Player Matchup

Loki
Loki
Kocosette
Loki
Level 96
God Stats
11W - 14L
1,441 SR
Queue Stats
28W - 24L
1,566 Elo+
Party 1
Vulcan
Vulcan
MOMENTO_PANA743
Vulcan
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,621 Elo+
Party 1
Hou Yi
Hou Yi
NecoAlamos
Hou Yi
Level 69
God Stats
1W - 3L
1,043 SR
Queue Stats
12W - 11L
1,575 Elo+
Party 1
Fenrir
Fenrir
WaifuExploiter
Fenrir
Level 127
God Stats
6W - 2L
1,838 SR
Queue Stats
141W - 132L
1,588 Elo+
Party 1
Ares
Ares
giovtv445
Ares
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 10L
1,732 Elo+
Party 1
Team Averages
Level 96
1,465 SR
1,616 Elo+

VS

Team Averages
Level 112
1,473 SR
1,561 Elo+
Sol
Sol
GianMPerlo
Sol
Level 146
God Stats
9W - 8L
1,500 SR
Queue Stats
348W - 382L
1,401 Elo+
Party 2
Loki
Loki
Giovanne39
Loki
Level 89
God Stats
3W - 5L
1,298 SR
Queue Stats
784W - 804L
1,519 Elo+
Solo
Vulcan
Vulcan
MyNameIsSmoak
Vulcan
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,649 Elo+
Solo
Gilgamesh
Gilgamesh
Reznov00
Gilgamesh
Level 124
God Stats
7W - 10L
1,587 SR
Queue Stats
272W - 300L
1,443 Elo+
Party 2
Chaac
Chaac
junsar2
Chaac
Level 120
God Stats
33W - 39L
1,478 SR
Queue Stats
327W - 410L
1,795 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
3 / 0 / 6
7,887
607
4,869
7,473
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 0 / 1
7,920
609
3,783
3,596
1,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
NecoAlamos
Hou Yi
13
1 / 0 / 3
6,937
534
4,772
9,152
2,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

14
8 / 3 / 3
8,444
650
11,328
10,421
4,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
11
2 / 1 / 2
6,568
505
2,413
6,621
4,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,860
528
6,169
7,229
2,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 5 / 1
6,162
474
2,655
7,605
1,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 3 / 0
6,421
494
4,958
6,336
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
Reznov00
Gilgamesh
8
1 / 2 / 0
5,595
430
3,678
6,729
5,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
junsar2
Chaac
12
0 / 5 / 2
6,789
522
5,506
12,630
7,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
17
Kills
4
4
Deaths
17
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
2
5
1
0.5
W
Loki
3
0
6
6
W
3
0
1
3.5
L
1
3
0
0.33
W
Hou Yi
NecoAlamos
Hou Yi
1
0
3
2.5
L
Gilgamesh
Reznov00
Gilgamesh
1
2
0
0.5
W
8
3
3
3.17
W
Ares
2
1
2
3
L
Chaac
junsar2
Chaac
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,165
Damage
22,966
37,263
Taken
40,529
14,761
Mitigated
20,211
17,673
Healing
11,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,169
2,325
0
2,989
7,229
2,173
189
1,316
5,873
45,329
7,348
L
2,655
382
0
1,616
7,605
1,993
0
846
6,730
0
23,134
W
Loki
4,869
1,564
0
4,645
7,473
2,452
0
452
6,849
0
51,864
W
3,783
900
0
2,201
3,596
1,246
520
1,239
2,249
54,221
0
L
4,958
1,698
0
641
6,336
2,598
432
1,945
4,199
36,019
0
W
Hou Yi
NecoAlamos
Hou Yi
4,772
2,284
0
4,124
9,152
2,903
0
4,738
4,158
0
44,523
L
Gilgamesh
Reznov00
Gilgamesh
3,678
481
108
1,512
6,729
5,595
0
1,770
4,901
0
19,650
W
11,328
2,708
182
4,669
10,421
4,102
396
881
8,926
0
45,041
W
Ares
2,413
96
112
1,740
6,621
4,058
0
2,694
3,726
13,289
0
L
Chaac
junsar2
Chaac
5,506
1,296
0
5,001
12,630
7,852
0
0
12,630
0
39,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,756
Gold Earned
31,827
419
Minions Killed
347
0
Camps Cleared
0
1,380,075
Distance Traveled
1,214,708
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,860
528
102
8
0
228,711
1
L
Loki
6,162
474
45
3
0
244,825
3
W
Loki
7,887
607
104
8
0
315,185
4
W
Vulcan
7,920
609
114
9
0
285,667
1
L
Vulcan
6,421
494
79
6
0
252,346
4
W
Hou Yi
6,937
534
93
7
0
245,026
1
L
Gilgamesh
5,595
430
34
3
0
265,734
3
W
Fenrir
8,444
650
93
7
0
263,613
0
W
Ares
6,568
505
15
1
0
270,584
0
L
Chaac
6,789
522
87
7
0
223,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role