Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Lhama_king
Izanami
Level 70
God Stats
21W - 27L
1,318 SR
Queue Stats
334W - 387L
1,455 Elo+
Party 1
Thoth
Thoth
Sebastian_7541
Thoth
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 93L
1,842 Elo+
Solo
Bacchus
Bacchus
VinicyCremoso
Bacchus
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,328 Elo+
Party 1
Team Averages
Level 65
1,464 SR
1,525 Elo+

VS

Team Averages
Level 132
1,650 SR
1,581 Elo+
Chernobog
Chernobog
 
Chernobog
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
CrimsonHeaven
Morgan Le Fay
Level 158
God Stats
7W - 1L
1,846 SR
Queue Stats
147W - 108L
1,639 Elo+
Party 2
Chaac
Chaac
GaaRa SHIELD
Chaac
Level 145
God Stats
12W - 1L
1,285 SR
Queue Stats
441W - 456L
1,348 Elo+
Solo
Bastet
Bastet
TROLLENCIO2000
Bastet
Level 153
God Stats
4W - 2L
1,705 SR
Queue Stats
149W - 109L
1,639 Elo+
Party 2
Artio
Artio
xXxAru28xXx
Artio
Level 48
God Stats
19W - 5L
1,914 SR
Queue Stats
56W - 29L
1,780 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
1 / 0 / 0
3,983
797
2,960
3,700
997
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
 
Bastet
6
1 / 3 / 0
3,792
758
1,351
4,274
890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Lhama_king
Izanami
5
0 / 4 / 0
3,329
666
1,711
4,169
381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 4 / 1
3,377
675
819
3,113
623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
3
0 / 3 / 0
3,064
613
1,027
3,762
1,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
8
6 / 0 / 1
4,607
921
4,116
3,076
763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
CrimsonHeaven
Morgan Le Fay
8
5 / 0 / 2
4,726
945
2,217
2,253
630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 1 / 1
3,731
746
1,180
3,977
1,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
3 / 1 / 2
4,236
847
2,767
4,132
1,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

6
0 / 0 / 7
4,019
804
1,464
2,585
991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
14
14
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
0
0
1
L
Bastet
 
Bastet
1
3
0
0.33
W
Chernobog
 
Chernobog
6
0
1
6.5
W
Morgan Le Fay
CrimsonHeaven
Morgan Le Fay
5
0
2
6
W
0
1
1
0.5
L
Izanami
Lhama_king
Izanami
0
4
0
0
L
0
4
1
0.13
W
3
1
2
4
L
Bacchus
0
3
0
0
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,868
Damage
11,744
19,018
Taken
16,023
4,815
Mitigated
5,207
4,343
Healing
7,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,960
319
0
1,365
3,700
997
0
0
3,490
0
15,359
L
Bastet
 
Bastet
1,351
455
0
1,242
4,274
890
0
634
3,549
0
11,667
W
Chernobog
 
Chernobog
4,116
2,520
0
981
3,076
763
0
671
2,405
0
27,088
W
Morgan Le Fay
CrimsonHeaven
Morgan Le Fay
2,217
389
0
541
2,253
630
65
405
1,848
21,578
0
W
1,180
205
0
2,542
3,977
1,805
0
0
3,977
0
12,603
L
Izanami
Lhama_king
Izanami
1,711
1,533
0
562
4,169
381
0
475
3,654
0
13,380
L
819
40
0
248
3,113
623
0
937
2,074
8,627
0
W
2,767
740
0
1,734
4,132
1,018
0
414
3,718
0
14,389
L
Bacchus
1,027
171
280
646
3,762
1,924
0
1,392
2,327
4,475
0
W
1,464
414
230
1,090
2,585
991
0
356
2,229
5,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,545
Gold Earned
21,319
128
Minions Killed
152
0
Camps Cleared
0
547,581
Distance Traveled
594,679
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,983
797
36
7
0
129,416
1
L
Bastet
3,792
758
31
6
0
122,569
2
W
Chernobog
4,607
921
36
7
0
109,292
0
W
Morgan Le Fay
4,726
945
40
8
0
127,440
2
W
Chaac
3,731
746
32
6
0
112,533
3
L
Izanami
3,329
666
30
6
0
97,739
0
L
Thoth
3,377
675
20
4
0
112,166
1
W
Bastet
4,236
847
28
6
0
121,841
0
L
Bacchus
3,064
613
11
2
0
85,691
1
W
Artio
4,019
804
16
3
0
123,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role