Player Matchup

Ravana
Ravana
ElitePredater
Ravana
Level 89
God Stats
1W - 0L
1,296 SR
Queue Stats
94W - 74L
1,645 Elo+
Party 1
Apollo
Apollo
Flashbang428648
Apollo
Level 122
God Stats
1W - 3L
1,245 SR
Queue Stats
1W - 10L
1,163 Elo+
Party 2
Nike
Nike
Roxionel
Nike
Level 22
God Stats
1W - 2L
1,670 SR
Queue Stats
1W - 7L
1,272 Elo+
Party 2
Fafnir
Fafnir
Russia121212
Fafnir
Level 28
God Stats
10W - 4L
1,571 SR
Queue Stats
100W - 93L
1,565 Elo+
Party 1
Nu Wa
Nu Wa
WumboMcTubby
Nu Wa
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Team Averages
Level 62
1,456 SR
1,429 Elo+

VS

Team Averages
Level 55
1,521 SR
1,271 Elo+
Merlin
Merlin
Badooosh
Merlin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,143 Elo+
Party 3
Ares
Ares
KarlosCR
Ares
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,143 Elo+
Party 3
Heimdallr
Heimdallr
MrPoolman
Heimdallr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,307 Elo+
Party 3
Kukulkan
Kukulkan
St3v3nv27
Kukulkan
Level 55
God Stats
51W - 68L
1,502 SR
Queue Stats
208W - 238L
1,381 Elo+
Party 4
Bacchus
Bacchus
Stevenv90
Bacchus
Level 46
God Stats
78W - 94L
1,603 SR
Queue Stats
112W - 164L
1,381 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 3
8,389
699
5,808
8,853
4,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 1 / 1
9,863
822
12,255
8,765
3,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
14
0 / 1 / 2
7,833
653
3,854
7,388
4,886
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
16
3 / 0 / 5
10,013
834
11,797
14,035
10,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
2 / 1 / 4
8,826
736
13,508
5,107
1,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Badooosh
Merlin
14
1 / 5 / 0
8,230
686
3,996
9,612
3,599
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
13
0 / 1 / 1
8,114
676
6,037
13,133
12,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
MrPoolman
Heimdallr
15
0 / 2 / 0
8,306
692
8,283
10,537
5,240
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
St3v3nv27
Kukulkan
15
1 / 1 / 2
8,762
730
8,633
8,668
3,352
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
Stevenv90
Bacchus
16
2 / 2 / 2
9,018
752
7,346
15,249
18,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
11
Kills
4
4
Deaths
11
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
Badooosh
Merlin
1
5
0
0.2
W
1
1
3
2.5
W
5
1
1
5.5
L
Ares
0
1
1
0.5
L
Heimdallr
MrPoolman
Heimdallr
0
2
0
0
W
Nike
0
1
2
1
W
Fafnir
3
0
5
5.5
L
Kukulkan
St3v3nv27
Kukulkan
1
1
2
2
L
Bacchus
Stevenv90
Bacchus
2
2
2
1.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,222
Damage
34,295
44,148
Taken
57,199
24,378
Mitigated
42,878
14,672
Healing
9,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Badooosh
Merlin
3,996
553
0
398
9,612
3,599
101
2,848
6,764
23,030
0
W
5,808
1,652
0
890
8,853
4,397
355
4,235
4,618
0
22,784
W
12,255
6,794
0
4,260
8,765
3,008
1,097
5,823
2,942
0
45,238
L
Ares
6,037
511
0
1,389
13,133
12,628
0
7,266
5,867
14,049
0
L
Heimdallr
MrPoolman
Heimdallr
8,283
2,873
0
803
10,537
5,240
59
4,673
5,864
0
43,754
W
Nike
3,854
122
0
1,417
7,388
4,886
0
4,533
2,855
0
12,726
W
Fafnir
11,797
2,804
2,087
5,983
14,035
10,145
0
8,497
5,538
32,160
0
L
Kukulkan
St3v3nv27
Kukulkan
8,633
601
389
1,845
8,668
3,352
448
4,305
4,363
45,804
0
L
Bacchus
Stevenv90
Bacchus
7,346
839
438
3,843
15,249
18,059
103
6,213
9,036
21,913
0
W
13,508
4,593
0
35
5,107
1,942
934
2,924
2,183
45,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,924
Gold Earned
42,430
251
Minions Killed
256
0
Camps Cleared
0
1,302,368
Distance Traveled
1,202,160
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,230
686
38
3
0
216,396
0
W
Ravana
8,389
699
45
4
0
332,067
0
W
Apollo
9,863
822
71
6
0
257,745
0
L
Ares
8,114
676
21
2
0
266,277
0
L
Heimdallr
8,306
692
77
6
0
210,804
0
W
Nike
7,833
653
30
3
0
243,558
2
W
Fafnir
10,013
834
48
4
0
259,161
0
L
Kukulkan
8,762
730
87
7
0
242,188
2
L
Bacchus
9,018
752
33
3
0
266,495
0
W
Nu Wa
8,826
736
57
5
0
209,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role