Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
CharleUrso
Ah Muzen Cab
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,511 Elo+
Party 3
Da Ji
Da Ji
Menegatti
Da Ji
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 21L
1,511 Elo+
Party 3
Mulan
Mulan
Paiuka
Mulan
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,503 Elo+
Party 3
Neith
Neith
vmsr
Neith
Level 98
God Stats
3W - 1L
1,500 SR
Queue Stats
59W - 52L
1,496 Elo+
Solo
Team Averages
Level 79
1,500 SR
1,504 Elo+

VS

Team Averages
Level 63
1,500 SR
1,229 Elo+
Terra
Terra
NicKlaus00
Terra
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,406 Elo+
Party 2
Sol
Sol
Nordestino_pucto
Sol
Level 82
God Stats
0W - 5L
1,500 SR
Queue Stats
193W - 232L
1,083 Elo+
Party 1
He Bo
He Bo
TioDoca
He Bo
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 112L
1,045 Elo+
Party 1
Set
Set
VnizinGod
Set
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,206 Elo+
Party 2
Merlin
Merlin
scaryboy15
Merlin
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
3 / 1 / 27
12,478
624
11,060
27,844
31,792
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
CharleUrso
Ah Muzen Cab
20
8 / 2 / 25
14,172
709
26,669
16,441
5,986
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
Menegatti
Da Ji
20
10 / 5 / 20
13,374
669
17,446
18,093
7,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
Paiuka
Mulan
20
4 / 3 / 26
12,352
618
11,650
20,787
17,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
vmsr
Neith
20
10 / 3 / 17
13,596
680
23,619
24,133
8,075
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
18
0 / 5 / 4
11,816
591
4,880
28,085
34,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
3 / 6 / 3
11,775
589
20,232
15,605
5,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

He Bo
TioDoca
He Bo
17
1 / 8 / 6
11,549
577
19,733
14,116
5,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 12 / 8
12,241
612
6,174
21,415
18,534
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
scaryboy15
Merlin
20
9 / 4 / 2
16,350
818
40,021
18,742
9,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
36
35
Kills
13
14
Deaths
35
115
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
1
27
16.5
W
Ah Muzen Cab
CharleUrso
Ah Muzen Cab
8
2
25
10.25
W
Da Ji
Menegatti
Da Ji
10
5
20
4
L
Terra
0
5
4
0.4
L
3
6
3
0.75
W
Mulan
Paiuka
Mulan
4
3
26
5.67
L
He Bo
TioDoca
He Bo
1
8
6
0.5
L
0
12
8
0.33
L
Merlin
scaryboy15
Merlin
9
4
2
2.5
W
Neith
vmsr
Neith
10
3
17
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,444
Damage
91,040
107,298
Taken
97,963
70,329
Mitigated
74,330
66,687
Healing
28,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
11,060
1,665
17,066
11,431
27,844
31,792
930
21,467
6,377
0
24,599
W
Ah Muzen Cab
CharleUrso
Ah Muzen Cab
26,669
15,787
8,885
5,682
16,441
5,986
1,920
13,154
3,287
0
70,039
W
Da Ji
Menegatti
Da Ji
17,446
3,929
4,917
3,094
18,093
7,173
1,340
14,178
3,915
0
24,622
L
Terra
4,880
925
6,640
6,040
28,085
34,761
236
0
28,085
11,174
0
L
20,232
2,817
1,411
2,512
15,605
5,785
1,545
0
15,605
29,214
0
W
Mulan
Paiuka
Mulan
11,650
1,105
2,563
3,082
20,787
17,303
145
15,357
5,430
0
20,058
L
He Bo
TioDoca
He Bo
19,733
917
649
2,337
14,116
5,879
531
0
14,116
34,294
0
L
6,174
3,239
0
838
21,415
18,534
775
0
21,415
0
14,960
L
Merlin
scaryboy15
Merlin
40,021
1,205
2,161
5,860
18,742
9,371
256
0
18,742
99,334
0
W
Neith
vmsr
Neith
23,619
4,743
2,297
7,670
24,133
8,075
2,652
20,710
3,423
0
56,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,972
Gold Earned
63,731
206
Minions Killed
232
0
Camps Cleared
0
1,903,590
Distance Traveled
1,721,428
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,478
624
22
1
0
447,648
1
W
Ah Muzen Cab
14,172
709
96
5
0
364,731
0
W
Da Ji
13,374
669
14
1
0
367,351
0
L
Terra
11,816
591
18
1
0
363,052
0
L
Sol
11,775
589
26
1
0
347,647
0
W
Mulan
12,352
618
21
1
0
395,700
0
L
He Bo
11,549
577
47
2
0
329,064
1
L
Set
12,241
612
28
1
0
311,063
0
L
Merlin
16,350
818
113
6
0
370,602
0
W
Neith
13,596
680
53
3
0
328,160
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role