Player Matchup

Sylvanus
Sylvanus
capitanmontoya
Sylvanus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,646 Elo+
Party 1
Guan Yu
Guan Yu
pepetielgrillo
Guan Yu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,556 Elo+
Party 1
Chaac
Chaac
pibesibara
Chaac
Level 69
God Stats
3W - 5L
1,643 SR
Queue Stats
9W - 15L
1,355 Elo+
Party 1
Team Averages
Level 85
1,548 SR
1,519 Elo+

VS

Team Averages
Level 95
1,376 SR
1,437 Elo+
Ullr
Ullr
Merrel
Ullr
Level 61
God Stats
1W - 1L
1,285 SR
Queue Stats
8W - 8L
1,376 Elo+
Solo
Zeus
Zeus
TheJasonKill
Zeus
Level 115
God Stats
32W - 22L
1,411 SR
Queue Stats
535W - 487L
1,421 Elo+
Party 2
Achilles
Achilles
ThiagoNascimento
Achilles
Level 108
God Stats
8W - 10L
1,431 SR
Queue Stats
473W - 450L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
6 / 4 / 2
9,790
699
11,627
17,056
16,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 5 / 8
8,433
602
5,076
19,565
13,281
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chaac
13
2 / 5 / 5
8,843
632
9,410
21,507
12,262
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Merrel
Ullr
15
4 / 3 / 7
9,892
707
8,354
10,126
3,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
8 / 3 / 5
10,828
773
30,165
5,512
1,648
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 2 / 11
10,585
756
11,885
16,771
17,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
8
Kills
14
14
Deaths
8
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ullr
Merrel
Ullr
4
3
7
2.5
W
8
3
5
3.5
W
2
2
11
3.75
L
Sylvanus
6
4
2
1.75
L
0
5
8
0.8
L
Chaac
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,113
Damage
50,404
58,128
Taken
32,409
42,297
Mitigated
22,417
17,307
Healing
9,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Merrel
Ullr
8,354
1,768
765
1,613
10,126
3,621
921
3,836
6,069
0
32,859
W
30,165
3,408
0
1,054
5,512
1,648
1,471
2,597
2,915
58,191
0
W
11,885
4,543
424
6,101
16,771
17,148
309
4,143
12,484
0
20,648
L
Sylvanus
11,627
3,531
2,121
4,807
17,056
16,754
0
10,035
7,021
23,267
5,109
L
5,076
1,021
2,149
2,474
19,565
13,281
0
9,562
10,003
0
18,900
L
Chaac
9,410
1,696
514
5,242
21,507
12,262
0
10,812
10,695
0
32,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,066
Gold Earned
31,305
94
Minions Killed
159
5
Camps Cleared
5
767,883
Distance Traveled
766,682
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,892
707
77
6
1
262,060
3
W
Zeus
10,828
773
70
5
3
240,600
4
W
Achilles
10,585
756
12
1
1
264,022
2
L
Sylvanus
9,790
699
35
3
2
247,231
5
L
Guan Yu
8,433
602
29
2
2
250,847
3
L
Chaac
8,843
632
30
2
1
269,805
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role