Player Matchup

Ra
Ra
 
Ra
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Hargrove1231
Medusa
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 140L
1,468 Elo+
Solo
Thanatos
Thanatos
Lumiineer
Thanatos
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,427 Elo+
Party 3
Olorun
Olorun
ThatSideGuy
Olorun
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
VexVerified
Guan Yu
Level 29
God Stats
2W - 3L
1,712 SR
Queue Stats
111W - 132L
1,570 Elo+
Party 1
Team Averages
Level 42
1,542 SR
1,493 Elo+

VS

Team Averages
Level 86
1,479 SR
1,412 Elo+
Fenrir
Fenrir
 
Fenrir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
BluePheasant11
Chronos
Level 154
God Stats
11W - 10L
1,284 SR
Queue Stats
454W - 433L
1,488 Elo+
Party 2
Achilles
Achilles
TLKx GroundFour
Achilles
Level 38
God Stats
3W - 7L
1,181 SR
Queue Stats
29W - 38L
1,204 Elo+
Party 2
Khepri
Khepri
ThreadyKnight67
Khepri
Level 88
God Stats
6W - 9L
1,929 SR
Queue Stats
19W - 20L
1,500 Elo+
Party 2
Artemis
Artemis
chalucho33ARG
Artemis
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 2 / 0
7,577
541
563
3,442
646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
11
4 / 4 / 1
6,728
481
5,757
7,711
1,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Lumiineer
Thanatos
10
1 / 5 / 0
5,986
428
1,849
8,553
1,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
11
0 / 3 / 1
6,542
467
3,118
5,418
1,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
VexVerified
Guan Yu
10
1 / 5 / 4
6,185
442
5,427
11,183
7,512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
12 / 0 / 2
9,287
663
8,398
8,679
3,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
4 / 1 / 1
8,728
623
3,978
5,666
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
11
0 / 1 / 2
7,136
510
1,696
4,686
2,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 3 / 7
6,851
489
2,791
9,066
4,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
11
2 / 3 / 3
6,921
494
7,916
7,492
1,908
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
7
Kills
18
19
Deaths
8
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
2
0
0.5
W
Fenrir
 
Fenrir
12
0
2
13
W
4
1
1
4.5
L
Medusa
4
4
1
1.13
L
Thanatos
Lumiineer
Thanatos
1
5
0
0.2
W
Achilles
0
1
2
1
L
Olorun
0
3
1
0.17
W
0
3
7
1.17
L
Guan Yu
VexVerified
Guan Yu
1
5
4
0.6
W
Artemis
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,714
Damage
24,779
36,307
Taken
35,589
13,793
Mitigated
14,835
12,044
Healing
9,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
563
38
0
1,088
3,442
646
0
2,292
994
48,748
0
W
Fenrir
 
Fenrir
8,398
2,770
0
1,880
8,679
3,731
0
1,340
7,309
0
59,708
W
3,978
275
0
2,137
5,666
2,002
0
897
4,721
63,596
0
L
Medusa
5,757
2,765
0
2,317
7,711
1,844
0
1,249
6,462
0
30,706
L
Thanatos
Lumiineer
Thanatos
1,849
292
0
5,208
8,553
1,988
182
891
7,552
0
25,265
W
Achilles
1,696
322
0
574
4,686
2,891
0
1,160
3,526
0
22,429
L
Olorun
3,118
1,310
68
1,083
5,418
1,803
522
327
4,883
27,253
2,851
W
2,791
198
552
1,740
9,066
4,303
311
310
8,756
13,415
0
L
Guan Yu
VexVerified
Guan Yu
5,427
1,103
221
2,059
11,183
7,512
0
1,774
9,409
3,254
19,993
W
Artemis
7,916
4,727
242
2,249
7,492
1,908
0
292
7,200
0
40,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,018
Gold Earned
38,923
331
Minions Killed
374
0
Camps Cleared
0
1,277,374
Distance Traveled
1,338,395
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,577
541
110
8
0
277,115
4
W
Fenrir
9,287
663
87
6
0
320,335
4
W
Chronos
8,728
623
126
9
0
273,036
4
L
Medusa
6,728
481
49
4
0
249,839
6
L
Thanatos
5,986
428
50
4
0
231,930
2
W
Achilles
7,136
510
59
4
0
226,199
5
L
Olorun
6,542
467
73
5
0
254,453
0
W
Khepri
6,851
489
26
2
0
279,367
3
L
Guan Yu
6,185
442
49
4
0
264,037
2
W
Artemis
6,921
494
76
5
0
239,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role