Player Matchup

Kali
Kali
 
Kali
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BaronOBeefDipp
Tyr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,621 Elo+
Party 2
Sylvanus
Sylvanus
Blexman
Sylvanus
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,811 Elo+
Party 2
Apollo
Apollo
hary2015
Apollo
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 43L
1,716 Elo+
Solo
Team Averages
Level 118
1,500 SR
1,630 Elo+

VS

Team Averages
Level 111
1,444 SR
1,416 Elo+
Agni
Agni
Akula 0826
Agni
Level 116
God Stats
3W - 2L
1,435 SR
Queue Stats
136W - 141L
1,327 Elo+
Party 1
Poseidon
Poseidon
Ashallarys
Poseidon
Level 141
God Stats
8W - 7L
1,499 SR
Queue Stats
109W - 103L
1,377 Elo+
Solo
Horus
Horus
Bakasuraa
Horus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 60L
1,437 Elo+
Party 1
Bellona
Bellona
c7oud7
Bellona
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 25L
1,470 Elo+
Solo
Hercules
Hercules
jmangaming 13
Hercules
Level 160
God Stats
2W - 2L
1,285 SR
Queue Stats
106W - 122L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
17
3 / 6 / 2
9,589
799
7,946
12,537
5,693
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
 
Hel
16
3 / 5 / 4
9,410
784
8,720
13,610
5,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

13
0 / 7 / 5
8,035
670
7,181
12,557
7,550
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Blexman
Sylvanus
17
5 / 7 / 4
9,815
818
10,790
15,950
8,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
hary2015
Apollo
15
3 / 7 / 4
9,523
794
7,433
13,945
4,758
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 13
10,647
887
20,576
9,205
4,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
Ashallarys
Poseidon
18
6 / 6 / 9
10,778
898
9,211
9,489
3,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Bakasuraa
Horus
17
5 / 2 / 14
9,891
824
8,909
11,473
5,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
c7oud7
Bellona
17
9 / 2 / 9
10,834
903
6,827
13,438
10,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
jmangaming 13
Hercules
18
3 / 1 / 21
10,099
842
14,849
14,239
16,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
98
14
Kills
32
32
Deaths
14
19
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
3
6
2
0.67
L
Hel
 
Hel
3
5
4
1
W
9
3
13
5.17
W
Poseidon
Ashallarys
Poseidon
6
6
9
1.75
W
Horus
Bakasuraa
Horus
5
2
14
6
L
0
7
5
0.36
L
Sylvanus
Blexman
Sylvanus
5
7
4
1
W
Bellona
c7oud7
Bellona
9
2
9
6.75
L
Apollo
hary2015
Apollo
3
7
4
0.71
W
Hercules
jmangaming 13
Hercules
3
1
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,070
Damage
60,372
68,599
Taken
57,844
32,021
Mitigated
41,672
14,997
Healing
16,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
7,946
3,723
0
1,702
12,537
5,693
594
4,853
7,468
0
27,413
L
Hel
 
Hel
8,720
39
3,083
4,527
13,610
5,584
133
4,531
8,734
38,082
0
W
20,576
873
0
692
9,205
4,587
1,801
3,569
5,636
42,053
0
W
Poseidon
Ashallarys
Poseidon
9,211
1,475
0
818
9,489
3,857
2,091
4,787
4,702
39,458
0
W
Horus
Bakasuraa
Horus
8,909
4,159
1,654
3,077
11,473
5,487
35
3,642
7,831
0
31,885
L
7,181
891
176
1,235
12,557
7,550
0
5,195
7,193
0
9,931
L
Sylvanus
Blexman
Sylvanus
10,790
2,700
863
2,214
15,950
8,436
163
8,521
7,074
24,673
3,516
W
Bellona
c7oud7
Bellona
6,827
869
1,994
2,735
13,438
10,763
11
3,287
10,151
0
17,507
L
Apollo
hary2015
Apollo
7,433
2,749
62
1,135
13,945
4,758
540
8,155
5,671
0
24,734
W
Hercules
jmangaming 13
Hercules
14,849
4,402
0
5,894
14,239
16,978
744
3,395
10,844
2,220
25,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,372
Gold Earned
52,249
209
Minions Killed
221
0
Camps Cleared
0
1,128,630
Distance Traveled
1,332,686
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,589
799
50
4
0
248,177
3
L
Hel
9,410
784
61
5
0
244,690
3
W
Agni
10,647
887
42
4
0
258,160
0
W
Poseidon
10,778
898
65
5
0
229,359
4
W
Horus
9,891
824
43
4
0
274,670
1
L
Tyr
8,035
670
9
1
0
204,561
0
L
Sylvanus
9,815
818
45
4
0
200,589
0
W
Bellona
10,834
903
24
2
0
283,970
3
L
Apollo
9,523
794
44
4
0
230,613
1
W
Hercules
10,099
842
47
4
0
286,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role