Player Matchup

Chaac
Chaac
BackUpTerry2663
Chaac
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 1L
1,651 Elo+
Party 2
Zeus
Zeus
RibbitJuice
Zeus
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 29L
1,651 Elo+
Party 2
Izanami
Izanami
l ZeKe I
Izanami
Level 29
God Stats
3W - 2L
1,696 SR
Queue Stats
7W - 2L
1,651 Elo+
Party 2
Team Averages
Level 49
1,565 SR
1,651 Elo+

VS

Team Averages
Level 32
1,612 SR
1,527 Elo+
Gilgamesh
Gilgamesh
I RoRo l
Gilgamesh
Level 25
God Stats
10W - 8L
1,652 SR
Queue Stats
25W - 17L
1,572 Elo+
Party 1
Nox
Nox
OwenThaGreat
Nox
Level 44
God Stats
3W - 1L
1,751 SR
Queue Stats
22W - 15L
1,518 Elo+
Party 1
Hercules
Hercules
WhosFitness
Hercules
Level 28
God Stats
2W - 4L
1,434 SR
Queue Stats
9W - 10L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 7
7,789
779
3,874
5,207
3,119
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

13
9 / 1 / 3
8,624
862
11,111
4,484
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
l ZeKe I
Izanami
12
3 / 2 / 10
8,009
801
4,432
4,870
1,708
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
I RoRo l
Gilgamesh
10
2 / 5 / 0
6,662
666
3,722
9,711
5,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 5 / 2
6,213
621
3,648
6,347
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
WhosFitness
Hercules
10
1 / 5 / 1
6,406
641
3,641
8,310
2,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
15
Kills
3
3
Deaths
15
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
L
Gilgamesh
I RoRo l
Gilgamesh
2
5
0
0.4
L
0
5
2
0.2
W
9
1
3
10.5
L
Hercules
WhosFitness
Hercules
1
5
1
0.3
W
Izanami
l ZeKe I
Izanami
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,417
Damage
11,011
14,561
Taken
24,368
6,360
Mitigated
9,517
1,814
Healing
2,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,874
558
0
1,250
5,207
3,119
561
1,602
3,486
0
15,468
L
Gilgamesh
I RoRo l
Gilgamesh
3,722
830
0
549
9,711
5,185
0
3,420
6,291
0
9,994
L
3,648
114
0
248
6,347
1,714
0
3,528
2,819
21,348
0
W
11,111
2,168
0
391
4,484
1,533
853
837
3,467
24,073
0
L
Hercules
WhosFitness
Hercules
3,641
1,308
202
1,668
8,310
2,618
0
4,517
3,793
0
8,688
W
Izanami
l ZeKe I
Izanami
4,432
2,374
16
157
4,870
1,708
584
1,391
3,412
0
18,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,422
Gold Earned
19,281
93
Minions Killed
71
2
Camps Cleared
5
489,096
Distance Traveled
433,685
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,789
779
22
2
0
174,511
0
L
Gilgamesh
6,662
666
23
2
1
155,643
0
L
Nox
6,213
621
33
3
3
154,749
3
W
Zeus
8,624
862
44
4
2
157,588
1
L
Hercules
6,406
641
15
2
1
123,293
0
W
Izanami
8,009
801
27
3
0
156,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role