Player Matchup

Khepri
Khepri
 
Khepri
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
CobraBite2032
Ravana
Level 115
God Stats
39W - 43L
1,500 SR
Queue Stats
857W - 904L
1,586 Elo+
Solo
Baron Samedi
Baron Samedi
Drudduz
Baron Samedi
Level 129
God Stats
10W - 6L
1,500 SR
Queue Stats
101W - 103L
1,353 Elo+
Solo
Gilgamesh
Gilgamesh
JaxJosh
Gilgamesh
Level 94
God Stats
21W - 23L
1,519 SR
Queue Stats
223W - 221L
1,491 Elo+
Solo
Charybdis
Charybdis
The-Ashen-Raven
Charybdis
Level 104
God Stats
13W - 17L
1,410 SR
Queue Stats
660W - 698L
1,514 Elo+
Solo
Team Averages
Level 119
1,486 SR
1,489 Elo+

VS

Team Averages
Level 100
1,636 SR
1,671 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Atla uwu
Vamana
Level 104
God Stats
6W - 9L
1,715 SR
Queue Stats
668W - 608L
1,526 Elo+
Solo
Nu Wa
Nu Wa
Lizzchu
Nu Wa
Level 61
God Stats
139W - 135L
1,738 SR
Queue Stats
321W - 314L
1,764 Elo+
Party 1
Loki
Loki
Metallica005
Loki
Level 128
God Stats
32W - 30L
1,500 SR
Queue Stats
407W - 400L
1,743 Elo+
Party 1
Ganesha
Ganesha
Schultzie98
Ganesha
Level 107
God Stats
1W - 2L
1,727 SR
Queue Stats
7W - 9L
1,822 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
1 / 0 / 14
10,386
1,039
6,396
7,529
9,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
4 / 0 / 11
11,767
1,177
9,124
10,134
4,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
Drudduz
Baron Samedi
17
3 / 4 / 13
11,132
1,113
17,668
9,832
6,681
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
JaxJosh
Gilgamesh
17
2 / 1 / 14
10,669
1,067
7,017
10,919
12,134
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
The-Ashen-Raven
Charybdis
17
7 / 0 / 7
11,679
1,168
17,117
4,544
1,996
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

261

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
0 / 6 / 3
9,628
963
4,903
12,054
5,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vamana
Atla uwu
Vamana
15
2 / 0 / 2
10,281
1,028
10,728
12,542
14,618
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
Lizzchu
Nu Wa
15
2 / 2 / 0
10,125
1,013
9,835
8,315
2,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 2 / 3
9,979
998
6,087
4,959
2,071
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
Schultzie98
Ganesha
16
0 / 7 / 5
11,120
1,112
8,505
21,783
32,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
18
17
Kills
5
5
Deaths
17
59
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
14
8
L
Baron Samedi
 
Baron Samedi
0
6
3
0.25
L
Vamana
Atla uwu
Vamana
2
0
2
3
W
4
0
11
9.5
W
Baron Samedi
Drudduz
Baron Samedi
3
4
13
2.38
W
Gilgamesh
JaxJosh
Gilgamesh
2
1
14
9
L
Nu Wa
Lizzchu
Nu Wa
2
2
0
1
L
1
2
3
1.25
L
Ganesha
Schultzie98
Ganesha
0
7
5
0.36
W
Charybdis
The-Ashen-Raven
Charybdis
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,322
Damage
40,058
42,958
Taken
59,653
34,870
Mitigated
57,234
13,930
Healing
7,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,396
387
0
616
7,529
9,654
0
3,798
3,731
19,860
0
L
Baron Samedi
 
Baron Samedi
4,903
1,374
1,265
1,159
12,054
5,508
0
6,707
5,256
25,879
0
L
Vamana
Atla uwu
Vamana
10,728
3,094
0
2,243
12,542
14,618
0
3,573
8,671
0
25,495
W
9,124
2,632
2,515
3,053
10,134
4,405
0
5,555
4,579
0
17,675
W
Baron Samedi
Drudduz
Baron Samedi
17,668
758
4,089
2,667
9,832
6,681
0
4,508
5,324
47,308
0
W
Gilgamesh
JaxJosh
Gilgamesh
7,017
1,073
0
168
10,919
12,134
0
6,603
4,316
0
18,502
L
Nu Wa
Lizzchu
Nu Wa
9,835
2,007
54
664
8,315
2,855
0
5,650
2,540
32,544
0
L
6,087
538
0
0
4,959
2,071
0
954
3,934
0
19,836
L
Ganesha
Schultzie98
Ganesha
8,505
823
0
1,827
21,783
32,182
0
6,092
15,188
17,457
0
W
Charybdis
The-Ashen-Raven
Charybdis
17,117
8,046
0
822
4,544
1,996
0
2,779
1,765
0
53,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,633
Gold Earned
51,133
230
Minions Killed
200
10
Camps Cleared
5
966,866
Distance Traveled
903,213
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,386
1,039
35
4
0
194,655
4
L
Baron Samedi
9,628
963
65
7
0
142,949
0
L
Vamana
10,281
1,028
48
5
3
223,130
1
W
Ravana
11,767
1,177
13
1
1
188,892
0
W
Baron Samedi
11,132
1,113
55
6
2
188,307
1
W
Gilgamesh
10,669
1,067
27
3
3
204,151
0
L
Nu Wa
10,125
1,013
42
4
0
178,526
0
L
Loki
9,979
998
45
5
2
188,946
0
L
Ganesha
11,120
1,112
0
0
0
169,662
0
W
Charybdis
11,679
1,168
100
10
4
190,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role