Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bronze III
Afpha
Ah Muzen Cab
Bronze III
Level 68
God Stats
1W - 3L
1,406 SR
Queue Stats
9W - 22L
1,364 MMR
Party 1
Ah Puch
Ah Puch
Bronze III
AnddyMyst
Ah Puch
Bronze III
Level 117
God Stats
2W - 3L
1,466 SR
Queue Stats
2W - 10L
1,336 MMR
Party 1
Sobek
Sobek
Silver V
Luizmarlon
Sobek
Silver V
Level 116
God Stats
1W - 4L
1,360 SR
Queue Stats
33W - 62L
1,295 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 100
1,411 SR
1,332 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 125
1,502 SR
1,403 MMR
Neith
Neith
Bronze III
 
Neith
Bronze III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
RtPLuChoZR
Cu Chulainn
Bronze III
Level 142
God Stats
206W - 231L
1,715 SR
Queue Stats
416W - 527L
1,367 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
ZSMARTI
Morgan Le Fay
Bronze III
Level 95
God Stats
2W - 3L
1,290 SR
Queue Stats
6W - 7L
1,343 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Afpha
Ah Muzen Cab
15
2 / 3 / 1
10,344
608
8,678
11,291
4,618
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
AnddyMyst
Ah Puch
14
1 / 3 / 2
9,888
582
11,061
10,741
4,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
14
0 / 2 / 3
10,428
613
6,694
20,988
25,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
ThothArtioGilgameshBastetOdin

VS

Bans
AchillesBacchusAresHou YiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
1 / 0 / 5
11,099
653
9,562
8,818
3,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
RtPLuChoZR
Cu Chulainn
17
4 / 3 / 2
11,003
647
10,740
15,850
14,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
ZSMARTI
Morgan Le Fay
16
3 / 1 / 4
10,865
639
18,292
8,875
3,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
3
Kills
8
8
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
5
3.5
L
Ah Muzen Cab
Afpha
Ah Muzen Cab
2
3
1
0.83
L
Ah Puch
AnddyMyst
Ah Puch
1
3
2
0.67
L
Sobek
0
2
3
0.75
W
Cu Chulainn
RtPLuChoZR
Cu Chulainn
4
3
2
1.67
W
Morgan Le Fay
ZSMARTI
Morgan Le Fay
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,433
Damage
38,594
43,020
Taken
33,543
34,436
Mitigated
20,992
14,291
Healing
8,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,562
2,873
0
2,217
8,818
3,511
1,342
4,067
4,595
0
56,478
L
Ah Muzen Cab
Afpha
Ah Muzen Cab
8,678
3,194
0
4,265
11,291
4,618
0
5,989
4,759
0
46,706
L
Ah Puch
AnddyMyst
Ah Puch
11,061
34
0
856
10,741
4,527
0
5,134
5,146
34,573
0
L
Sobek
6,694
80
564
8,606
20,988
25,291
0
8,061
11,364
18,172
0
W
Cu Chulainn
RtPLuChoZR
Cu Chulainn
10,740
935
0
3,908
15,850
14,242
185
6,637
8,865
5,060
27,328
W
Morgan Le Fay
ZSMARTI
Morgan Le Fay
18,292
209
0
2,051
8,875
3,239
1,033
6,568
1,977
48,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,660
Gold Earned
32,967
179
Minions Killed
261
5
Camps Cleared
10
855,432
Distance Traveled
984,911
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,099
653
130
8
4
313,752
4
L
Ah Muzen Cab
10,344
608
93
5
3
264,227
4
L
Ah Puch
9,888
582
70
4
1
264,922
3
L
Sobek
10,428
613
16
1
1
326,283
4
W
Cu Chulainn
11,003
647
59
3
1
341,720
3
W
Morgan Le Fay
10,865
639
72
4
5
329,439
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role