Player Matchup

Pele
Pele
Abyssri
Pele
Level 56
God Stats
4W - 1L
1,500 SR
Queue Stats
58W - 53L
1,500 Elo+
Party 3
Ravana
Ravana
BonsaiImpaler
Ravana
Level 91
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 29L
1,884 Elo+
Party 2
Bacchus
Bacchus
ChunkeeMaster
Bacchus
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
184W - 159L
1,582 Elo+
Party 2
Medusa
Medusa
MhmmBeans
Medusa
Level 14
God Stats
3W - 2L
1,635 SR
Queue Stats
3W - 2L
1,652 Elo+
Party 2
Baron Samedi
Baron Samedi
YaBoiKyoe
Baron Samedi
Level 102
God Stats
3W - 3L
1,500 SR
Queue Stats
366W - 387L
1,296 Elo+
Party 3
Team Averages
Level 76
1,527 SR
1,583 Elo+

VS

Team Averages
Level 47
1,604 SR
1,471 Elo+
Thoth
Thoth
DrCovid2020
Thoth
Level 26
God Stats
12W - 25L
1,355 SR
Queue Stats
113W - 124L
1,320 Elo+
Party 1
Freya
Freya
LukemiaLarry
Freya
Level 66
God Stats
3W - 2L
1,889 SR
Queue Stats
183W - 176L
1,646 Elo+
Party 1
Loki
Loki
SWiFT RESENTed
Loki
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 43L
1,404 Elo+
Solo
Sun Wukong
Sun Wukong
SoSoap
Sun Wukong
Level 30
God Stats
2W - 1L
1,715 SR
Queue Stats
138W - 160L
1,527 Elo+
Party 1
Ne Zha
Ne Zha
SonyLikesMen
Ne Zha
Level 81
God Stats
21W - 26L
1,562 SR
Queue Stats
453W - 436L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Abyssri
Pele
13
7 / 2 / 3
8,244
589
6,782
10,644
3,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

13
2 / 0 / 3
8,252
589
4,371
2,513
2,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
10
2 / 2 / 9
7,513
537
4,005
12,283
8,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
MhmmBeans
Medusa
13
4 / 2 / 3
8,300
593
4,146
6,254
2,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
YaBoiKyoe
Baron Samedi
15
5 / 2 / 7
8,739
624
7,643
6,633
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
5,892
421
3,467
4,482
955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 5 / 0
7,936
567
10,602
10,319
2,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 3 / 0
6,293
450
1,836
7,716
1,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
SoSoap
Sun Wukong
11
0 / 4 / 0
6,557
468
1,625
8,154
6,308
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
10
0 / 6 / 4
6,741
482
2,711
11,080
6,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
20
Kills
8
8
Deaths
21
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
Abyssri
Pele
7
2
3
4.25
W
2
0
3
3.5
W
Bacchus
2
2
9
3.25
L
1
3
0
0.33
L
5
5
0
1
W
Medusa
MhmmBeans
Medusa
4
2
3
2.75
L
2
3
0
0.67
L
Sun Wukong
SoSoap
Sun Wukong
0
4
0
0
L
Ne Zha
0
6
4
0.33
W
Baron Samedi
YaBoiKyoe
Baron Samedi
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,947
Damage
20,241
38,327
Taken
41,751
19,243
Mitigated
18,135
12,390
Healing
10,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Abyssri
Pele
6,782
1,830
0
1,389
10,644
3,140
0
2,811
7,833
0
40,225
W
4,371
1,314
0
742
2,513
2,718
854
129
2,384
0
40,627
W
Bacchus
4,005
618
1,402
3,502
12,283
8,407
87
4,725
7,371
20,876
1,431
L
3,467
439
0
500
4,482
955
540
1,721
2,761
27,376
0
L
10,602
4,451
0
3,887
10,319
2,720
0
3,400
6,919
43,419
0
W
Medusa
MhmmBeans
Medusa
4,146
1,593
0
1,524
6,254
2,170
310
3,425
2,829
0
46,516
L
1,836
450
31
3,180
7,716
1,988
0
1,060
6,656
0
27,623
L
Sun Wukong
SoSoap
Sun Wukong
1,625
316
0
732
8,154
6,308
596
1,811
6,054
0
29,600
L
Ne Zha
2,711
696
302
1,481
11,080
6,164
0
3,286
7,710
0
20,086
W
Baron Samedi
YaBoiKyoe
Baron Samedi
7,643
465
1,400
2,431
6,633
2,808
352
2,979
3,654
53,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,048
Gold Earned
33,419
376
Minions Killed
296
0
Camps Cleared
0
1,361,484
Distance Traveled
1,168,929
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,244
589
61
4
0
289,171
1
W
Ravana
8,252
589
90
6
0
264,225
2
W
Bacchus
7,513
537
27
2
0
271,649
4
L
Thoth
5,892
421
44
3
0
148,527
2
L
Freya
7,936
567
78
6
0
248,445
1
W
Medusa
8,300
593
98
7
0
263,192
0
L
Loki
6,293
450
57
4
0
241,406
0
L
Sun Wukong
6,557
468
82
6
0
268,768
6
L
Ne Zha
6,741
482
35
3
0
261,783
5
W
Baron Samedi
8,739
624
100
7
0
273,247
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role