Player Matchup

Hera
Hera
CommissarNoire
Hera
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 11L
1,391 Elo+
Party 4
Chaac
Chaac
Enitio
Chaac
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,546 Elo+
Party 1
Neith
Neith
Morse8981
Neith
Level 27
God Stats
6W - 7L
1,620 SR
Queue Stats
6W - 7L
1,519 Elo+
Party 1
Geb
Geb
TheFarmster
Geb
Level 48
God Stats
7W - 5L
1,487 SR
Queue Stats
12W - 8L
1,519 Elo+
Party 1
Merlin
Merlin
ToastersAreGreat
Merlin
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,391 Elo+
Party 4
Team Averages
Level 74
1,521 SR
1,473 Elo+

VS

Team Averages
Level 95
1,500 SR
1,690 Elo+
Zeus
Zeus
ByMaGnuuss
Zeus
Level 117
God Stats
4W - 0L
1,500 SR
Queue Stats
24W - 11L
1,714 Elo+
Party 2
Odin
Odin
FeminancyPeliazu
Odin
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 7L
1,706 Elo+
Party 2
Discordia
Discordia
KakiiSevilla
Discordia
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 13L
1,654 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MSplint3r
Ah Muzen Cab
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Nox
Nox
MarkseNseee
Nox
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,875 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
6,904
690
5,170
10,449
2,946
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Enitio
Chaac
11
0 / 6 / 1
6,342
634
4,527
16,535
8,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Morse8981
Neith
13
2 / 6 / 0
6,884
688
2,379
7,628
1,889
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 4 / 0
6,453
645
3,536
14,616
9,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 6 / 0
6,348
635
2,436
10,719
3,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 0 / 8
10,087
1,009
27,391
2,731
1,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
2 / 0 / 14
8,105
811
5,455
9,257
8,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
KakiiSevilla
Discordia
15
3 / 0 / 8
8,382
838
8,474
3,774
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
MSplint3r
Ah Muzen Cab
15
4 / 0 / 11
8,407
841
4,717
4,319
1,715
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 2 / 10
8,507
851
9,412
6,670
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
78
2
Kills
27
27
Deaths
2
1
Assists
51
Player
Kills
Deaths
Assists
KDA
W
14
0
8
18
L
0
5
0
0
L
Chaac
Enitio
Chaac
0
6
1
0.08
W
2
0
14
9
W
Discordia
KakiiSevilla
Discordia
3
0
8
7
W
Ah Muzen Cab
MSplint3r
Ah Muzen Cab
4
0
11
9.5
W
4
2
10
4.5
L
Neith
Morse8981
Neith
2
6
0
0.33
L
0
4
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,048
Damage
55,449
59,947
Taken
26,751
25,222
Mitigated
16,207
8,801
Healing
4,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,391
2,421
0
1,000
2,731
1,163
456
1,145
1,586
55,427
0
L
5,170
1,180
551
1,318
10,449
2,946
0
6,935
3,205
20,766
0
L
Chaac
Enitio
Chaac
4,527
591
0
3,125
16,535
8,296
0
12,103
4,180
0
10,942
W
5,455
1,370
0
1,257
9,257
8,815
241
4,414
4,663
0
16,612
W
Discordia
KakiiSevilla
Discordia
8,474
890
0
618
3,774
1,493
1,478
2,073
1,701
27,142
0
W
Ah Muzen Cab
MSplint3r
Ah Muzen Cab
4,717
1,846
0
1,076
4,319
1,715
2,283
1,560
2,650
0
17,644
W
9,412
302
93
599
6,670
3,021
1,136
1,950
4,505
25,118
0
L
Neith
Morse8981
Neith
2,379
1,952
0
749
7,628
1,889
0
6,357
1,219
0
11,621
L
3,536
274
602
1,964
14,616
9,017
0
11,290
3,229
7,140
0
L
2,436
246
0
492
10,719
3,074
0
8,592
2,040
17,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,931
Gold Earned
43,488
130
Minions Killed
208
0
Camps Cleared
0
916,447
Distance Traveled
1,035,993
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,087
1,009
78
8
0
204,199
1
L
Hera
6,904
690
55
6
0
194,867
2
L
Chaac
6,342
634
15
2
0
183,889
0
W
Odin
8,105
811
26
3
0
223,328
0
W
Discordia
8,382
838
47
5
0
206,846
0
W
Ah Muzen Cab
8,407
841
30
3
0
176,085
0
W
Nox
8,507
851
27
3
0
225,535
1
L
Neith
6,884
688
24
2
0
164,726
0
L
Geb
6,453
645
10
1
0
201,237
0
L
Merlin
6,348
635
26
3
0
171,728
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role