Player Matchup

Persephone
Persephone
 
Persephone
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Axe4men
Achilles
Level 80
God Stats
3W - 3L
1,500 SR
Queue Stats
31W - 45L
1,323 Elo+
Solo
Neith
Neith
Maphhew
Neith
Level 24
God Stats
14W - 9L
1,577 SR
Queue Stats
67W - 64L
1,540 Elo+
Party 2
Ne Zha
Ne Zha
Presentsumo9
Ne Zha
Level 83
God Stats
12W - 7L
1,776 SR
Queue Stats
29W - 21L
1,519 Elo+
Party 2
Khepri
Khepri
YourJaBrosky
Khepri
Level 108
God Stats
7W - 4L
1,715 SR
Queue Stats
69W - 58L
1,669 Elo+
Party 2
Team Averages
Level 67
1,614 SR
1,510 Elo+

VS

Team Averages
Level 71
1,558 SR
1,546 Elo+
Medusa
Medusa
AlbinoDaddy7
Medusa
Level 68
God Stats
16W - 17L
1,490 SR
Queue Stats
151W - 155L
1,551 Elo+
Party 1
Achilles
Achilles
Eggdaddy78405
Achilles
Level 11
God Stats
5W - 4L
1,747 SR
Queue Stats
11W - 11L
1,557 Elo+
Party 1
Fenrir
Fenrir
HorsCoq
Fenrir
Level 106
God Stats
8W - 8L
1,500 SR
Queue Stats
235W - 227L
1,520 Elo+
Solo
Poseidon
Poseidon
Mariogamer55
Poseidon
Level 117
God Stats
9W - 3L
1,555 SR
Queue Stats
36W - 27L
1,548 Elo+
Solo
Chang'e
Chang'e
peepeedoodoo
Chang'e
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 157L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
5 / 1 / 5
10,392
650
8,347
7,612
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Axe4men
Achilles
14
3 / 4 / 3
8,739
546
7,970
16,835
14,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Maphhew
Neith
14
5 / 2 / 3
8,772
548
8,248
7,231
2,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
16
7 / 1 / 7
10,086
630
12,913
12,731
5,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Khepri
13
1 / 1 / 10
8,364
523
4,246
11,059
11,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
4 / 3 / 0
8,665
542
9,669
9,342
2,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
Eggdaddy78405
Achilles
13
2 / 4 / 1
8,011
501
9,145
15,516
15,459
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
HorsCoq
Fenrir
13
2 / 6 / 2
7,719
482
7,207
15,490
5,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
Mariogamer55
Poseidon
16
1 / 5 / 1
9,145
572
5,932
9,009
2,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
peepeedoodoo
Chang'e
9
0 / 3 / 2
6,801
425
1,806
7,221
2,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
21
Kills
9
9
Deaths
21
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
5
1
5
7.5
L
Medusa
4
3
0
1.33
W
Achilles
Axe4men
Achilles
3
4
3
1.13
L
Achilles
Eggdaddy78405
Achilles
2
4
1
0.63
L
Fenrir
HorsCoq
Fenrir
2
6
2
0.5
W
Neith
Maphhew
Neith
5
2
3
3.25
L
Poseidon
Mariogamer55
Poseidon
1
5
1
0.3
W
Ne Zha
7
1
7
10.5
W
Khepri
1
1
10
6
L
Chang'e
peepeedoodoo
Chang'e
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,724
Damage
33,759
55,468
Taken
56,578
37,135
Mitigated
28,172
17,142
Healing
15,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
8,347
831
0
2,595
7,612
2,802
0
2,904
4,577
64,195
0
L
Medusa
9,669
3,899
0
925
9,342
2,405
140
1,411
7,891
0
54,651
W
Achilles
Axe4men
Achilles
7,970
1,747
0
5,788
16,835
14,964
110
1,336
15,475
4,771
37,278
L
Achilles
Eggdaddy78405
Achilles
9,145
3,448
295
6,479
15,516
15,459
450
3,203
11,296
925
43,923
L
Fenrir
HorsCoq
Fenrir
7,207
1,806
0
2,532
15,490
5,463
0
1,676
13,434
0
39,551
W
Neith
Maphhew
Neith
8,248
2,978
0
2,151
7,231
2,666
590
32
7,199
0
46,997
L
Poseidon
Mariogamer55
Poseidon
5,932
487
0
1,515
9,009
2,334
0
4,524
4,287
67,856
0
W
Ne Zha
12,913
3,183
0
2,747
12,731
5,515
0
1,908
10,741
0
74,844
W
Khepri
4,246
215
619
3,242
11,059
11,188
88
1,730
9,279
18,689
0
L
Chang'e
peepeedoodoo
Chang'e
1,806
639
658
2,870
7,221
2,511
130
2,077
5,104
14,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,353
Gold Earned
40,341
421
Minions Killed
411
0
Camps Cleared
0
1,607,384
Distance Traveled
1,467,673
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,392
650
118
7
0
328,280
2
L
Medusa
8,665
542
87
5
0
304,750
5
W
Achilles
8,739
546
79
5
0
274,818
5
L
Achilles
8,011
501
85
5
0
313,247
7
L
Fenrir
7,719
482
66
4
0
343,273
5
W
Neith
8,772
548
80
5
0
303,382
1
L
Poseidon
9,145
572
143
9
0
287,360
7
W
Ne Zha
10,086
630
123
8
0
368,078
1
W
Khepri
8,364
523
21
1
0
332,826
2
L
Chang'e
6,801
425
30
2
0
219,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role