Player Matchup

Heimdallr
Heimdallr
DonDelfino
Heimdallr
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 12L
1,181 Elo+
Party 1
Sol
Sol
TGKing
Sol
Level 47
God Stats
1W - 2L
1,166 SR
Queue Stats
20W - 40L
1,260 Elo+
Solo
Ne Zha
Ne Zha
TecoElHuiteco
Ne Zha
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,181 Elo+
Party 1
Team Averages
Level 50
1,389 SR
1,207 Elo+

VS

Team Averages
Level 94
1,363 SR
1,487 Elo+
Vamana
Vamana
FireDeus
Vamana
Level 91
God Stats
1W - 0L
1,280 SR
Queue Stats
5W - 3L
1,350 Elo+
Solo
Neith
Neith
Odaneva
Neith
Level 67
God Stats
23W - 20L
1,326 SR
Queue Stats
47W - 57L
1,553 Elo+
Party 2
Horus
Horus
TheSkyBuild
Horus
Level 123
God Stats
5W - 4L
1,482 SR
Queue Stats
90W - 89L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DonDelfino
Heimdallr
15
0 / 6 / 3
10,304
606
11,333
15,576
4,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
TGKing
Sol
17
3 / 3 / 1
11,756
692
19,382
14,432
5,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 9 / 2
10,326
607
12,540
13,703
5,156
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
FireDeus
Vamana
18
6 / 2 / 11
13,127
772
14,341
24,901
28,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
Odaneva
Neith
18
9 / 2 / 5
13,447
791
13,994
16,181
5,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 1 / 12
11,378
669
9,315
17,235
16,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
4
Kills
18
18
Deaths
5
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DonDelfino
Heimdallr
0
6
3
0.25
W
Vamana
FireDeus
Vamana
6
2
11
5.75
W
Neith
Odaneva
Neith
9
2
5
5.75
L
Sol
TGKing
Sol
3
3
1
1.17
L
1
9
2
0.22
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,255
Damage
37,650
43,711
Taken
58,317
14,831
Mitigated
49,403
4,508
Healing
28,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DonDelfino
Heimdallr
11,333
4,168
0
497
15,576
4,492
0
551
14,728
0
47,942
W
Vamana
FireDeus
Vamana
14,341
4,138
0
7,780
24,901
28,247
1,455
10,953
13,948
10,181
34,411
W
Neith
Odaneva
Neith
13,994
5,428
0
6,440
16,181
5,069
1,298
3,777
12,404
0
68,172
L
Sol
TGKing
Sol
19,382
6,056
0
2,098
14,432
5,183
1,436
649
13,275
44,282
4,192
L
12,540
3,503
28
1,885
13,703
5,156
0
1,022
12,204
0
32,416
W
9,315
4,222
5,419
8,617
17,235
16,087
1,308
4,894
12,341
0
32,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,386
Gold Earned
37,952
172
Minions Killed
193
4
Camps Cleared
10
811,972
Distance Traveled
1,019,988
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,304
606
79
5
2
249,453
0
W
Vamana
13,127
772
59
3
1
308,278
1
W
Neith
13,447
791
97
6
4
307,513
4
L
Sol
11,756
692
58
3
2
299,295
2
L
Ne Zha
10,326
607
35
2
0
263,224
1
W
Horus
11,378
669
37
2
5
404,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role