Player Matchup

Cerberus
Cerberus
DamnaSean
Cerberus
Level 140
God Stats
15W - 5L
1,500 SR
Queue Stats
301W - 275L
1,201 Elo+
Party 3
Heimdallr
Heimdallr
Everlilly
Heimdallr
Level 122
God Stats
7W - 4L
1,500 SR
Queue Stats
264W - 204L
1,556 Elo+
Party 1
Izanami
Izanami
III CaiN IIl
Izanami
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
348W - 317L
1,753 Elo+
Party 3
Camazotz
Camazotz
Nukemm1221
Camazotz
Level 138
God Stats
18W - 8L
1,154 SR
Queue Stats
379W - 305L
1,596 Elo+
Party 1
Persephone
Persephone
lll AbeL lll
Persephone
Level 122
God Stats
6W - 8L
1,500 SR
Queue Stats
504W - 459L
1,714 Elo+
Party 3
Team Averages
Level 134
1,431 SR
1,564 Elo+

VS

Team Averages
Level 103
1,540 SR
1,523 Elo+
Charybdis
Charybdis
ChvckJones
Charybdis
Level 105
God Stats
10W - 18L
1,500 SR
Queue Stats
549W - 622L
1,672 Elo+
Solo
Nox
Nox
DepressoMachine
Nox
Level 79
God Stats
2W - 4L
1,700 SR
Queue Stats
296W - 279L
1,542 Elo+
Solo
Thor
Thor
PaxtonFettel_
Thor
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 85L
1,500 Elo+
Party 2
Ares
Ares
Sephiroth_502
Ares
Level 97
God Stats
0W - 3L
1,500 SR
Queue Stats
56W - 76L
1,500 Elo+
Party 2
Atlas
Atlas
unknownairman15
Atlas
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DamnaSean
Cerberus
20
4 / 3 / 13
13,451
747
11,499
18,459
21,107
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
Everlilly
Heimdallr
20
6 / 8 / 10
12,840
713
19,410
21,197
9,178
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
III CaiN IIl
Izanami
20
6 / 5 / 13
13,602
756
16,049
14,993
6,904
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
Nukemm1221
Camazotz
19
8 / 5 / 13
12,852
714
17,201
21,513
19,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Persephone
lll AbeL lll
Persephone
19
3 / 6 / 15
12,586
699
14,330
11,641
4,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChvckJones
Charybdis
19
3 / 8 / 11
11,459
637
13,361
15,581
6,585
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 4 / 10
13,774
765
15,744
14,712
7,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 3 / 11
12,075
671
16,253
14,918
6,869
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 9 / 10
11,146
619
9,938
17,866
19,855
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
5 / 3 / 19
13,107
728
15,359
22,671
32,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
87
27
Kills
26
27
Deaths
27
64
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ChvckJones
Charybdis
3
8
11
1.06
W
Cerberus
DamnaSean
Cerberus
4
3
13
3.5
L
9
4
10
3.5
W
Heimdallr
Everlilly
Heimdallr
6
8
10
1.38
W
Izanami
III CaiN IIl
Izanami
6
5
13
2.5
W
Camazotz
Nukemm1221
Camazotz
8
5
13
2.9
L
7
3
11
4.17
L
2
9
10
0.78
W
Persephone
lll AbeL lll
Persephone
3
6
15
1.75
L
5
3
19
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,489
Damage
70,655
87,803
Taken
85,748
61,780
Mitigated
73,420
34,295
Healing
26,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ChvckJones
Charybdis
13,361
5,760
1,200
2,175
15,581
6,585
272
3,333
11,999
0
28,975
W
Cerberus
DamnaSean
Cerberus
11,499
258
945
6,667
18,459
21,107
609
6,441
11,496
19,501
0
L
15,744
1,007
3,086
2,778
14,712
7,616
641
4,374
9,740
49,579
0
W
Heimdallr
Everlilly
Heimdallr
19,410
8,320
657
4,808
21,197
9,178
1,504
10,508
10,353
0
44,536
W
Izanami
III CaiN IIl
Izanami
16,049
10,703
2,119
3,340
14,993
6,904
4,093
7,072
7,729
0
58,839
W
Camazotz
Nukemm1221
Camazotz
17,201
5,088
2,848
10,368
21,513
19,976
173
10,147
11,366
0
23,740
L
16,253
1,760
4,048
2,888
14,918
6,869
194
5,478
9,266
0
29,874
L
9,938
197
0
242
17,866
19,855
262
5,346
12,125
12,342
0
W
Persephone
lll AbeL lll
Persephone
14,330
1,354
124
2,419
11,641
4,615
662
5,612
5,815
26,991
0
L
15,359
4,029
4,636
5,550
22,671
32,495
192
7,298
14,884
37,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,331
Gold Earned
61,561
203
Minions Killed
178
0
Camps Cleared
0
1,563,131
Distance Traveled
1,645,073
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,459
637
32
2
0
283,329
1
W
Cerberus
13,451
747
22
1
0
330,007
0
L
Nox
13,774
765
88
5
0
339,072
2
W
Heimdallr
12,840
713
58
3
0
270,960
0
W
Izanami
13,602
756
80
4
0
291,226
1
W
Camazotz
12,852
714
5
0
0
356,723
0
L
Thor
12,075
671
26
1
0
309,445
0
L
Ares
11,146
619
5
0
0
340,359
2
W
Persephone
12,586
699
38
2
0
314,215
1
L
Atlas
13,107
728
27
2
0
372,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role