Player Matchup

Atlas
Atlas
 
Atlas
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AmbiguousFish
Ra
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Bakasura
Bakasura
Celine_Chruti
Bakasura
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,681 Elo+
Party 1
Artemis
Artemis
Laraツ
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,681 Elo+
Party 1
Susano
Susano
Ranoxツ
Susano
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,681 Elo+
Party 1
Team Averages
Level 47
1,500 SR
1,609 Elo+

VS

Team Averages
Level 62
1,559 SR
1,439 Elo+
Nemesis
Nemesis
 
Nemesis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
C3P-rraca
Ares
Level 75
God Stats
22W - 28L
1,814 SR
Queue Stats
269W - 386L
1,383 Elo+
Party 2
Rama
Rama
Celia24
Rama
Level 49
God Stats
11W - 23L
1,481 SR
Queue Stats
221W - 375L
1,431 Elo+
Party 2
King Arthur
King Arthur
ChiefPrime
King Arthur
Level 106
God Stats
4W - 1L
1,500 SR
Queue Stats
8W - 6L
1,526 Elo+
Solo
Baron Samedi
Baron Samedi
auuro_95
Baron Samedi
Level 29
God Stats
19W - 19L
1,500 SR
Queue Stats
324W - 399L
1,356 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
1 / 2 / 3
7,256
427
8,419
13,616
10,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
4 / 8 / 0
8,307
489
8,870
10,257
2,455
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bakasura
Celine_Chruti
Bakasura
11
3 / 8 / 0
7,185
423
5,447
12,892
5,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Laraツ
Artemis
8
0 / 6 / 3
5,906
347
2,980
8,876
2,237
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
Ranoxツ
Susano
11
0 / 8 / 0
7,084
417
4,568
10,641
4,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
16 / 1 / 4
10,951
644
14,725
13,205
5,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
14
4 / 2 / 5
9,086
534
7,381
16,489
14,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
Celia24
Rama
14
0 / 2 / 8
8,333
490
4,685
8,001
3,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
ChiefPrime
King Arthur
16
10 / 0 / 1
10,899
641
9,646
12,493
11,511
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
auuro_95
Baron Samedi
14
2 / 4 / 5
8,706
512
3,588
10,493
4,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
8
Kills
32
32
Deaths
9
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
2
3
1.25
W
Nemesis
 
Nemesis
16
1
4
18
L
4
8
0
0.5
W
Ares
4
2
5
3.25
W
Rama
Celia24
Rama
0
2
8
2
L
Bakasura
Celine_Chruti
Bakasura
3
8
0
0.38
W
King Arthur
ChiefPrime
King Arthur
10
0
1
10.5
L
Artemis
Laraツ
Artemis
0
6
3
0.25
L
Susano
Ranoxツ
Susano
0
8
0
0
W
Baron Samedi
auuro_95
Baron Samedi
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,284
Damage
40,025
56,282
Taken
60,681
25,403
Mitigated
38,906
6,988
Healing
14,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
8,419
3,746
0
1,180
13,616
10,955
0
3,301
10,315
33,715
0
W
Nemesis
 
Nemesis
14,725
7,617
0
3,817
13,205
5,417
0
4,511
8,442
0
86,547
L
8,870
457
0
1,661
10,257
2,455
232
2,429
7,693
46,296
0
W
Ares
7,381
607
599
4,125
16,489
14,349
21
4,568
11,655
31,006
0
W
Rama
Celia24
Rama
4,685
4,186
0
1,737
8,001
3,018
1,139
3,242
4,624
0
42,872
L
Bakasura
Celine_Chruti
Bakasura
5,447
3,326
15
2,681
12,892
5,083
0
1,631
11,229
0
31,161
W
King Arthur
ChiefPrime
King Arthur
9,646
1,163
0
570
12,493
11,511
602
122
11,523
0
65,152
L
Artemis
Laraツ
Artemis
2,980
1,500
148
743
8,876
2,237
0
2,720
6,156
0
21,527
L
Susano
Ranoxツ
Susano
4,568
819
0
560
10,641
4,673
346
705
9,920
0
31,373
W
Baron Samedi
auuro_95
Baron Samedi
3,588
506
796
3,059
10,493
4,611
686
4,846
5,647
45,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,738
Gold Earned
47,975
317
Minions Killed
482
0
Camps Cleared
0
1,379,593
Distance Traveled
1,559,691
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,256
427
45
3
0
278,862
2
W
Nemesis
10,951
644
128
8
0
403,520
1
L
Ra
8,307
489
96
6
0
289,677
0
W
Ares
9,086
534
36
2
0
272,673
0
W
Rama
8,333
490
102
6
0
282,798
0
L
Bakasura
7,185
423
73
4
0
289,655
1
W
King Arthur
10,899
641
143
8
0
336,016
0
L
Artemis
5,906
347
33
2
0
207,106
1
L
Susano
7,084
417
70
4
0
314,293
3
W
Baron Samedi
8,706
512
73
4
0
264,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role