Player Matchup

Bellona
Bellona
Gold I
 
Bellona
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum II
 
Merlin
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Gold III
 
Atlas
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Gold IV
LITTLEHEFF
Cupid
Gold IV
Level 160
God Stats
12W - 5L
1,738 SR
Queue Stats
311W - 310L
1,751 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum II
сigs
Tsukuyomi
Platinum II
Level 124
God Stats
5W - 4L
1,652 SR
Queue Stats
31W - 33L
1,843 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 152
1,578 SR
1,619 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,560 SR
1,690 MMR
Zhong Kui
Zhong Kui
Gold III
 
Zhong Kui
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Platinum II
 
Discordia
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Platinum V
Blugin
Izanami
Platinum V
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
219W - 188L
1,882 MMR
Party 2
Khepri
Khepri
Platinum III
jeovs
Khepri
Platinum III
Level 88
God Stats
6W - 5L
1,798 SR
Queue Stats
72W - 67L
1,868 MMR
Solo
Thor
Thor
Gold III
ƒeelted
Thor
Gold III
Level 157
God Stats
6W - 1L
1,500 SR
Queue Stats
334W - 308L
1,702 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 2 / 0
5,265
527
1,497
6,253
4,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
 
Merlin
9
0 / 2 / 0
5,066
507
4,146
5,178
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
 
Atlas
7
0 / 2 / 1
4,739
474
2,129
7,853
2,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
8
0 / 3 / 0
4,862
486
2,435
6,374
878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
сigs
Tsukuyomi
9
1 / 2 / 0
5,279
528
4,763
5,512
1,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
CamazotzCliodhnaLokiBastet

VS

Bans
GilgameshThothApolloArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
3 / 0 / 1
7,464
746
4,029
4,652
3,096
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Discordia
 
Discordia
11
2 / 0 / 3
6,196
620
3,897
3,195
792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Blugin
Izanami
12
4 / 1 / 1
6,722
672
8,507
6,173
1,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
jeovs
Khepri
10
0 / 0 / 6
5,990
599
1,654
7,525
4,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thor
10
2 / 0 / 3
6,038
604
3,475
5,399
1,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
11
11
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
2
0
0
L
Merlin
 
Merlin
0
2
0
0
L
Atlas
 
Atlas
0
2
1
0.25
W
Zhong Kui
 
Zhong Kui
3
0
1
3.5
W
Discordia
 
Discordia
2
0
3
3.5
W
Izanami
Blugin
Izanami
4
1
1
4.5
L
Cupid
0
3
0
0
W
Khepri
jeovs
Khepri
0
0
6
3
W
Thor
2
0
3
3.5
L
Tsukuyomi
сigs
Tsukuyomi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,970
Damage
21,562
31,170
Taken
26,944
10,920
Mitigated
11,881
10,003
Healing
12,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
1,497
412
0
2,644
6,253
4,573
0
3,342
2,911
0
26,694
L
Merlin
 
Merlin
4,146
673
0
577
5,178
1,422
0
1,963
3,215
38,483
0
L
Atlas
 
Atlas
2,129
963
127
2,230
7,853
2,895
0
2,122
5,731
9,677
0
W
Zhong Kui
 
Zhong Kui
4,029
1,201
0
3,873
4,652
3,096
0
0
4,652
48,374
0
W
Discordia
 
Discordia
3,897
148
0
741
3,195
792
0
1,647
1,548
40,126
2,280
W
Izanami
Blugin
Izanami
8,507
4,904
0
1,642
6,173
1,786
410
758
5,301
0
52,233
L
Cupid
2,435
1,792
168
2,274
6,374
878
0
582
5,792
0
25,359
W
Khepri
jeovs
Khepri
1,654
239
546
2,969
7,525
4,580
0
1,804
5,721
11,411
0
W
Thor
3,475
490
0
2,788
5,399
1,627
0
2,066
3,333
0
33,771
L
Tsukuyomi
сigs
Tsukuyomi
4,763
1,213
0
1,983
5,512
1,152
0
1,200
4,312
0
26,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,211
Gold Earned
32,410
275
Minions Killed
392
0
Camps Cleared
0
949,945
Distance Traveled
1,020,360
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,265
527
65
7
0
179,045
1
L
Merlin
5,066
507
86
9
0
181,770
4
L
Atlas
4,739
474
9
1
0
185,435
3
W
Zhong Kui
7,464
746
116
12
0
189,230
3
W
Discordia
6,196
620
82
8
0
225,113
4
W
Izanami
6,722
672
107
11
0
189,447
3
L
Cupid
4,862
486
58
6
0
172,592
4
W
Khepri
5,990
599
20
2
0
195,178
2
W
Thor
6,038
604
67
7
0
221,392
2
L
Tsukuyomi
5,279
528
57
6
0
231,103
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role