Player Matchup

Ah Puch
Ah Puch
Godgift
Ah Puch
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 28L
1,500 Elo+
Party 1
Sol
Sol
Hefeflo
Sol
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,925 Elo+
Party 1
Ullr
Ullr
Ign3ous
Ullr
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
81W - 78L
1,513 Elo+
Party 4
Susano
Susano
JAZCOOOM
Susano
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,606 Elo+
Party 4
Ganesha
Ganesha
fresh blood 101
Ganesha
Level 75
God Stats
6W - 5L
1,500 SR
Queue Stats
12W - 27L
1,500 Elo+
Party 1
Team Averages
Level 106
1,500 SR
1,609 Elo+

VS

Team Averages
Level 107
1,528 SR
1,535 Elo+
Olorun
Olorun
Angelurban
Olorun
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3
Kali
Kali
CRisNips
Kali
Level 121
God Stats
1W - 2L
1,231 SR
Queue Stats
6W - 7L
1,531 Elo+
Party 3
Atlas
Atlas
EILTWARRIORKING
Atlas
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,283 Elo+
Party 2
Izanami
Izanami
Eclipse feeds
Izanami
Level 155
God Stats
6W - 4L
1,877 SR
Queue Stats
123W - 90L
1,645 Elo+
Party 2
Mulan
Mulan
IroncladTrain
Mulan
Level 106
God Stats
2W - 3L
1,531 SR
Queue Stats
126W - 83L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Godgift
Ah Puch
15
3 / 4 / 6
8,486
771
9,222
8,947
3,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sol
15
2 / 2 / 12
8,676
789
9,604
8,081
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
Ign3ous
Ullr
16
6 / 0 / 4
8,775
798
11,115
6,108
2,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Susano
JAZCOOOM
Susano
16
8 / 2 / 4
9,374
852
13,823
10,855
5,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 2 / 10
8,357
760
2,930
8,007
4,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Angelurban
Olorun
13
2 / 4 / 2
7,574
689
6,561
11,181
3,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
14
3 / 3 / 3
8,082
735
4,367
9,033
4,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

13
0 / 3 / 2
7,091
645
2,396
11,412
7,399
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
14
2 / 5 / 4
7,695
700
10,043
11,515
3,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 4 / 3
7,979
725
7,517
13,816
8,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
19
Kills
10
10
Deaths
19
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Olorun
Angelurban
Olorun
2
4
2
0.75
L
Kali
3
3
3
1.5
L
0
3
2
0.33
L
Izanami
2
5
4
0.8
W
Ah Puch
Godgift
Ah Puch
3
4
6
1.5
W
Sol
2
2
12
4
W
Ullr
Ign3ous
Ullr
6
0
4
8
L
3
4
3
1.13
W
Susano
JAZCOOOM
Susano
8
2
4
5
W
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,694
Damage
30,884
41,998
Taken
56,957
19,172
Mitigated
28,100
8,774
Healing
9,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Angelurban
Olorun
6,561
2,288
118
710
11,181
3,667
0
5,225
5,552
19,822
0
L
Kali
4,367
1,167
0
2,669
9,033
4,362
0
2,575
6,254
0
15,257
L
2,396
427
0
1,144
11,412
7,399
204
2,093
9,113
8,949
0
L
Izanami
10,043
6,325
0
2,200
11,515
3,694
941
4,571
6,676
0
34,104
W
Ah Puch
Godgift
Ah Puch
9,222
349
0
1,325
8,947
3,345
532
2,957
5,506
27,464
0
W
Sol
9,604
1,321
0
2,415
8,081
2,812
3,187
524
7,308
27,392
0
W
Ullr
Ign3ous
Ullr
11,115
3,346
0
567
6,108
2,870
0
1,230
4,790
0
26,684
L
7,517
1,087
353
2,139
13,816
8,978
0
5,707
7,606
0
19,083
W
Susano
JAZCOOOM
Susano
13,823
4,459
0
1,071
10,855
5,713
0
2,118
8,140
0
31,146
W
2,930
69
1,803
1,593
8,007
4,432
152
1,610
6,188
10,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,668
Gold Earned
38,421
183
Minions Killed
158
0
Camps Cleared
0
1,138,513
Distance Traveled
980,065
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,574
689
41
4
0
179,157
0
L
Kali
8,082
735
23
2
0
204,632
2
L
Atlas
7,091
645
21
2
0
218,173
0
L
Izanami
7,695
700
48
4
0
176,452
2
W
Ah Puch
8,486
771
51
5
0
197,840
2
W
Sol
8,676
789
57
5
0
217,092
0
W
Ullr
8,775
798
46
4
0
238,600
0
L
Mulan
7,979
725
25
2
0
201,651
1
W
Susano
9,374
852
29
3
0
270,397
5
W
Ganesha
8,357
760
0
0
0
214,584
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role