Player Matchup

Eset
Eset
Jasahans
Eset
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 39L
1,490 Elo+
Party 2
Apollo
Apollo
ScubaSteve04
Apollo
Level 26
God Stats
1W - 0L
1,701 SR
Queue Stats
20W - 24L
1,243 Elo+
Party 2
Bacchus
Bacchus
SpudIsLove
Bacchus
Level 105
God Stats
5W - 2L
1,500 SR
Queue Stats
72W - 78L
1,715 Elo+
Party 2
Team Averages
Level 80
1,567 SR
1,483 Elo+

VS

Team Averages
Level 48
1,367 SR
1,365 Elo+
Cernunnos
Cernunnos
Davidjajaxd
Cernunnos
Level 14
God Stats
8W - 8L
1,253 SR
Queue Stats
159W - 157L
1,193 Elo+
Party 1
Tiamat
Tiamat
HitatDavid
Tiamat
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
60W - 98L
1,751 Elo+
Solo
Ymir
Ymir
IXxJACCELLxXI
Ymir
Level 86
God Stats
0W - 3L
1,347 SR
Queue Stats
17W - 23L
1,150 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
9 / 3 / 6
10,212
851
13,667
11,921
4,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
12
4 / 3 / 8
8,984
749
9,467
8,405
2,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
SpudIsLove
Bacchus
13
2 / 1 / 12
9,484
790
6,845
12,262
14,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Davidjajaxd
Cernunnos
14
3 / 4 / 3
8,739
728
12,619
11,692
5,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
HitatDavid
Tiamat
11
0 / 5 / 5
7,317
610
3,904
9,830
5,561
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 6 / 3
9,122
760
8,063
16,237
15,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
15
Kills
7
7
Deaths
15
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Davidjajaxd
Cernunnos
3
4
3
1.13
L
Tiamat
HitatDavid
Tiamat
0
5
5
0.5
L
4
6
3
0.92
W
Eset
9
3
6
4
W
Apollo
4
3
8
2.67
W
Bacchus
SpudIsLove
Bacchus
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,979
Damage
24,586
32,588
Taken
37,759
21,527
Mitigated
26,231
9,547
Healing
4,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Davidjajaxd
Cernunnos
12,619
4,115
0
917
11,692
5,631
192
5,828
5,638
0
41,599
L
Tiamat
HitatDavid
Tiamat
3,904
366
0
985
9,830
5,561
0
7,010
2,578
16,197
0
L
8,063
878
324
2,170
16,237
15,039
0
8,084
7,692
14,977
0
W
Eset
13,667
1,255
763
4,526
11,921
4,504
519
4,248
7,200
33,969
0
W
Apollo
9,467
5,510
0
620
8,405
2,710
1,542
3,466
4,609
0
26,086
W
Bacchus
SpudIsLove
Bacchus
6,845
942
1,248
2,390
12,262
14,313
59
3,965
7,582
17,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,680
Gold Earned
25,178
123
Minions Killed
97
5
Camps Cleared
5
653,228
Distance Traveled
559,970
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,739
728
60
5
2
194,527
1
L
Tiamat
7,317
610
27
2
3
176,975
1
L
Ymir
9,122
760
10
1
0
188,468
4
W
Eset
10,212
851
66
6
2
215,880
2
W
Apollo
8,984
749
37
3
0
202,653
1
W
Bacchus
9,484
790
20
2
3
234,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role