Player Matchup

Cernunnos
Cernunnos
Ehquilibrium
Cernunnos
Level 117
God Stats
4W - 5L
1,733 SR
Queue Stats
277W - 322L
1,584 Elo+
Solo
Loki
Loki
Mega_SlayeR-_-PR
Loki
Level 129
God Stats
132W - 66L
2,055 SR
Queue Stats
358W - 337L
1,816 Elo+
Solo
He Bo
He Bo
mdtiru91
He Bo
Level 140
God Stats
1W - 1L
1,285 SR
Queue Stats
3W - 3L
1,413 Elo+
Solo
Geb
Geb
mossberg513
Geb
Level 128
God Stats
22W - 19L
1,485 SR
Queue Stats
460W - 490L
1,499 Elo+
Solo
Nox
Nox
vVAesirVv
Nox
Level 127
God Stats
23W - 21L
1,226 SR
Queue Stats
339W - 332L
1,531 Elo+
Solo
Team Averages
Level 128
1,557 SR
1,568 Elo+

VS

Team Averages
Level 124
1,529 SR
1,600 Elo+
Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Artur_S_F10
Bastet
Level 128
God Stats
24W - 32L
1,536 SR
Queue Stats
50W - 61L
1,393 Elo+
Solo
Danzaburou
Danzaburou
KarumaKashi
Danzaburou
Level 125
God Stats
12W - 12L
1,500 SR
Queue Stats
88W - 87L
1,833 Elo+
Solo
Mulan
Mulan
Schultzie98
Mulan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,699 Elo+
Solo
Hera
Hera
tennislibra
Hera
Level 115
God Stats
30W - 29L
1,607 SR
Queue Stats
389W - 383L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ehquilibrium
Cernunnos
16
0 / 0 / 6
10,102
1,010
13,025
10,954
4,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 2 / 6
11,546
1,155
11,276
10,175
4,104
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
mdtiru91
He Bo
16
3 / 2 / 6
10,316
1,032
9,848
5,364
2,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 2 / 9
10,508
1,051
7,664
12,088
13,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
4 / 0 / 5
11,065
1,107
6,119
6,600
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

281

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
1 / 3 / 2
10,963
1,096
8,416
14,321
13,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
16
1 / 0 / 4
10,496
1,050
7,885
5,913
2,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Danzaburou
KarumaKashi
Danzaburou
15
0 / 5 / 2
9,817
982
6,344
10,836
4,508
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 4 / 4
10,244
1,024
10,505
16,873
16,002
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 0 / 2
10,283
1,028
10,095
4,127
1,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
12
Kills
6
6
Deaths
12
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
2
0.67
L
Bastet
1
0
4
3
W
Cernunnos
Ehquilibrium
Cernunnos
0
0
6
3
L
Danzaburou
KarumaKashi
Danzaburou
0
5
2
0.2
W
5
2
6
4
L
2
4
4
1
W
He Bo
mdtiru91
He Bo
3
2
6
3
W
0
2
9
2.25
L
2
0
2
3
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,932
Damage
43,245
45,181
Taken
52,070
28,098
Mitigated
38,457
5,245
Healing
3,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,416
1,043
0
1,294
14,321
13,523
0
6,087
8,234
0
15,279
L
Bastet
7,885
1,359
0
1,051
5,913
2,641
0
2,544
3,369
0
25,026
W
Cernunnos
Ehquilibrium
Cernunnos
13,025
8,337
0
4,134
10,954
4,731
0
1,278
9,676
0
38,308
L
Danzaburou
KarumaKashi
Danzaburou
6,344
911
0
751
10,836
4,508
0
4,466
6,370
0
31,083
W
11,276
4,193
0
141
10,175
4,104
0
3,429
6,746
0
31,436
L
10,505
1,010
0
659
16,873
16,002
0
8,412
8,461
1,190
14,641
W
He Bo
mdtiru91
He Bo
9,848
185
0
0
5,364
2,189
0
469
4,895
20,708
0
W
7,664
417
0
909
12,088
13,817
0
5,004
7,084
14,416
0
L
10,095
1,634
0
0
4,127
1,783
0
2,122
2,005
32,761
0
W
6,119
193
0
61
6,600
3,257
0
815
5,785
23,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,537
Gold Earned
51,803
198
Minions Killed
171
9
Camps Cleared
8
956,506
Distance Traveled
997,936
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,963
1,096
7
1
5
196,058
2
L
Bastet
10,496
1,050
47
5
0
235,828
0
W
Cernunnos
10,102
1,010
76
8
3
174,655
2
L
Danzaburou
9,817
982
63
6
1
168,176
1
W
Loki
11,546
1,155
39
4
4
210,943
0
L
Mulan
10,244
1,024
11
1
1
189,429
0
W
He Bo
10,316
1,032
32
3
1
180,810
0
W
Geb
10,508
1,051
5
1
0
198,224
0
L
Hera
10,283
1,028
43
4
1
208,445
1
W
Nox
11,065
1,107
46
5
1
191,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role