Player Matchup

Nemesis
Nemesis
Hazee916
Nemesis
Level 28
God Stats
3W - 3L
1,478 SR
Queue Stats
7W - 8L
1,740 Elo+
Party 2
Sylvanus
Sylvanus
RaganarthBW
Sylvanus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,377 Elo+
Party 2
Baron Samedi
Baron Samedi
Savage Karma17
Baron Samedi
Level 80
God Stats
2W - 1L
1,777 SR
Queue Stats
5W - 12L
1,426 Elo+
Party 2
Team Averages
Level 59
1,585 SR
1,515 Elo+

VS

Team Averages
Level 60
1,371 SR
1,345 Elo+
Danzaburou
Danzaburou
FH Famine
Danzaburou
Level 69
God Stats
181W - 236L
1,228 SR
Queue Stats
181W - 239L
1,191 Elo+
Solo
Kumbhakarna
Kumbhakarna
charizard5577
Kumbhakarna
Level 106
God Stats
3W - 4L
1,500 SR
Queue Stats
17W - 31L
1,422 Elo+
Party 1
Kukulkan
Kukulkan
x Kalameet x
Kukulkan
Level 5
God Stats
6W - 10L
1,385 SR
Queue Stats
6W - 11L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hazee916
Nemesis
12
2 / 7 / 5
9,615
641
12,358
16,778
10,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
RaganarthBW
Sylvanus
15
2 / 6 / 6
10,966
731
6,076
22,963
20,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
Savage Karma17
Baron Samedi
16
6 / 8 / 3
11,723
782
11,774
17,770
8,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FH Famine
Danzaburou
17
12 / 3 / 4
12,731
849
20,817
15,742
6,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
charizard5577
Kumbhakarna
17
5 / 3 / 15
11,602
773
13,143
14,120
12,800
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Kukulkan
x Kalameet x
Kukulkan
17
4 / 4 / 12
11,482
765
13,711
11,758
3,974
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
10
Kills
21
21
Deaths
10
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FH Famine
Danzaburou
12
3
4
4.67
L
Nemesis
Hazee916
Nemesis
2
7
5
0.64
L
Sylvanus
RaganarthBW
Sylvanus
2
6
6
0.83
L
Baron Samedi
Savage Karma17
Baron Samedi
6
8
3
0.94
W
Kumbhakarna
charizard5577
Kumbhakarna
5
3
15
4.17
W
Kukulkan
x Kalameet x
Kukulkan
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,208
Damage
47,671
57,511
Taken
41,620
40,142
Mitigated
22,966
23,033
Healing
4,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FH Famine
Danzaburou
20,817
9,389
0
1,636
15,742
6,192
1,679
6,713
8,574
0
41,013
L
Nemesis
Hazee916
Nemesis
12,358
4,713
0
3,797
16,778
10,673
736
6,693
10,085
0
25,193
L
Sylvanus
RaganarthBW
Sylvanus
6,076
1,737
3,818
8,671
22,963
20,706
345
10,935
12,028
20,706
0
L
Baron Samedi
Savage Karma17
Baron Samedi
11,774
242
2,228
4,519
17,770
8,763
185
9,226
8,544
36,139
0
W
Kumbhakarna
charizard5577
Kumbhakarna
13,143
2,206
503
465
14,120
12,800
533
5,728
8,151
33,844
0
W
Kukulkan
x Kalameet x
Kukulkan
13,711
1,481
0
1,420
11,758
3,974
34
6,262
5,232
53,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,304
Gold Earned
35,815
121
Minions Killed
166
0
Camps Cleared
11
643,296
Distance Traveled
777,836
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,731
849
49
3
3
266,328
0
L
Nemesis
9,615
641
40
3
0
254,904
3
L
Sylvanus
10,966
731
38
3
0
198,212
0
L
Baron Samedi
11,723
782
43
3
0
190,180
0
W
Kumbhakarna
11,602
773
32
2
2
267,090
1
W
Kukulkan
11,482
765
85
6
6
244,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role