Player Matchup

Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
RedCrow92
Amaterasu
Level 48
God Stats
8W - 6L
1,744 SR
Queue Stats
9W - 8L
1,865 Elo+
Party 2
Ganesha
Ganesha
ahomelessrat
Ganesha
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
30W - 32L
1,865 Elo+
Party 2
Chaac
Chaac
lazylamma00
Chaac
Level 77
God Stats
15W - 14L
1,547 SR
Queue Stats
26W - 34L
1,455 Elo+
Party 3
Neith
Neith
wisher12303
Neith
Level 123
God Stats
8W - 6L
1,640 SR
Queue Stats
109W - 106L
1,488 Elo+
Party 3
Team Averages
Level 103
1,586 SR
1,635 Elo+

VS

Team Averages
Level 121
1,690 SR
1,652 Elo+
Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BunofFae
Scylla
Level 153
God Stats
3W - 0L
1,747 SR
Queue Stats
18W - 18L
1,823 Elo+
Party 1
Medusa
Medusa
Dobsz
Medusa
Level 81
God Stats
6W - 2L
1,801 SR
Queue Stats
26W - 21L
1,659 Elo+
Party 1
Bastet
Bastet
Lonely Escaped
Bastet
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 29L
1,570 Elo+
Party 1
Nox
Nox
Noxxiyy
Nox
Level 81
God Stats
6W - 1L
1,903 SR
Queue Stats
8W - 8L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 6 / 4
7,719
702
6,014
9,675
3,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Amaterasu
RedCrow92
Amaterasu
14
1 / 3 / 2
7,398
673
1,984
11,859
6,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
ahomelessrat
Ganesha
14
0 / 5 / 7
8,352
759
8,600
11,703
8,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

15
3 / 4 / 0
8,181
744
6,928
15,195
7,279
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 4 / 2
7,700
700
5,600
8,350
3,267
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
6 / 4 / 6
8,892
808
9,118
10,137
2,701
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
BunofFae
Scylla
17
6 / 0 / 6
9,326
848
13,117
5,256
1,656
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Medusa
Dobsz
Medusa
17
4 / 0 / 8
9,434
858
11,736
5,284
2,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
5 / 1 / 11
9,219
838
10,554
9,398
3,448
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
16
1 / 3 / 5
8,523
775
3,555
7,429
2,708
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
8
Kills
22
22
Deaths
8
15
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
6
4
0.67
W
Izanami
 
Izanami
6
4
6
2.25
W
Scylla
BunofFae
Scylla
6
0
6
9
W
Medusa
Dobsz
Medusa
4
0
8
8
W
5
1
11
10.5
W
Nox
1
3
5
1.17
L
Amaterasu
RedCrow92
Amaterasu
1
3
2
0.67
L
Ganesha
ahomelessrat
Ganesha
0
5
7
0.7
L
3
4
0
0.75
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,126
Damage
48,080
56,782
Taken
37,504
28,869
Mitigated
12,656
11,898
Healing
7,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,014
1,368
0
1,837
9,675
3,767
0
1,859
7,816
19,220
1,867
W
Izanami
 
Izanami
9,118
7,345
643
542
10,137
2,701
127
6,185
3,919
0
28,645
W
Scylla
BunofFae
Scylla
13,117
714
452
512
5,256
1,656
1,004
1,381
3,844
36,677
0
W
Medusa
Dobsz
Medusa
11,736
6,194
0
1,855
5,284
2,143
989
1,132
4,110
0
39,774
W
10,554
1,652
0
3,185
9,398
3,448
0
2,876
6,388
0
31,786
W
Nox
3,555
99
0
0
7,429
2,708
1,730
2,686
4,671
24,214
0
L
Amaterasu
RedCrow92
Amaterasu
1,984
631
0
3,243
11,859
6,346
0
4,748
7,111
0
4,874
L
Ganesha
ahomelessrat
Ganesha
8,600
299
0
1,154
11,703
8,210
0
3,853
7,850
26,132
0
L
6,928
67
488
3,900
15,195
7,279
393
3,444
11,751
0
31,625
L
5,600
1,409
0
1,276
8,350
3,267
32
2,768
5,582
0
22,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,350
Gold Earned
45,394
200
Minions Killed
259
0
Camps Cleared
0
1,012,605
Distance Traveled
1,149,839
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,719
702
47
4
0
162,598
0
W
Izanami
8,892
808
36
3
0
205,787
0
W
Scylla
9,326
848
53
5
0
228,714
1
W
Medusa
9,434
858
71
6
0
234,162
4
W
Bastet
9,219
838
44
4
0
256,825
4
W
Nox
8,523
775
55
5
0
224,351
0
L
Amaterasu
7,398
673
17
2
0
231,504
1
L
Ganesha
8,352
759
29
3
0
200,832
0
L
Chaac
8,181
744
66
6
0
238,310
2
L
Neith
7,700
700
41
4
0
179,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role