Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Jumper-SxS
Thanatos
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,091 Elo+
Party 3
Zeus
Zeus
PureWhite
Zeus
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,240 Elo+
Solo
Vulcan
Vulcan
devillson
Vulcan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,495 Elo+
Solo
Team Averages
Level 76
1,500 SR
1,365 Elo+

VS

Team Averages
Level 66
1,532 SR
1,514 Elo+
Poseidon
Poseidon
 
Poseidon
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
MxRaf
Da Ji
Level 42
God Stats
31W - 14L
1,799 SR
Queue Stats
99W - 42L
1,705 Elo+
Party 2
Kali
Kali
Seraphicious
Kali
Level 6
God Stats
3W - 5L
1,330 SR
Queue Stats
18W - 17L
1,423 Elo+
Party 1
Yemoja
Yemoja
carlitostevez13
Yemoja
Level 128
God Stats
53W - 28L
1,532 SR
Queue Stats
145W - 78L
1,517 Elo+
Party 2
Mulan
Mulan
iLuvAphroMains
Mulan
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
36W - 38L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
2 / 5 / 3
7,655
696
3,574
9,445
4,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kuzenbo
 
Kuzenbo
13
0 / 4 / 2
6,862
624
7,041
13,665
15,957
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Jumper-SxS
Thanatos
14
6 / 8 / 0
8,210
746
7,048
12,719
4,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
13
0 / 8 / 3
7,132
648
5,652
7,938
3,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
devillson
Vulcan
13
0 / 6 / 2
7,148
650
6,219
7,990
2,512
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
7 / 4 / 9
9,052
823
10,383
7,696
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
MxRaf
Da Ji
17
11 / 1 / 7
9,815
892
11,021
6,804
2,700
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 2 / 11
8,470
770
3,909
7,393
2,745
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
7 / 0 / 12
10,034
912
8,500
7,842
7,492
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
4 / 1 / 14
8,744
795
8,676
12,186
8,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
84
8
Kills
31
31
Deaths
8
10
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
5
3
0.7
L
Kuzenbo
 
Kuzenbo
0
4
2
0.25
W
Poseidon
 
Poseidon
7
4
9
2.88
L
Thanatos
Jumper-SxS
Thanatos
6
8
0
0.75
W
Da Ji
MxRaf
Da Ji
11
1
7
14.5
L
Zeus
0
8
3
0.19
W
2
2
11
3.75
W
7
0
12
13
L
Vulcan
devillson
Vulcan
0
6
2
0.17
W
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,534
Damage
42,489
51,757
Taken
41,921
30,942
Mitigated
23,624
7,115
Healing
12,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,574
267
0
715
9,445
4,652
0
3,875
5,436
0
15,089
L
Kuzenbo
 
Kuzenbo
7,041
1,931
0
804
13,665
15,957
0
4,943
8,411
13,856
0
W
Poseidon
 
Poseidon
10,383
1,858
63
1,196
7,696
2,470
1,080
1,997
5,542
36,546
0
L
Thanatos
Jumper-SxS
Thanatos
7,048
1,014
0
5,097
12,719
4,457
0
3,703
8,822
0
20,956
W
Da Ji
MxRaf
Da Ji
11,021
3,855
0
64
6,804
2,700
1,262
1,476
5,085
0
26,067
L
Zeus
5,652
298
0
0
7,938
3,364
0
4,058
3,761
15,704
0
W
3,909
1,255
0
1,161
7,393
2,745
1,096
3,718
3,454
0
21,683
W
8,500
1,563
4,033
2,964
7,842
7,492
884
4,307
3,392
33,835
0
L
Vulcan
devillson
Vulcan
6,219
1,267
69
430
7,990
2,512
0
2,304
5,484
20,018
0
W
8,676
1,672
0
2,981
12,186
8,217
93
6,706
5,090
0
18,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,007
Gold Earned
46,115
138
Minions Killed
214
0
Camps Cleared
0
965,003
Distance Traveled
1,073,315
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,655
696
29
3
0
201,291
0
L
Kuzenbo
6,862
624
8
1
0
221,972
0
W
Poseidon
9,052
823
53
5
0
201,604
0
L
Thanatos
8,210
746
40
4
0
201,529
2
W
Da Ji
9,815
892
38
3
0
241,011
1
L
Zeus
7,132
648
25
2
0
156,214
2
W
Kali
8,470
770
44
4
0
234,290
0
W
Yemoja
10,034
912
45
4
0
185,109
4
L
Vulcan
7,148
650
36
3
0
183,997
1
W
Mulan
8,744
795
34
3
0
211,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role