Player Matchup

He Bo
He Bo
 
He Bo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
HeXxShotgun
Ares
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
135W - 102L
1,500 Elo+
Party 1
Pele
Pele
vI IBEASTvI
Pele
Level 147
God Stats
11W - 7L
1,770 SR
Queue Stats
168W - 123L
1,853 Elo+
Party 1
Team Averages
Level 133
1,590 SR
1,618 Elo+

VS

Team Averages
Level 76
1,432 SR
1,362 Elo+
Chiron
Chiron
E-D_O_G
Chiron
Level 109
God Stats
3W - 4L
1,500 SR
Queue Stats
160W - 191L
1,334 Elo+
Party 2
Thoth
Thoth
Goeland BIA
Thoth
Level 67
God Stats
0W - 1L
1,296 SR
Queue Stats
7W - 13L
1,418 Elo+
Solo
Ymir
Ymir
ThatsTuff77
Ymir
Level 53
God Stats
18W - 20L
1,500 SR
Queue Stats
140W - 188L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
6 / 0 / 4
9,864
759
11,370
6,848
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 1 / 9
10,193
784
9,128
12,138
12,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
6 / 1 / 5
9,970
767
10,610
11,338
5,098
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
E-D_O_G
Chiron
12
0 / 5 / 0
7,776
598
8,498
8,000
3,556
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 8 / 0
7,710
593
5,723
12,215
4,458
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 1
7,539
580
6,275
15,312
13,623
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
15
Kills
1
2
Deaths
15
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
0
4
8
L
Chiron
E-D_O_G
Chiron
0
5
0
0
L
1
8
0
0.13
W
3
1
9
7.5
L
0
2
1
0.25
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,108
Damage
20,496
30,324
Taken
35,527
20,628
Mitigated
21,637
7,630
Healing
6,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
11,370
626
182
1,569
6,848
2,856
1,550
3,450
3,294
42,407
0
L
Chiron
E-D_O_G
Chiron
8,498
1,311
1,116
1,106
8,000
3,556
96
4,150
3,844
0
26,147
L
5,723
406
540
1,299
12,215
4,458
84
7,037
5,178
28,107
0
W
9,128
299
0
2,739
12,138
12,674
365
5,298
6,453
19,072
0
L
6,275
466
558
1,614
15,312
13,623
23
9,822
5,490
17,271
0
W
10,610
2,039
0
3,140
11,338
5,098
1,187
3,651
7,687
0
49,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,027
Gold Earned
23,025
150
Minions Killed
131
7
Camps Cleared
4
729,050
Distance Traveled
618,576
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,864
759
60
5
5
236,245
1
L
Chiron
7,776
598
51
4
1
203,147
0
L
Thoth
7,710
593
54
4
3
189,494
1
W
Ares
10,193
784
16
1
0
245,429
2
L
Ymir
7,539
580
26
2
0
225,935
2
W
Pele
9,970
767
74
6
2
247,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role