Player Matchup

Morgan Le Fay
Morgan Le Fay
PAPA_GOSS123-
Morgan Le Fay
Level 160
God Stats
3W - 0L
1,733 SR
Queue Stats
13W - 10L
1,807 Elo+
Party 2
Hercules
Hercules
Silver_Mist__
Hercules
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 19L
1,737 Elo+
Party 2
Zhong Kui
Zhong Kui
TekDore
Zhong Kui
Level 36
God Stats
3W - 0L
1,733 SR
Queue Stats
22W - 8L
1,719 Elo+
Party 2
Anhur
Anhur
llIKillerlll
Anhur
Level 135
God Stats
2W - 0L
1,733 SR
Queue Stats
22W - 9L
1,807 Elo+
Party 2
Bellona
Bellona
llIMarIlI
Bellona
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 16L
1,719 Elo+
Party 2
Team Averages
Level 95
1,640 SR
1,758 Elo+

VS

Team Averages
Level 97
1,401 SR
1,428 Elo+
Atlas
Atlas
LePonyMagik
Atlas
Level 147
God Stats
2W - 3L
1,501 SR
Queue Stats
69W - 56L
1,559 Elo+
Party 1
Nox
Nox
Martev
Nox
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,403 Elo+
Party 1
Hercules
Hercules
Orn4
Hercules
Level 8
God Stats
1W - 3L
1,369 SR
Queue Stats
13W - 15L
1,601 Elo+
Party 1
Cernunnos
Cernunnos
Slurms_McKenzee
Cernunnos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,288 Elo+
Party 3
Nike
Nike
Soft_Serv
Nike
Level 64
God Stats
1W - 2L
1,133 SR
Queue Stats
26W - 42L
1,288 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
PAPA_GOSS123-
Morgan Le Fay
19
5 / 4 / 6
11,973
748
21,167
14,167
6,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Silver_Mist__
Hercules
16
0 / 5 / 13
10,590
662
7,814
18,948
21,227
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zhong Kui
TekDore
Zhong Kui
19
6 / 1 / 11
12,341
771
28,289
19,803
15,757
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
6 / 1 / 8
12,414
776
18,488
13,356
5,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
llIMarIlI
Bellona
19
3 / 4 / 10
11,803
738
10,829
17,128
16,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 8
11,980
749
22,735
31,312
35,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nox
Martev
Nox
17
3 / 5 / 9
11,090
693
13,542
13,983
5,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Orn4
Hercules
16
2 / 6 / 4
9,535
596
8,910
22,728
16,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Slurms_McKenzee
Cernunnos
18
4 / 4 / 4
10,883
680
13,697
17,597
7,518
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
16
0 / 3 / 5
9,723
608
4,890
11,538
11,087
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
45
20
Kills
15
15
Deaths
20
48
Assists
30
Player
Kills
Deaths
Assists
KDA
L
6
2
8
5
L
Nox
Martev
Nox
3
5
9
1.5
L
Hercules
Orn4
Hercules
2
6
4
0.67
W
Morgan Le Fay
PAPA_GOSS123-
Morgan Le Fay
5
4
6
2
W
Hercules
Silver_Mist__
Hercules
0
5
13
1.3
L
Cernunnos
Slurms_McKenzee
Cernunnos
4
4
4
1.5
L
Nike
0
3
5
0.83
W
Zhong Kui
TekDore
Zhong Kui
6
1
11
11.5
W
6
1
8
10
W
Bellona
llIMarIlI
Bellona
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,587
Damage
63,774
83,402
Taken
97,158
65,566
Mitigated
76,324
25,405
Healing
21,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,735
6,750
665
6,693
31,312
35,614
64
13,615
16,647
39,180
0
L
Nox
Martev
Nox
13,542
1,139
276
1,491
13,983
5,527
344
6,512
7,345
29,255
0
L
Hercules
Orn4
Hercules
8,910
1,596
0
5,741
22,728
16,578
0
12,080
10,495
0
19,926
W
Morgan Le Fay
PAPA_GOSS123-
Morgan Le Fay
21,167
1,332
0
1,154
14,167
6,303
732
6,462
7,419
59,782
0
W
Hercules
Silver_Mist__
Hercules
7,814
2,083
0
6,446
18,948
21,227
303
7,146
11,424
0
13,789
L
Cernunnos
Slurms_McKenzee
Cernunnos
13,697
3,601
432
2,830
17,597
7,518
0
10,180
7,234
0
44,216
L
Nike
4,890
258
1,475
1,418
11,538
11,087
176
6,316
5,105
29
25,890
W
Zhong Kui
TekDore
Zhong Kui
28,289
632
0
9,261
19,803
15,757
1,733
8,645
10,599
64,798
0
W
18,488
9,425
852
5,409
13,356
5,914
3,128
5,439
7,557
0
61,418
W
Bellona
llIMarIlI
Bellona
10,829
4,169
593
1,690
17,128
16,365
3,061
7,778
9,001
0
42,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,121
Gold Earned
53,211
322
Minions Killed
218
0
Camps Cleared
0
1,562,857
Distance Traveled
1,555,520
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,980
749
35
2
0
326,654
1
L
Nox
11,090
693
53
3
0
295,160
0
L
Hercules
9,535
596
18
1
0
302,742
0
W
Morgan Le Fay
11,973
748
94
6
0
308,031
0
W
Hercules
10,590
662
21
1
0
298,834
3
L
Cernunnos
10,883
680
67
4
0
293,606
3
L
Nike
9,723
608
45
3
0
337,358
2
W
Zhong Kui
12,341
771
72
5
0
333,131
3
W
Anhur
12,414
776
71
4
0
295,590
0
W
Bellona
11,803
738
64
4
0
327,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role