Player Matchup

Ares
Ares
Dwall102
Ares
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,234 Elo+
Party 2
Yemoja
Yemoja
Meratus
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 51L
1,234 Elo+
Party 2
Izanami
Izanami
Spazoo911
Izanami
Level 16
God Stats
0W - 3L
1,201 SR
Queue Stats
0W - 5L
1,234 Elo+
Party 2
Team Averages
Level 32
1,400 SR
1,234 Elo+

VS

Team Averages
Level 85
1,594 SR
1,608 Elo+
Chang'e
Chang'e
MystxRiven
Chang'e
Level 45
God Stats
5W - 3L
1,413 SR
Queue Stats
10W - 8L
1,481 Elo+
Solo
Skadi
Skadi
Scorce13
Skadi
Level 142
God Stats
4W - 5L
1,500 SR
Queue Stats
33W - 46L
1,712 Elo+
Party 1
Bacchus
Bacchus
nos673
Bacchus
Level 69
God Stats
3W - 0L
1,870 SR
Queue Stats
15W - 15L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
2 / 6 / 0
7,420
618
5,911
16,061
15,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yemoja
Meratus
Yemoja
12
0 / 2 / 2
7,969
664
4,498
8,024
8,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Spazoo911
Izanami
11
0 / 5 / 2
7,093
591
6,243
11,677
5,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MystxRiven
Chang'e
13
2 / 1 / 9
8,708
726
5,437
9,250
5,724
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Scorce13
Skadi
16
9 / 0 / 4
10,474
873
18,418
5,775
2,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
nos673
Bacchus
14
2 / 1 / 11
9,744
812
6,393
9,338
11,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
2
Kills
13
13
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ares
2
6
0
0.33
L
Yemoja
Meratus
Yemoja
0
2
2
0.5
W
Chang'e
MystxRiven
Chang'e
2
1
9
6.5
W
Skadi
Scorce13
Skadi
9
0
4
11
L
Izanami
Spazoo911
Izanami
0
5
2
0.2
W
Bacchus
nos673
Bacchus
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,652
Damage
30,248
35,762
Taken
24,363
29,839
Mitigated
19,543
6,764
Healing
10,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
5,911
68
610
1,431
16,061
15,678
525
5,546
10,515
18,404
0
L
Yemoja
Meratus
Yemoja
4,498
1,113
2,753
1,575
8,024
8,652
54
2,464
5,560
15,616
0
W
Chang'e
MystxRiven
Chang'e
5,437
834
2,268
4,483
9,250
5,724
886
3,963
5,143
27,203
0
W
Skadi
Scorce13
Skadi
18,418
6,662
0
1,174
5,775
2,399
1,572
2,917
2,675
0
69,424
L
Izanami
Spazoo911
Izanami
6,243
3,105
0
395
11,677
5,509
766
4,216
7,461
0
28,512
W
Bacchus
nos673
Bacchus
6,393
549
0
2,112
9,338
11,420
213
3,851
5,059
12,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,482
Gold Earned
28,926
100
Minions Killed
154
3
Camps Cleared
6
534,090
Distance Traveled
665,852
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,420
618
20
2
1
197,101
1
L
Yemoja
7,969
664
17
1
0
179,123
0
W
Chang'e
8,708
726
40
3
5
215,503
2
W
Skadi
10,474
873
99
8
1
226,056
4
L
Izanami
7,093
591
63
5
2
157,866
0
W
Bacchus
9,744
812
15
1
0
224,293
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role