Player Matchup

Tiamat
Tiamat
Merlim360
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,775 Elo+
Party 2
Fenrir
Fenrir
manedes1000
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,775 Elo+
Party 2
Anubis
Anubis
xXMohammadXx432
Anubis
Level 39
God Stats
3W - 6L
1,552 SR
Queue Stats
95W - 91L
1,775 Elo+
Party 2
Team Averages
Level 23
1,517 SR
1,775 Elo+

VS

Team Averages
Level 94
1,566 SR
1,457 Elo+
Amaterasu
Amaterasu
Kimiisa
Amaterasu
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 38L
1,680 Elo+
Solo
Sol
Sol
Macho_Pigeon
Sol
Level 63
God Stats
26W - 25L
1,697 SR
Queue Stats
76W - 102L
1,380 Elo+
Party 1
Hachiman
Hachiman
McLovinHoneyNut
Hachiman
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 101L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Merlim360
Tiamat
14
2 / 7 / 5
10,304
644
6,616
12,420
6,670
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
15
1 / 4 / 6
10,068
629
7,233
15,332
5,894
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
5 / 8 / 3
11,229
702
9,156
14,363
6,197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Kimiisa
Amaterasu
15
5 / 2 / 10
11,310
707
8,725
13,332
11,106
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
9 / 4 / 8
12,737
796
9,666
7,703
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
18
5 / 2 / 13
12,234
765
16,351
9,429
2,845
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
8
Kills
19
19
Deaths
8
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Kimiisa
Amaterasu
5
2
10
5
W
9
4
8
3.25
W
Hachiman
5
2
13
5.75
L
Tiamat
Merlim360
Tiamat
2
7
5
0.64
L
Fenrir
1
4
6
1
L
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,005
Damage
34,742
42,115
Taken
30,464
18,761
Mitigated
16,283
5,757
Healing
7,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Kimiisa
Amaterasu
8,725
2,592
625
2,647
13,332
11,106
350
6,267
7,065
0
32,390
W
9,666
2,547
0
1,516
7,703
2,332
572
4,641
3,062
34,546
0
W
Hachiman
16,351
6,689
0
2,934
9,429
2,845
1,622
5,203
4,226
207
50,881
L
Tiamat
Merlim360
Tiamat
6,616
527
0
408
12,420
6,670
0
3,454
8,966
30,364
0
L
Fenrir
7,233
1,620
0
1,392
15,332
5,894
0
4,502
10,830
0
22,011
L
9,156
944
0
3,957
14,363
6,197
270
2,635
11,728
40,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,601
Gold Earned
36,281
150
Minions Killed
171
6
Camps Cleared
6
744,022
Distance Traveled
802,749
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,310
707
33
2
4
261,625
3
W
Sol
12,737
796
48
3
0
270,671
1
W
Hachiman
12,234
765
90
6
2
270,453
2
L
Tiamat
10,304
644
41
3
2
245,129
2
L
Fenrir
10,068
629
32
2
0
272,510
2
L
Anubis
11,229
702
77
5
4
226,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role