Player Matchup

He Bo
He Bo
 
He Bo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ShroodyLongToe
Athena
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
StaberinoBambino
Amaterasu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,780 Elo+
Party 2
Thanatos
Thanatos
merkzilla428
Thanatos
Level 65
God Stats
2W - 0L
1,882 SR
Queue Stats
9W - 4L
1,780 Elo+
Party 2
Medusa
Medusa
xivJex
Medusa
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 3
Team Averages
Level 65
1,576 SR
1,612 Elo+

VS

Team Averages
Level 49
1,551 SR
1,636 Elo+
Chaac
Chaac
Blargaharga
Chaac
Level 57
God Stats
6W - 7L
1,805 SR
Queue Stats
213W - 198L
1,689 Elo+
Party 1
Loki
Loki
Zaw32
Loki
Level 61
God Stats
7W - 4L
1,450 SR
Queue Stats
200W - 194L
1,578 Elo+
Party 1
Hachiman
Hachiman
adintofast
Hachiman
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 111L
1,608 Elo+
Party 1
Hades
Hades
liammcguire22
Hades
Level 36
God Stats
1W - 6L
1,500 SR
Queue Stats
60W - 72L
1,694 Elo+
Party 1
Chronos
Chronos
parkeo
Chronos
Level 65
God Stats
3W - 3L
1,500 SR
Queue Stats
175W - 140L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
6 / 1 / 10
8,882
888
8,442
7,225
2,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 0 / 16
8,686
869
3,772
8,867
9,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
14
2 / 3 / 9
7,661
766
4,828
9,842
6,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
merkzilla428
Thanatos
16
8 / 1 / 8
8,803
880
11,013
7,139
4,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
xivJex
Medusa
17
10 / 0 / 8
9,496
950
14,828
8,924
5,097
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
7,386
739
11,018
13,175
11,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Loki
Zaw32
Loki
13
0 / 5 / 4
7,004
700
5,687
8,392
2,394
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
adintofast
Hachiman
12
0 / 7 / 2
6,877
688
5,482
9,855
2,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 7 / 3
7,619
762
4,945
11,394
5,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
parkeo
Chronos
13
1 / 4 / 2
7,192
719
5,642
7,458
1,263
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
19
27
Kills
5
5
Deaths
27
51
Assists
14
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
1
10
11
L
2
4
3
0.88
W
1
0
16
9
W
Amaterasu
2
3
9
2.17
L
Loki
Zaw32
Loki
0
5
4
0.4
L
Hachiman
adintofast
Hachiman
0
7
2
0.14
L
2
7
3
0.5
W
Thanatos
merkzilla428
Thanatos
8
1
8
12
L
Chronos
parkeo
Chronos
1
4
2
0.5
W
Medusa
xivJex
Medusa
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,883
Damage
32,774
41,997
Taken
50,274
27,820
Mitigated
22,819
13,411
Healing
5,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
8,442
225
86
1,130
7,225
2,727
799
1,458
5,658
24,540
0
L
11,018
2,015
0
3,037
13,175
11,059
0
4,019
8,851
0
26,197
W
3,772
1,435
0
1,040
8,867
9,561
15
2,077
6,524
9,700
0
W
Amaterasu
4,828
2,353
0
1,082
9,842
6,402
377
2,490
7,098
0
19,571
L
Loki
Zaw32
Loki
5,687
229
0
643
8,392
2,394
0
1,712
6,571
0
22,953
L
Hachiman
adintofast
Hachiman
5,482
3,273
0
250
9,855
2,264
0
2,023
7,549
0
15,608
L
4,945
350
98
1,402
11,394
5,839
0
2,379
8,738
9,113
0
W
Thanatos
merkzilla428
Thanatos
11,013
3,087
0
6,857
7,139
4,033
0
1,906
5,042
0
29,938
L
Chronos
parkeo
Chronos
5,642
1,906
0
0
7,458
1,263
0
1,479
5,893
18,646
0
W
Medusa
xivJex
Medusa
14,828
9,193
178
3,038
8,924
5,097
739
2,245
6,302
0
45,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,528
Gold Earned
36,078
216
Minions Killed
146
0
Camps Cleared
0
1,157,210
Distance Traveled
1,033,893
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,882
888
45
5
0
213,328
4
L
Chaac
7,386
739
46
5
0
214,802
0
W
Athena
8,686
869
15
2
0
241,805
2
W
Amaterasu
7,661
766
38
4
0
211,434
0
L
Loki
7,004
700
32
3
0
223,677
1
L
Hachiman
6,877
688
30
3
0
188,201
0
L
Hades
7,619
762
10
1
0
200,486
0
W
Thanatos
8,803
880
34
3
0
262,973
0
L
Chronos
7,192
719
28
3
0
206,727
0
W
Medusa
9,496
950
84
8
0
227,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role