Player Matchup

Atlas
Atlas
Anekee
Atlas
Level 16
God Stats
7W - 3L
1,501 SR
Queue Stats
25W - 14L
1,548 Elo+
Party 1
Cliodhna
Cliodhna
Juck3r
Cliodhna
Level 123
God Stats
17W - 6L
1,693 SR
Queue Stats
49W - 46L
1,556 Elo+
Party 1
Janus
Janus
Mercuri0
Janus
Level 123
God Stats
8W - 5L
1,587 SR
Queue Stats
45W - 38L
1,564 Elo+
Party 1
Rama
Rama
Mutano
Rama
Level 146
God Stats
2W - 0L
1,670 SR
Queue Stats
23W - 15L
1,565 Elo+
Party 1
Chaac
Chaac
iR1d3
Chaac
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 34L
1,600 Elo+
Party 1
Team Averages
Level 90
1,590 SR
1,567 Elo+

VS

Team Averages
Level 71
1,480 SR
1,452 Elo+
Bakasura
Bakasura
 
Bakasura
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Nevinhoo03
Cerberus
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 68L
1,522 Elo+
Solo
Anubis
Anubis
Victrix98
Anubis
Level 44
God Stats
6W - 6L
1,402 SR
Queue Stats
15W - 21L
1,376 Elo+
Solo
Vamana
Vamana
VladyOp1
Vamana
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
380W - 379L
1,506 Elo+
Party 2
Neith
Neith
YlookUzi
Neith
Level 88
God Stats
3W - 5L
1,500 SR
Queue Stats
15W - 21L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Anekee
Atlas
14
3 / 1 / 7
9,487
499
8,142
13,216
12,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
Juck3r
Cliodhna
18
8 / 4 / 8
11,592
610
16,372
15,724
6,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
Mercuri0
Janus
17
6 / 3 / 7
11,427
601
12,245
9,450
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rama
Mutano
Rama
18
3 / 2 / 2
11,284
594
10,709
14,916
4,848
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
iR1d3
Chaac
16
5 / 4 / 5
10,689
563
12,260
19,138
20,105
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
7 / 4 / 3
11,230
591
11,797
19,562
8,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Nevinhoo03
Cerberus
12
0 / 3 / 6
8,259
435
4,981
16,139
14,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Victrix98
Anubis
14
1 / 8 / 3
8,787
462
7,993
12,191
4,503
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Vamana
VladyOp1
Vamana
14
2 / 4 / 3
9,400
495
10,598
16,157
14,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
YlookUzi
Neith
16
3 / 6 / 4
9,855
519
9,261
13,483
4,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
32
25
Kills
13
14
Deaths
25
29
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
7
4
3
2.13
W
Atlas
Anekee
Atlas
3
1
7
6.5
W
Cliodhna
Juck3r
Cliodhna
8
4
8
3
W
Janus
Mercuri0
Janus
6
3
7
3.17
W
Rama
Mutano
Rama
3
2
2
2
L
Cerberus
Nevinhoo03
Cerberus
0
3
6
1
L
Anubis
Victrix98
Anubis
1
8
3
0.31
L
Vamana
VladyOp1
Vamana
2
4
3
0.88
L
Neith
YlookUzi
Neith
3
6
4
0.83
W
Chaac
iR1d3
Chaac
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,728
Damage
44,630
72,444
Taken
77,532
46,537
Mitigated
46,543
20,063
Healing
17,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
11,797
7,065
0
4,763
19,562
8,131
486
3,591
15,971
0
68,814
W
Atlas
Anekee
Atlas
8,142
3,765
0
1,295
13,216
12,664
133
2,571
9,302
16,887
0
W
Cliodhna
Juck3r
Cliodhna
16,372
2,188
0
6,148
15,724
6,311
1,332
1,944
13,384
0
83,628
W
Janus
Mercuri0
Janus
12,245
769
0
250
9,450
2,609
1,237
3,802
5,495
74,007
0
W
Rama
Mutano
Rama
10,709
9,831
0
7,376
14,916
4,848
2,812
1,961
11,925
0
92,370
L
Cerberus
Nevinhoo03
Cerberus
4,981
470
0
2,398
16,139
14,202
0
5,487
10,652
23,327
0
L
Anubis
Victrix98
Anubis
7,993
393
0
2,159
12,191
4,503
126
3,687
8,504
50,292
0
L
Vamana
VladyOp1
Vamana
10,598
3,890
0
4,444
16,157
14,854
354
4,306
11,851
0
52,693
L
Neith
YlookUzi
Neith
9,261
3,913
0
4,017
13,483
4,853
0
3,513
9,970
0
55,067
W
Chaac
iR1d3
Chaac
12,260
1,974
396
4,598
19,138
20,105
753
2,696
15,137
197
70,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,479
Gold Earned
47,531
573
Minions Killed
466
0
Camps Cleared
0
1,887,015
Distance Traveled
1,816,026
17
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,230
591
121
6
0
413,798
5
W
Atlas
9,487
499
24
1
0
365,955
4
W
Cliodhna
11,592
610
127
7
0
409,833
4
W
Janus
11,427
601
130
7
0
400,936
3
W
Rama
11,284
594
169
9
0
333,341
6
L
Cerberus
8,259
435
48
3
0
387,478
4
L
Anubis
8,787
462
98
5
0
306,752
6
L
Vamana
9,400
495
100
5
0
377,389
4
L
Neith
9,855
519
99
5
0
330,609
14
W
Chaac
10,689
563
123
6
0
376,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role