L
Sol
7,214
721
33
3
0
170,301
0
W
Zhong Kui
8,701
870
62
6
0
181,941
2
L
Kumbhakarna
8,556
856
6
1
0
172,451
0
W
Nike
9,411
941
28
3
0
239,959
2
L
Da Ji
7,661
766
36
4
0
181,380
0
W
Ymir
9,800
980
37
4
0
221,588
0
W
Medusa
8,876
888
40
4
0
203,831
0
W
Khepri
8,909
891
20
2
0
229,724
0
L
Skadi
8,005
801
30
3
0
170,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role