Player Matchup

Zeus
Zeus
Bend t boy
Zeus
Level 45
God Stats
4W - 4L
1,316 SR
Queue Stats
131W - 99L
1,341 Elo+
Solo
Cupid
Cupid
Kayrissy
Cupid
Level 121
God Stats
3W - 0L
1,645 SR
Queue Stats
9W - 11L
1,833 Elo+
Solo
Bacchus
Bacchus
TKO12355
Bacchus
Level 59
God Stats
64W - 71L
1,581 SR
Queue Stats
64W - 72L
1,629 Elo+
Solo
Team Averages
Level 75
1,514 SR
1,601 Elo+

VS

Team Averages
Level 93
1,583 SR
1,692 Elo+
Neith
Neith
ImMatrixII
Neith
Level 68
God Stats
1W - 3L
1,750 SR
Queue Stats
2W - 6L
1,790 Elo+
Solo
Hun Batz
Hun Batz
JOKERxPREAD
Hun Batz
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 116L
1,735 Elo+
Party 1
Guan Yu
Guan Yu
TheEpicAwesomez
Guan Yu
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
202W - 200L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 8
10,208
785
12,720
6,380
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Kayrissy
Cupid
14
3 / 1 / 8
9,260
712
8,760
10,282
2,827
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
TKO12355
Bacchus
15
7 / 0 / 8
10,789
830
6,535
15,330
22,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 5 / 2
7,855
604
7,488
8,438
2,564
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
JOKERxPREAD
Hun Batz
12
2 / 5 / 1
8,583
660
8,200
10,941
5,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 6 / 3
7,866
605
6,350
14,339
8,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
16
Kills
3
3
Deaths
16
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
2
8
5
L
Neith
1
5
2
0.4
L
Hun Batz
JOKERxPREAD
Hun Batz
2
5
1
0.5
W
Cupid
Kayrissy
Cupid
3
1
8
7
W
Bacchus
TKO12355
Bacchus
7
0
8
11
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,015
Damage
22,038
31,992
Taken
33,718
26,740
Mitigated
16,902
13,291
Healing
5,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,720
762
87
1,464
6,380
1,618
1,107
0
6,270
37,872
0
L
Neith
7,488
3,019
133
1,425
8,438
2,564
0
6,309
1,917
0
26,057
L
Hun Batz
JOKERxPREAD
Hun Batz
8,200
2,985
0
611
10,941
5,812
0
6,124
4,491
0
29,111
W
Cupid
Kayrissy
Cupid
8,760
4,016
1,420
3,783
10,282
2,827
947
424
9,670
0
43,508
W
Bacchus
TKO12355
Bacchus
6,535
727
383
6,154
15,330
22,295
585
0
14,970
20,868
0
L
6,350
905
448
2,632
14,339
8,526
0
6,612
7,485
0
18,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,257
Gold Earned
24,304
147
Minions Killed
116
7
Camps Cleared
5
718,146
Distance Traveled
656,482
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,208
785
63
5
4
234,031
1
L
Neith
7,855
604
37
3
0
203,715
2
L
Hun Batz
8,583
660
43
3
4
224,117
3
W
Cupid
9,260
712
65
5
3
231,291
3
W
Bacchus
10,789
830
19
1
0
252,824
2
L
Guan Yu
7,866
605
36
3
1
228,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role