Player Matchup

Nike
Nike
Lairet
Nike
Level 122
God Stats
0W - 1L
1,693 SR
Queue Stats
22W - 18L
1,917 Elo+
Party 3
Olorun
Olorun
SnoopyDog9086
Olorun
Level 86
God Stats
9W - 8L
1,958 SR
Queue Stats
35W - 22L
1,964 Elo+
Party 3
Anhur
Anhur
Sriath
Anhur
Level 65
God Stats
0W - 1L
1,880 SR
Queue Stats
20W - 14L
2,076 Elo+
Party 3
King Arthur
King Arthur
UltimateCHWR
King Arthur
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
224W - 201L
1,634 Elo+
Solo
Sol
Sol
ZethesTheMartyr
Sol
Level 90
God Stats
1W - 1L
1,715 SR
Queue Stats
20W - 21L
1,860 Elo+
Party 3
Team Averages
Level 75
1,749 SR
1,890 Elo+

VS

Team Averages
Level 85
1,531 SR
1,557 Elo+
Medusa
Medusa
DusaBestGirl
Medusa
Level 128
God Stats
1W - 1L
1,285 SR
Queue Stats
8W - 7L
1,669 Elo+
Party 1
Hera
Hera
Edsmoove23
Hera
Level 104
God Stats
9W - 8L
1,399 SR
Queue Stats
254W - 247L
1,589 Elo+
Party 2
Bellona
Bellona
JMan3876
Bellona
Level 78
God Stats
1W - 0L
1,756 SR
Queue Stats
52W - 55L
1,727 Elo+
Party 1
Ganesha
Ganesha
Rroman Rreyes
Ganesha
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 117L
1,292 Elo+
Solo
Mercury
Mercury
switchbduck
Mercury
Level 6
God Stats
14W - 16L
1,715 SR
Queue Stats
104W - 87L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Lairet
Nike
19
3 / 6 / 6
11,966
748
11,137
18,639
10,704
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
4 / 7 / 6
11,704
732
11,880
19,164
5,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Sriath
Anhur
17
0 / 8 / 8
10,642
665
9,698
19,530
6,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
UltimateCHWR
King Arthur
18
3 / 6 / 5
11,242
703
16,215
24,554
11,906
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
5 / 6 / 5
11,551
722
11,366
16,421
3,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
16 / 1 / 5
14,279
892
22,166
12,550
6,578
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 3 / 16
13,452
841
23,489
9,340
3,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
JMan3876
Bellona
19
7 / 3 / 10
12,476
780
13,664
17,247
13,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
18
0 / 3 / 22
11,793
737
11,270
20,852
28,553
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
switchbduck
Mercury
18
1 / 5 / 11
11,050
691
5,701
14,651
5,794
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
97
15
Kills
33
33
Deaths
15
30
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Medusa
16
1
5
18.5
W
9
3
16
5.67
W
Bellona
JMan3876
Bellona
7
3
10
4
L
Nike
Lairet
Nike
3
6
6
1
W
Ganesha
0
3
22
3.67
L
4
7
6
1
L
Anhur
Sriath
Anhur
0
8
8
0.5
L
King Arthur
UltimateCHWR
King Arthur
3
6
5
0.92
L
5
6
5
1.25
W
Mercury
switchbduck
Mercury
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,296
Damage
76,290
98,308
Taken
74,640
39,017
Mitigated
58,101
21,827
Healing
6,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
22,166
8,730
0
2,158
12,550
6,578
6,189
5,466
6,965
0
65,653
W
23,489
7,995
0
405
9,340
3,419
635
3,502
5,714
76,401
0
W
Bellona
JMan3876
Bellona
13,664
3,149
0
1,357
17,247
13,757
954
5,119
11,976
0
40,463
L
Nike
Lairet
Nike
11,137
805
0
202
18,639
10,704
409
7,141
11,144
10,131
30,638
W
Ganesha
11,270
360
0
1,792
20,852
28,553
271
7,977
12,382
27,323
0
L
11,880
5,793
1,160
7,712
19,164
5,799
631
6,277
12,561
50,684
0
L
Anhur
Sriath
Anhur
9,698
3,796
0
2,136
19,530
6,669
168
7,349
11,719
0
31,702
L
King Arthur
UltimateCHWR
King Arthur
16,215
1,869
642
5,703
24,554
11,906
204
8,089
16,162
0
48,675
L
11,366
4,449
0
4,272
16,421
3,939
645
5,089
10,998
46,361
0
W
Mercury
switchbduck
Mercury
5,701
2,756
0
1,083
14,651
5,794
1,847
4,381
10,153
0
29,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,105
Gold Earned
63,050
300
Minions Killed
317
0
Camps Cleared
0
1,402,564
Distance Traveled
1,686,725
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,279
892
107
7
0
353,742
2
W
Hera
13,452
841
89
6
0
320,310
3
W
Bellona
12,476
780
63
4
0
345,081
0
L
Nike
11,966
748
63
4
0
269,033
2
W
Ganesha
11,793
737
15
1
0
325,590
1
L
Olorun
11,704
732
62
4
0
276,959
0
L
Anhur
10,642
665
49
3
0
265,282
0
L
King Arthur
11,242
703
64
4
0
310,220
3
L
Sol
11,551
722
62
4
0
281,070
3
W
Mercury
11,050
691
43
3
0
342,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role