Player Matchup

Ares
Ares
DeGOAT1234
Ares
Level 29
God Stats
1W - 1L
1,838 SR
Queue Stats
34W - 41L
1,552 Elo+
Party 2
Medusa
Medusa
Jackallahan
Medusa
Level 2
God Stats
0W - 2L
1,300 SR
Queue Stats
1W - 2L
1,335 Elo+
Solo
Zhong Kui
Zhong Kui
Surfbored
Zhong Kui
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,695 Elo+
Party 3
Nemesis
Nemesis
WoOwThatsFuzzy
Nemesis
Level 42
God Stats
6W - 6L
1,770 SR
Queue Stats
25W - 23L
1,670 Elo+
Party 3
Guan Yu
Guan Yu
iMissPushing-
Guan Yu
Level 62
God Stats
1W - 1L
1,747 SR
Queue Stats
12W - 11L
1,549 Elo+
Party 2
Team Averages
Level 51
1,631 SR
1,560 Elo+

VS

Team Averages
Level 68
1,720 SR
1,662 Elo+
Loki
Loki
BacchusFlomper
Loki
Level 127
God Stats
4W - 3L
1,491 SR
Queue Stats
100W - 64L
1,627 Elo+
Party 1
Rama
Rama
EzUllrAxe
Rama
Level 129
God Stats
9W - 2L
1,500 SR
Queue Stats
173W - 124L
1,640 Elo+
Party 1
Gilgamesh
Gilgamesh
MinisculeSloth
Gilgamesh
Level 25
God Stats
11W - 6L
1,793 SR
Queue Stats
26W - 17L
1,679 Elo+
Party 1
Sobek
Sobek
RoyaLDovaH
Sobek
Level 15
God Stats
13W - 3L
1,735 SR
Queue Stats
34W - 26L
1,683 Elo+
Party 1
Sol
Sol
TheDraco33
Sol
Level 43
God Stats
15W - 6L
2,081 SR
Queue Stats
29W - 19L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 5
7,143
714
5,364
13,349
13,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
11
0 / 7 / 3
6,351
635
3,029
9,023
3,500
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
Surfbored
Zhong Kui
14
4 / 3 / 0
7,440
744
11,809
10,904
7,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 5 / 4
7,414
741
7,243
9,973
5,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
13
1 / 7 / 5
7,207
721
7,444
12,552
7,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 3 / 9
8,696
870
10,950
7,583
3,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
16
7 / 0 / 13
8,756
876
11,480
7,653
3,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
MinisculeSloth
Gilgamesh
14
4 / 3 / 12
7,955
796
10,220
12,572
7,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sobek
14
3 / 1 / 16
8,324
832
4,539
8,523
8,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
5 / 2 / 12
8,549
855
10,917
10,168
2,949
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
90
9
Kills
28
28
Deaths
9
17
Assists
62
Player
Kills
Deaths
Assists
KDA
W
9
3
9
4.5
L
1
6
5
0.58
W
Rama
7
0
13
13.5
L
Medusa
0
7
3
0.21
W
Gilgamesh
MinisculeSloth
Gilgamesh
4
3
12
3.33
W
Sobek
3
1
16
11
L
Zhong Kui
Surfbored
Zhong Kui
4
3
0
1.33
W
5
2
12
5.5
L
3
5
4
1
L
Guan Yu
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,889
Damage
48,106
55,801
Taken
46,499
37,092
Mitigated
25,784
6,390
Healing
15,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,950
3,298
0
916
7,583
3,359
112
3,115
4,429
0
22,220
L
5,364
999
45
432
13,349
13,723
0
3,726
9,395
11,243
0
W
Rama
11,480
9,499
0
4,630
7,653
3,352
1,406
3,755
3,824
0
31,358
L
Medusa
3,029
1,988
229
359
9,023
3,500
34
3,035
5,797
0
7,287
W
Gilgamesh
MinisculeSloth
Gilgamesh
10,220
2,282
12
3,983
12,572
7,613
155
4,208
8,173
2,017
19,450
W
Sobek
4,539
1,182
0
1,820
8,523
8,511
0
2,972
5,404
12,630
0
L
Zhong Kui
Surfbored
Zhong Kui
11,809
181
0
2,239
10,904
7,010
42
2,438
7,986
22,598
0
W
10,917
5,070
74
3,939
10,168
2,949
5,013
3,123
6,916
33,142
0
L
7,243
1,797
0
597
9,973
5,292
0
1,855
7,712
0
11,140
L
Guan Yu
7,444
1,143
677
1,812
12,552
7,567
0
4,966
7,316
0
26,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,555
Gold Earned
42,280
107
Minions Killed
169
0
Camps Cleared
0
869,153
Distance Traveled
987,273
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,696
870
19
2
0
229,523
1
L
Ares
7,143
714
18
2
0
187,016
1
W
Rama
8,756
876
53
5
0
188,240
2
L
Medusa
6,351
635
13
1
0
124,436
0
W
Gilgamesh
7,955
796
30
3
0
195,731
0
W
Sobek
8,324
832
17
2
0
201,469
1
L
Zhong Kui
7,440
744
27
3
0
193,318
2
W
Sol
8,549
855
50
5
0
172,310
1
L
Nemesis
7,414
741
10
1
0
185,388
0
L
Guan Yu
7,207
721
39
4
0
178,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role