Player Matchup

Horus
Horus
I Dioscuria I
Horus
Level 112
God Stats
2W - 4L
1,811 SR
Queue Stats
50W - 46L
2,044 Elo+
Party 1
Eset
Eset
Mushka_11
Eset
Level 109
God Stats
4W - 0L
1,500 SR
Queue Stats
57W - 38L
1,370 Elo+
Solo
Kali
Kali
xLeGoxBlazE
Kali
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
195W - 179L
1,747 Elo+
Party 1
Nike
Nike
xLeGoxDiabLo
Nike
Level 108
God Stats
7W - 4L
1,750 SR
Queue Stats
149W - 136L
1,679 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xXTF2xXkiddxX
Ah Muzen Cab
Level 125
God Stats
4W - 0L
1,702 SR
Queue Stats
164W - 159L
1,709 Elo+
Party 1
Team Averages
Level 116
1,653 SR
1,710 Elo+

VS

Team Averages
Level 117
1,604 SR
1,355 Elo+
Hel
Hel
Catalectic224
Hel
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 46L
1,332 Elo+
Party 2
Artio
Artio
JinxieBelle14
Artio
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,360 Elo+
Party 3
Pele
Pele
Kingboo63
Pele
Level 115
God Stats
4W - 3L
2,022 SR
Queue Stats
162W - 127L
1,500 Elo+
Party 2
Anhur
Anhur
Schnoorkle
Anhur
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
101W - 94L
1,397 Elo+
Party 3
Hercules
Hercules
iGxTeddy
Hercules
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 86L
1,187 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 6
6,015
602
3,053
4,691
3,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Eset
12
9 / 0 / 2
7,142
714
8,946
3,882
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 0 / 4
6,212
621
5,025
8,365
2,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 2 / 0
5,622
562
3,520
7,111
4,299
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
xXTF2xXkiddxX
Ah Muzen Cab
10
0 / 0 / 2
5,879
588
4,921
3,310
770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
4,941
494
1,273
7,120
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 2 / 0
4,984
498
1,497
9,129
3,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
12
2 / 1 / 0
6,587
659
6,217
7,639
2,167
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anhur
9
0 / 1 / 0
5,311
531
2,603
5,748
966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
iGxTeddy
Hercules
9
0 / 3 / 0
5,248
525
2,469
7,865
2,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
14
Kills
2
2
Deaths
14
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
1
0
6
4
L
0
2
0
0
L
Pele
2
1
0
2
W
Eset
9
0
2
10
L
Anhur
0
1
0
0
L
Hercules
iGxTeddy
Hercules
0
3
0
0
W
3
0
4
5
W
1
2
0
0.5
W
Ah Muzen Cab
xXTF2xXkiddxX
Ah Muzen Cab
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,465
Damage
14,059
27,359
Taken
37,501
13,079
Mitigated
11,331
11,945
Healing
14,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,273
0
333
1,600
7,120
1,723
0
4,118
2,921
22,997
0
W
3,053
1,527
540
2,218
4,691
3,810
80
830
3,861
0
14,774
L
1,497
150
373
2,274
9,129
3,916
0
2,152
6,977
13,283
0
L
Pele
6,217
1,688
0
4,283
7,639
2,167
0
0
7,639
0
43,338
W
Eset
8,946
1,420
101
1,466
3,882
1,293
188
1,300
2,582
46,478
0
L
Anhur
2,603
985
0
1,921
5,748
966
0
0
5,748
0
29,365
L
Hercules
iGxTeddy
Hercules
2,469
627
279
3,446
7,865
2,559
0
2,676
5,189
0
27,292
W
5,025
2,568
0
3,539
8,365
2,907
0
484
7,881
0
33,396
W
3,520
1,115
0
2,350
7,111
4,299
0
0
7,111
0
31,868
W
Ah Muzen Cab
xXTF2xXkiddxX
Ah Muzen Cab
4,921
2,246
0
1,731
3,310
770
0
156
3,154
0
40,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,870
Gold Earned
27,071
358
Minions Killed
303
0
Camps Cleared
0
1,034,652
Distance Traveled
989,215
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,941
494
53
5
0
186,776
1
W
Horus
6,015
602
31
3
0
220,181
1
L
Artio
4,984
498
25
3
0
192,739
1
L
Pele
6,587
659
87
9
0
227,744
5
W
Eset
7,142
714
94
9
0
191,899
4
L
Anhur
5,311
531
75
8
0
177,414
1
L
Hercules
5,248
525
63
6
0
204,542
4
W
Kali
6,212
621
78
8
0
239,093
1
W
Nike
5,622
562
70
7
0
178,912
0
W
Ah Muzen Cab
5,879
588
85
9
0
204,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role