Player Matchup

Bellona
Bellona
CapitaneCrunch
Bellona
Level 12
God Stats
1W - 2L
1,495 SR
Queue Stats
2W - 5L
1,368 Elo+
Party 1
Ymir
Ymir
Nikkérr
Ymir
Level 5
God Stats
0W - 3L
1,160 SR
Queue Stats
0W - 5L
1,114 Elo+
Party 1
Nemesis
Nemesis
defensor541osado
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Olorun
Olorun
domp
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,285 Elo+
Party 1
Arachne
Arachne
galpha73
Arachne
Level 7
God Stats
0W - 2L
1,283 SR
Queue Stats
0W - 4L
1,140 Elo+
Party 1
Team Averages
Level 13
1,388 SR
1,281 Elo+

VS

Team Averages
Level 86
1,565 SR
1,408 Elo+
Cthulhu
Cthulhu
COG SAUSEY3
Cthulhu
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 46L
1,428 Elo+
Party 2
Freya
Freya
RestlessSteak7
Freya
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
53W - 45L
1,410 Elo+
Party 2
Gilgamesh
Gilgamesh
Slimyou03
Gilgamesh
Level 27
God Stats
12W - 12L
1,500 SR
Queue Stats
23W - 30L
1,500 Elo+
Solo
Hou Yi
Hou Yi
WeanlingSpy787
Hou Yi
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 40L
1,347 Elo+
Party 2
Xbalanque
Xbalanque
XG1X TrickZ
Xbalanque
Level 28
God Stats
6W - 3L
1,826 SR
Queue Stats
30W - 31L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,898
690
4,696
12,048
11,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
12
0 / 4 / 1
6,762
676
4,199
11,096
8,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 8 / 0
6,328
633
2,608
10,816
4,481
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
domp
Olorun
12
0 / 6 / 0
6,414
641
3,599
9,626
3,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
galpha73
Arachne
14
1 / 4 / 0
7,131
713
2,686
9,637
4,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
COG SAUSEY3
Cthulhu
15
6 / 1 / 10
8,928
893
8,309
6,426
3,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
5 / 0 / 15
8,697
870
9,633
4,905
2,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Slimyou03
Gilgamesh
14
7 / 0 / 10
8,334
833
7,435
8,079
5,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 0 / 16
8,260
826
10,005
3,848
1,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
XG1X TrickZ
Xbalanque
14
4 / 0 / 16
8,129
813
10,951
4,170
1,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
92
1
Kills
25
25
Deaths
1
2
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
COG SAUSEY3
Cthulhu
6
1
10
11
L
0
3
1
0.17
L
Ymir
0
4
1
0.13
W
5
0
15
12.5
W
Gilgamesh
Slimyou03
Gilgamesh
7
0
10
12
W
3
0
16
11
W
Xbalanque
XG1X TrickZ
Xbalanque
4
0
16
12
L
0
8
0
0
L
Olorun
domp
Olorun
0
6
0
0
L
Arachne
galpha73
Arachne
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,788
Damage
46,333
53,223
Taken
27,428
32,530
Mitigated
14,339
7,913
Healing
9,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
COG SAUSEY3
Cthulhu
8,309
510
206
511
6,426
3,306
371
1,053
5,373
28,418
0
L
4,696
653
1,130
3,068
12,048
11,434
0
4,657
6,863
0
14,510
L
Ymir
4,199
633
0
396
11,096
8,310
0
2,965
7,978
12,032
0
W
9,633
3,883
0
2,249
4,905
2,393
905
807
4,098
28,768
0
W
Gilgamesh
Slimyou03
Gilgamesh
7,435
1,053
1,048
3,784
8,079
5,790
383
3,521
4,558
0
16,462
W
10,005
5,909
0
897
3,848
1,385
3,174
743
3,105
0
25,877
W
Xbalanque
XG1X TrickZ
Xbalanque
10,951
8,531
0
1,033
4,170
1,465
1,535
1,674
2,496
0
22,036
L
2,608
963
0
791
10,816
4,481
0
3,634
6,900
0
12,279
L
Olorun
domp
Olorun
3,599
1,686
211
1,147
9,626
3,702
0
2,351
6,991
12,782
0
L
Arachne
galpha73
Arachne
2,686
1,673
0
1,170
9,637
4,603
94
3,355
5,941
0
7,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,533
Gold Earned
42,348
90
Minions Killed
204
0
Camps Cleared
0
928,983
Distance Traveled
1,010,017
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,928
893
52
5
0
179,591
2
L
Bellona
6,898
690
10
1
0
208,285
1
L
Ymir
6,762
676
19
2
0
196,559
0
W
Freya
8,697
870
45
5
0
206,032
0
W
Gilgamesh
8,334
833
30
3
0
214,847
3
W
Hou Yi
8,260
826
52
5
0
192,856
0
W
Xbalanque
8,129
813
25
3
0
216,691
0
L
Nemesis
6,328
633
24
2
0
169,569
0
L
Olorun
6,414
641
24
2
0
158,186
1
L
Arachne
7,131
713
13
1
0
196,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role