Player Matchup

Ao Kuang
Ao Kuang
CitizennSnipps
Ao Kuang
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 20L
1,687 Elo+
Party 3
Neith
Neith
Jman_2410
Neith
Level 14
God Stats
3W - 8L
1,357 SR
Queue Stats
32W - 48L
1,505 Elo+
Party 4
Yemoja
Yemoja
LiM Crutch
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,563 Elo+
Party 3
Thor
Thor
SNOWMAN1157
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,374 Elo+
Solo
Nike
Nike
adiv_vardhan
Nike
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,697 Elo+
Party 4
Team Averages
Level 63
1,471 SR
1,565 Elo+

VS

Team Averages
Level 46
1,526 SR
1,473 Elo+
Bellona
Bellona
Adamanttt
Bellona
Level 25
God Stats
3W - 1L
1,632 SR
Queue Stats
37W - 36L
1,474 Elo+
Party 1
Cabrakan
Cabrakan
KoiFishPC
Cabrakan
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Arachne
Arachne
Slowload
Arachne
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 33L
1,505 Elo+
Party 1
Medusa
Medusa
Tejima
Medusa
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,389 Elo+
Party 2
Agni
Agni
hado24
Agni
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
26W - 26L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
0 / 4 / 1
7,191
654
6,269
11,386
8,411
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Jman_2410
Neith
13
0 / 3 / 1
6,988
635
5,496
6,548
2,187
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yemoja
LiM Crutch
Yemoja
12
0 / 6 / 0
6,851
623
2,300
12,577
9,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 8 / 0
6,414
583
6,084
10,089
7,016
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
2 / 1 / 0
7,579
689
6,733
10,253
6,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Adamanttt
Bellona
15
2 / 0 / 11
8,938
813
5,801
7,638
5,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
KoiFishPC
Cabrakan
14
3 / 1 / 12
8,701
791
6,505
9,243
9,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Slowload
Arachne
16
6 / 0 / 6
9,068
824
8,039
9,847
4,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Tejima
Medusa
16
8 / 0 / 8
9,004
819
14,571
7,756
3,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
hado24
Agni
16
3 / 1 / 9
8,463
769
8,586
5,138
1,868
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
68
2
Kills
22
22
Deaths
2
2
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Bellona
Adamanttt
Bellona
2
0
11
7.5
L
Ao Kuang
0
4
1
0.13
L
Neith
Jman_2410
Neith
0
3
1
0.17
W
Cabrakan
KoiFishPC
Cabrakan
3
1
12
9
L
Yemoja
LiM Crutch
Yemoja
0
6
0
0
L
0
8
0
0
W
Arachne
Slowload
Arachne
6
0
6
9
W
Medusa
Tejima
Medusa
8
0
8
12
L
2
1
0
2
W
Agni
hado24
Agni
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,882
Damage
43,502
50,853
Taken
39,622
33,944
Mitigated
24,511
7,514
Healing
17,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Adamanttt
Bellona
5,801
1,440
2,113
2,765
7,638
5,092
286
977
6,346
0
16,785
L
Ao Kuang
6,269
1,172
0
2,400
11,386
8,411
0
1,507
9,879
22,941
0
L
Neith
Jman_2410
Neith
5,496
1,503
0
1,188
6,548
2,187
912
2,935
3,613
0
23,700
W
Cabrakan
KoiFishPC
Cabrakan
6,505
701
0
1,979
9,243
9,864
434
1,589
7,324
9,992
0
L
Yemoja
LiM Crutch
Yemoja
2,300
747
620
1,362
12,577
9,591
318
4,491
8,086
9,262
0
L
6,084
1,599
0
0
10,089
7,016
0
2,079
8,010
0
11,703
W
Arachne
Slowload
Arachne
8,039
6,221
1,190
5,164
9,847
4,219
1,325
3,418
6,353
0
26,249
W
Medusa
Tejima
Medusa
14,571
7,263
0
3,529
7,756
3,468
790
1,573
6,138
0
47,064
L
6,733
171
63
1,881
10,253
6,739
0
4,079
6,174
1,193
19,705
W
Agni
hado24
Agni
8,586
546
0
360
5,138
1,868
328
1,505
3,602
30,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,023
Gold Earned
44,174
152
Minions Killed
208
0
Camps Cleared
0
981,750
Distance Traveled
1,158,152
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,938
813
27
2
0
253,805
2
L
Ao Kuang
7,191
654
42
4
0
204,616
0
L
Neith
6,988
635
40
4
0
190,617
0
W
Cabrakan
8,701
791
11
1
0
195,565
0
L
Yemoja
6,851
623
9
1
0
166,895
4
L
Thor
6,414
583
12
1
0
177,925
2
W
Arachne
9,068
824
41
4
0
253,817
5
W
Medusa
9,004
819
76
7
0
219,300
1
L
Nike
7,579
689
49
4
0
241,697
5
W
Agni
8,463
769
53
5
0
235,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role