Player Matchup

Ratatoskr
Ratatoskr
Arem1s
Ratatoskr
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 136L
1,535 Elo+
Party 1
Danzaburou
Danzaburou
Ferunzi
Danzaburou
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 131L
1,573 Elo+
Party 1
Fafnir
Fafnir
GrimStar47
Fafnir
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
282W - 290L
1,540 Elo+
Solo
Jing Wei
Jing Wei
MarsRevolver
Jing Wei
Level 156
God Stats
6W - 4L
1,500 SR
Queue Stats
577W - 618L
1,408 Elo+
Solo
Freya
Freya
SebAsRey90d
Freya
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,404 Elo+
Solo
Team Averages
Level 140
1,500 SR
1,492 Elo+

VS

Team Averages
Level 132
1,500 SR
1,605 Elo+
Izanami
Izanami
Advoszec
Izanami
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 31L
1,592 Elo+
Solo
Ah Puch
Ah Puch
Adyriann
Ah Puch
Level 90
God Stats
6W - 5L
1,500 SR
Queue Stats
431W - 440L
1,561 Elo+
Solo
Hercules
Hercules
PEÖW
Hercules
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,549 Elo+
Solo
Scylla
Scylla
Vëxįşŧēŋŧįąļ
Scylla
Level 148
God Stats
8W - 7L
1,500 SR
Queue Stats
325W - 282L
1,754 Elo+
Party 2
Heimdallr
Heimdallr
itzzrenz
Heimdallr
Level 158
God Stats
2W - 5L
1,500 SR
Queue Stats
396W - 416L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Arem1s
Ratatoskr
17
2 / 5 / 14
10,564
660
10,920
22,340
30,922
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
Ferunzi
Danzaburou
19
5 / 4 / 17
12,102
756
19,515
17,519
9,013
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Fafnir
GrimStar47
Fafnir
18
4 / 5 / 17
11,438
715
11,302
28,931
43,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
MarsRevolver
Jing Wei
20
6 / 3 / 13
12,086
755
17,837
13,524
7,241
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 7 / 13
12,300
769
18,382
21,735
10,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Advoszec
Izanami
18
7 / 5 / 13
11,359
710
19,275
15,749
7,835
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
Adyriann
Ah Puch
19
4 / 4 / 12
11,277
705
20,966
15,749
7,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
PEÖW
Hercules
18
4 / 6 / 12
11,195
700
11,234
27,578
36,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
8 / 3 / 13
11,867
742
28,141
13,609
6,671
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
itzzrenz
Heimdallr
15
1 / 6 / 13
9,656
604
8,561
13,938
7,302
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
87
24
Kills
24
24
Deaths
24
74
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Izanami
Advoszec
Izanami
7
5
13
2.7
L
Ah Puch
Adyriann
Ah Puch
4
4
12
2.5
W
Ratatoskr
Arem1s
Ratatoskr
2
5
14
1.8
W
Danzaburou
Ferunzi
Danzaburou
5
4
17
3.38
W
Fafnir
GrimStar47
Fafnir
4
5
17
2.5
W
Jing Wei
MarsRevolver
Jing Wei
6
3
13
4.17
L
Hercules
PEÖW
Hercules
4
6
12
1.67
W
7
7
13
1.93
L
8
3
13
4.83
L
Heimdallr
itzzrenz
Heimdallr
1
6
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,956
Damage
88,177
104,049
Taken
86,623
101,656
Mitigated
65,059
41,936
Healing
26,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Advoszec
Izanami
19,275
13,479
1,747
2,234
15,749
7,835
1,054
4,687
10,648
0
39,853
L
Ah Puch
Adyriann
Ah Puch
20,966
672
1,790
4,957
15,749
7,022
56
6,482
8,711
38,829
0
W
Ratatoskr
Arem1s
Ratatoskr
10,920
1,409
1,538
4,403
22,340
30,922
47
8,281
14,059
0
17,307
W
Danzaburou
Ferunzi
Danzaburou
19,515
7,920
1,742
5,862
17,519
9,013
1,646
9,904
7,615
0
40,371
W
Fafnir
GrimStar47
Fafnir
11,302
2,649
3,729
8,206
28,931
43,563
564
12,642
16,289
18,683
0
W
Jing Wei
MarsRevolver
Jing Wei
17,837
13,926
2,700
2,581
13,524
7,241
2,839
8,394
5,130
0
49,470
L
Hercules
PEÖW
Hercules
11,234
2,366
933
6,743
27,578
36,229
114
7,869
18,860
1,035
14,374
W
18,382
6,579
2,838
8,337
21,735
10,917
557
10,580
11,155
29,807
0
L
28,141
1,990
2,534
2,576
13,609
6,671
44
4,264
8,921
42,376
0
L
Heimdallr
itzzrenz
Heimdallr
8,561
1,942
1,738
1,053
13,938
7,302
499
4,909
8,600
0
22,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,490
Gold Earned
55,354
201
Minions Killed
162
0
Camps Cleared
0
1,468,900
Distance Traveled
1,403,426
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,359
710
46
3
0
255,424
0
L
Ah Puch
11,277
705
39
2
0
281,525
0
W
Ratatoskr
10,564
660
13
1
0
324,026
0
W
Danzaburou
12,102
756
57
4
0
271,978
3
W
Fafnir
11,438
715
19
1
0
314,994
1
W
Jing Wei
12,086
755
80
5
0
300,321
2
L
Hercules
11,195
700
4
0
0
278,249
4
W
Freya
12,300
769
32
2
0
257,581
1
L
Scylla
11,867
742
36
2
0
306,899
0
L
Heimdallr
9,656
604
37
2
0
281,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role