Player Matchup

Hel
Hel
Ohwms
Hel
Level 104
God Stats
5W - 6L
1,825 SR
Queue Stats
9W - 11L
1,858 Elo+
Solo
Cu Chulainn
Cu Chulainn
TightHotPocket
Cu Chulainn
Level 127
God Stats
5W - 5L
1,500 SR
Queue Stats
117W - 119L
1,459 Elo+
Party 1
Fenrir
Fenrir
xFrankWhiteX
Fenrir
Level 100
God Stats
10W - 11L
1,531 SR
Queue Stats
196W - 176L
1,523 Elo+
Party 1
Team Averages
Level 110
1,619 SR
1,613 Elo+

VS

Team Averages
Level 113
1,496 SR
1,578 Elo+
Thor
Thor
JohnnyLA39
Thor
Level 127
God Stats
5W - 2L
1,500 SR
Queue Stats
117W - 90L
1,578 Elo+
Party 2
Guan Yu
Guan Yu
YogurtSlingerXL
Guan Yu
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 46L
1,578 Elo+
Party 2
Ra
Ra
whiskers43
Ra
Level 109
God Stats
5W - 3L
1,489 SR
Queue Stats
62W - 44L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Ohwms
Hel
15
6 / 4 / 5
10,310
793
8,438
12,892
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cu Chulainn
TightHotPocket
Cu Chulainn
13
3 / 9 / 6
9,417
724
16,520
16,293
10,279
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
12
2 / 4 / 4
9,083
699
7,213
15,339
10,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 5 / 6
10,846
834
14,392
15,689
6,538
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 3 / 16
9,565
736
8,930
18,802
14,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
8 / 3 / 5
10,981
845
12,800
9,427
4,051
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
11
Kills
17
17
Deaths
11
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
9
5
6
2.4
L
Hel
Ohwms
Hel
6
4
5
2.13
L
Cu Chulainn
TightHotPocket
Cu Chulainn
3
9
6
0.67
W
0
3
16
2.67
W
8
3
5
3.5
L
Fenrir
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,171
Damage
36,122
44,524
Taken
43,918
24,316
Mitigated
25,038
12,458
Healing
16,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,392
3,161
0
1,000
15,689
6,538
1,136
2,827
12,862
0
30,233
L
Hel
Ohwms
Hel
8,438
200
2,775
5,114
12,892
3,218
0
4,166
8,540
33,658
0
L
Cu Chulainn
TightHotPocket
Cu Chulainn
16,520
3,479
349
870
16,293
10,279
0
4,759
10,996
0
41,721
W
8,930
1,080
3,735
5,978
18,802
14,449
625
4,158
14,644
0
20,105
W
12,800
1,532
3,217
2,190
9,427
4,051
765
2,116
7,311
44,110
0
L
Fenrir
7,213
1,154
0
3,350
15,339
10,819
0
4,252
10,812
251
16,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,810
Gold Earned
31,392
120
Minions Killed
123
6
Camps Cleared
5
663,524
Distance Traveled
711,489
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,846
834
20
2
0
211,209
4
L
Hel
10,310
793
50
4
2
220,867
0
L
Cu Chulainn
9,417
724
51
4
1
211,568
4
W
Guan Yu
9,565
736
27
2
3
265,733
2
W
Ra
10,981
845
76
6
2
234,547
1
L
Fenrir
9,083
699
19
1
3
231,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role