Player Matchup

Gilgamesh
Gilgamesh
Bronze III
 
Gilgamesh
Bronze III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Bronze III
 
Athena
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Bronze III
ElPartida05
Cupid
Bronze III
Level 107
God Stats
1W - 1L
1,769 SR
Queue Stats
4W - 6L
1,457 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
Skibera
Tsukuyomi
Bronze III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,454 MMR
Solo
Zeus
Zeus
Bronze III
SoYjHoN
Zeus
Bronze III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,453 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 135
1,554 SR
1,473 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,498 SR
1,455 MMR
Susano
Susano
Silver II
CruzControl16
Susano
Silver II
Level 103
God Stats
5W - 10L
1,749 SR
Queue Stats
60W - 64L
1,450 MMR
Solo
Poseidon
Poseidon
Silver IV
Osphate
Poseidon
Silver IV
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 102L
1,415 MMR
Party 1
Mulan
Mulan
Silver II
PutativeRibz
Mulan
Silver II
Level 127
God Stats
1W - 2L
1,285 SR
Queue Stats
18W - 13L
1,506 MMR
Party 1
Heimdallr
Heimdallr
Silver II
ThatsRad
Heimdallr
Silver II
Level 64
God Stats
2W - 4L
1,193 SR
Queue Stats
22W - 19L
1,451 MMR
Party 2
Geb
Geb
Silver I
TheGegger
Geb
Silver I
Level 64
God Stats
5W - 0L
1,765 SR
Queue Stats
22W - 19L
1,451 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
4 / 4 / 0
8,681
482
7,496
14,461
5,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
 
Athena
11
0 / 3 / 0
6,985
388
1,257
12,162
7,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 7 / 0
7,642
425
4,018
13,563
2,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Skibera
Tsukuyomi
15
1 / 3 / 2
9,412
523
11,145
13,436
8,100
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
SoYjHoN
Zeus
17
0 / 3 / 3
9,389
522
7,531
8,113
2,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
OdinApolloAtlasBastet

VS

Bans
CamazotzAgniArtioThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 6
10,315
573
8,096
13,097
6,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
Osphate
Poseidon
20
4 / 1 / 2
12,413
690
8,533
9,437
3,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
1 / 0 / 1
11,291
627
7,841
14,581
14,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heimdallr
ThatsRad
Heimdallr
18
10 / 0 / 3
11,882
660
18,350
12,253
6,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 0 / 10
10,229
568
3,893
11,901
10,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
5
Kills
20
20
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
4
0
1
L
Athena
 
Athena
0
3
0
0
W
3
4
6
1.5
L
0
7
0
0
W
Poseidon
Osphate
Poseidon
4
1
2
5
W
1
0
1
1.5
L
Tsukuyomi
Skibera
Tsukuyomi
1
3
2
0.67
L
Zeus
SoYjHoN
Zeus
0
3
3
0.5
W
Heimdallr
ThatsRad
Heimdallr
10
0
3
11.5
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,447
Damage
46,713
61,735
Taken
61,269
25,053
Mitigated
41,866
15,448
Healing
20,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,496
2,310
0
4,386
14,461
5,182
0
2,989
11,314
0
59,350
L
Athena
 
Athena
1,257
162
0
1,513
12,162
7,601
0
1,995
10,165
17,041
0
W
8,096
1,899
0
2,772
13,097
6,298
0
1,605
11,492
0
63,028
L
4,018
1,620
346
4,158
13,563
2,005
0
1,155
12,407
0
45,487
W
Poseidon
Osphate
Poseidon
8,533
1,276
132
2,176
9,437
3,710
674
3,707
5,730
111,325
0
W
7,841
259
97
5,495
14,581
14,667
507
1,700
12,881
0
71,330
L
Tsukuyomi
Skibera
Tsukuyomi
11,145
1,980
0
4,674
13,436
8,100
0
2,570
10,133
0
64,534
L
Zeus
SoYjHoN
Zeus
7,531
585
0
371
8,113
2,165
0
3,416
4,511
81,567
0
W
Heimdallr
ThatsRad
Heimdallr
18,350
10,959
0
7,961
12,253
6,544
6,118
597
11,656
0
108,268
W
3,893
735
0
1,971
11,901
10,647
62
1,300
10,358
17,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,109
Gold Earned
56,130
526
Minions Killed
639
0
Camps Cleared
0
1,822,638
Distance Traveled
1,894,808
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,681
482
102
6
0
389,704
4
L
Athena
6,985
388
31
2
0
375,824
8
W
Susano
10,315
573
103
6
0
405,799
6
L
Cupid
7,642
425
90
5
0
356,994
4
W
Poseidon
12,413
690
208
12
0
392,068
3
W
Mulan
11,291
627
156
9
0
374,377
6
L
Tsukuyomi
9,412
523
134
7
0
374,505
7
L
Zeus
9,389
522
169
9
0
325,611
4
W
Heimdallr
11,882
660
158
9
0
331,831
2
W
Geb
10,229
568
14
1
0
390,733
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role