Player Matchup

Nike
Nike
Ezwazwaz
Nike
Level 75
God Stats
0W - 2L
1,382 SR
Queue Stats
3W - 5L
1,358 Elo+
Party 3
Izanami
Izanami
HerbieG
Izanami
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 6L
1,407 Elo+
Party 3
Freya
Freya
LePooky
Freya
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,407 Elo+
Party 3
Thor
Thor
MXedgargamer
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,207 Elo+
Solo
Poseidon
Poseidon
dolivelid
Poseidon
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,351 Elo+
Solo
Team Averages
Level 39
1,476 SR
1,346 Elo+

VS

Team Averages
Level 53
1,354 SR
1,344 Elo+
Achilles
Achilles
CorvusGuile
Achilles
Level 28
God Stats
7W - 13L
1,360 SR
Queue Stats
24W - 40L
1,269 Elo+
Party 2
Ao Kuang
Ao Kuang
FiendishDrWutang
Ao Kuang
Level 64
God Stats
1W - 4L
1,457 SR
Queue Stats
132W - 107L
1,307 Elo+
Party 1
Olorun
Olorun
RightGuardSport
Olorun
Level 42
God Stats
2W - 1L
1,208 SR
Queue Stats
20W - 26L
1,214 Elo+
Party 1
Ares
Ares
Seigan
Ares
Level 104
God Stats
3W - 3L
1,243 SR
Queue Stats
33W - 48L
1,431 Elo+
Party 2
Neith
Neith
vademan
Neith
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
13W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
1 / 7 / 9
8,625
663
9,258
16,803
8,115
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
HerbieG
Izanami
14
0 / 7 / 10
8,263
636
8,919
14,067
5,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Freya
LePooky
Freya
17
9 / 2 / 5
10,072
775
13,954
9,664
4,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 5 / 8
7,967
613
3,876
12,106
4,715
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
dolivelid
Poseidon
15
4 / 3 / 2
9,027
694
10,064
7,149
2,437
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CorvusGuile
Achilles
16
6 / 3 / 8
10,036
772
7,856
14,914
15,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
10 / 4 / 4
10,918
840
14,452
13,607
6,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 1 / 8
9,725
748
8,543
8,317
3,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
Seigan
Ares
16
4 / 3 / 8
9,762
751
6,738
13,655
13,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
vademan
Neith
16
1 / 4 / 14
9,154
704
13,574
10,694
4,078
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
66
14
Kills
24
24
Deaths
15
34
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Achilles
CorvusGuile
Achilles
6
3
8
3.33
L
Nike
1
7
9
0.79
W
10
4
4
3
L
Izanami
HerbieG
Izanami
0
7
10
0.71
L
Freya
LePooky
Freya
9
2
5
5.75
L
0
5
8
0.8
W
3
1
8
7
W
Ares
Seigan
Ares
4
3
8
2.67
L
Poseidon
dolivelid
Poseidon
4
3
2
1.67
W
Neith
vademan
Neith
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,071
Damage
51,163
59,789
Taken
61,187
24,925
Mitigated
42,952
10,668
Healing
13,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CorvusGuile
Achilles
7,856
2,507
21
871
14,914
15,424
10
7,170
7,447
0
13,477
L
Nike
9,258
806
0
3,000
16,803
8,115
0
8,453
8,350
1,679
23,316
W
14,452
3,866
0
3,559
13,607
6,380
1,397
5,438
8,027
36,129
3,187
L
Izanami
HerbieG
Izanami
8,919
5,401
0
2,724
14,067
5,453
58
4,102
9,965
0
26,784
L
Freya
LePooky
Freya
13,954
6,366
0
4,043
9,664
4,205
0
4,014
5,650
20,948
0
L
3,876
1,687
0
0
12,106
4,715
0
7,270
4,836
0
13,302
W
8,543
2,922
88
2,310
8,317
3,795
1,984
2,072
6,067
30,969
3,472
W
Ares
Seigan
Ares
6,738
194
379
3,336
13,655
13,275
91
6,221
7,064
14,061
0
L
Poseidon
dolivelid
Poseidon
10,064
625
0
901
7,149
2,437
28
4,150
2,999
31,633
0
W
Neith
vademan
Neith
13,574
7,261
324
2,614
10,694
4,078
1,148
3,112
7,572
0
34,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,954
Gold Earned
49,595
147
Minions Killed
167
0
Camps Cleared
0
1,138,172
Distance Traveled
1,213,292
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,036
772
9
1
0
249,376
0
L
Nike
8,625
663
32
2
0
237,622
0
W
Ao Kuang
10,918
840
49
4
0
259,987
3
L
Izanami
8,263
636
40
3
0
200,356
2
L
Freya
10,072
775
13
1
0
248,148
0
L
Thor
7,967
613
17
1
0
226,635
0
W
Olorun
9,725
748
52
4
0
261,497
0
W
Ares
9,762
751
14
1
0
217,062
0
L
Poseidon
9,027
694
45
3
0
225,411
2
W
Neith
9,154
704
43
3
0
225,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role