Player Matchup

Ares
Ares
CamelKool
Ares
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,521 Elo+
Party 3
Achilles
Achilles
Danielio87
Achilles
Level 34
God Stats
8W - 9L
1,815 SR
Queue Stats
48W - 45L
1,608 Elo+
Party 2
Tiamat
Tiamat
KingMusabi
Tiamat
Level 36
God Stats
1W - 2L
1,547 SR
Queue Stats
25W - 31L
1,526 Elo+
Solo
Chiron
Chiron
MrInting
Chiron
Level 29
God Stats
4W - 4L
1,911 SR
Queue Stats
178W - 181L
1,466 Elo+
Party 3
Hun Batz
Hun Batz
zacand7
Hun Batz
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,579 Elo+
Party 2
Team Averages
Level 32
1,654 SR
1,540 Elo+

VS

Team Averages
Level 82
1,746 SR
1,894 Elo+
Izanami
Izanami
Apollex24
Izanami
Level 38
God Stats
19W - 8L
1,647 SR
Queue Stats
100W - 103L
1,605 Elo+
Solo
Sol
Sol
LittleSkylit
Sol
Level 46
God Stats
6W - 1L
2,041 SR
Queue Stats
56W - 13L
1,929 Elo+
Party 1
Da Ji
Da Ji
RangerDyer
Da Ji
Level 154
God Stats
3W - 0L
1,500 SR
Queue Stats
132W - 38L
1,935 Elo+
Party 1
Cabrakan
Cabrakan
Season9Smite
Cabrakan
Level 14
God Stats
11W - 1L
1,853 SR
Queue Stats
118W - 20L
1,886 Elo+
Party 1
Bellona
Bellona
Valuron
Bellona
Level 160
God Stats
12W - 1L
1,690 SR
Queue Stats
270W - 66L
2,116 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
2 / 1 / 0
5,427
543
4,095
7,981
2,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Danielio87
Achilles
9
2 / 5 / 1
5,621
562
6,329
9,807
4,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
KingMusabi
Tiamat
8
1 / 4 / 1
5,054
505
3,429
5,669
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
MrInting
Chiron
10
2 / 1 / 2
5,772
577
4,100
6,054
1,614
Mace

Mace

+10
Physical Power

Hun Batz
zacand7
Hun Batz
9
0 / 5 / 2
5,014
501
3,360
8,224
2,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Apollex24
Izanami
10
0 / 1 / 3
6,035
604
2,735
4,417
907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
7 / 1 / 2
7,187
719
6,031
5,816
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
8
1 / 3 / 4
5,521
552
3,355
8,542
3,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cabrakan
Season9Smite
Cabrakan
11
4 / 2 / 1
6,731
673
3,585
6,849
3,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Valuron
Bellona
11
4 / 0 / 8
6,982
698
11,115
12,229
6,637
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
7
Kills
16
16
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
Apollex24
Izanami
0
1
3
1.5
L
Ares
2
1
0
2
L
Achilles
Danielio87
Achilles
2
5
1
0.5
L
Tiamat
KingMusabi
Tiamat
1
4
1
0.38
W
7
1
2
8
L
Chiron
MrInting
Chiron
2
1
2
3
W
Da Ji
1
3
4
1
W
Cabrakan
Season9Smite
Cabrakan
4
2
1
2.25
W
Bellona
Valuron
Bellona
4
0
8
8
L
Hun Batz
zacand7
Hun Batz
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,313
Damage
26,821
37,735
Taken
37,853
13,975
Mitigated
15,565
12,777
Healing
12,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Apollex24
Izanami
2,735
1,673
0
1,869
4,417
907
0
1,173
3,244
0
29,588
L
Ares
4,095
211
1,100
2,478
7,981
2,773
0
899
7,082
14,845
0
L
Achilles
Danielio87
Achilles
6,329
1,097
31
3,936
9,807
4,855
0
2,480
7,327
0
25,742
L
Tiamat
KingMusabi
Tiamat
3,429
168
0
742
5,669
2,585
0
1,552
4,117
23,796
0
W
6,031
1,845
0
2,394
5,816
1,585
1,246
1,029
4,675
44,647
0
L
Chiron
MrInting
Chiron
4,100
1,543
352
2,368
6,054
1,614
0
932
5,122
0
31,718
W
Da Ji
3,355
590
0
1,372
8,542
3,006
0
1,981
6,452
0
15,053
W
Cabrakan
Season9Smite
Cabrakan
3,585
432
0
2,478
6,849
3,430
0
821
5,606
32,398
3,008
W
Bellona
Valuron
Bellona
11,115
2,778
0
4,113
12,229
6,637
401
2,520
9,150
0
34,816
L
Hun Batz
zacand7
Hun Batz
3,360
620
0
1,770
8,224
2,148
0
3,753
4,471
0
20,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,888
Gold Earned
32,456
247
Minions Killed
291
0
Camps Cleared
0
1,034,586
Distance Traveled
1,028,026
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,035
604
63
6
0
185,301
3
L
Ares
5,427
543
17
2
0
203,094
3
L
Achilles
5,621
562
50
5
0
213,458
0
L
Tiamat
5,054
505
59
6
0
216,413
1
W
Sol
7,187
719
86
9
0
219,983
5
L
Chiron
5,772
577
75
8
0
191,949
4
W
Da Ji
5,521
552
25
3
0
227,182
1
W
Cabrakan
6,731
673
69
7
0
185,626
2
W
Bellona
6,982
698
48
5
0
209,934
2
L
Hun Batz
5,014
501
46
5
0
209,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role