Player Matchup

Zhong Kui
Zhong Kui
Gold III
 
Zhong Kui
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver I
 
Hou Yi
Silver I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
Dkano97
Gilgamesh
Silver I
Level 158
God Stats
0W - 1L
1,621 SR
Queue Stats
76W - 76L
1,590 MMR
Party 1
Discordia
Discordia
Gold III
Dovexa_
Discordia
Gold III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,630 MMR
Solo
Athena
Athena
Silver I
jkano02
Athena
Silver I
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 9L
1,634 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,524 SR
1,571 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 148
1,644 SR
1,625 MMR
Sobek
Sobek
Gold V
Jaimerz
Sobek
Gold V
Level 157
God Stats
20W - 21L
2,019 SR
Queue Stats
69W - 77L
1,671 MMR
Party 2
Danzaburou
Danzaburou
Gold V
Kalwei
Danzaburou
Gold V
Level 153
God Stats
9W - 10L
1,654 SR
Queue Stats
430W - 414L
1,610 MMR
Solo
Scylla
Scylla
Silver I
millymoe
Scylla
Silver I
Level 128
God Stats
2W - 5L
1,448 SR
Queue Stats
7W - 7L
1,637 MMR
Party 2
Baron Samedi
Baron Samedi
Gold IV
vPancakes
Baron Samedi
Gold IV
Level 156
God Stats
101W - 57L
1,636 SR
Queue Stats
274W - 277L
1,613 MMR
Solo
Fenrir
Fenrir
Gold V
xxxxThanatosxxxx
Fenrir
Gold V
Level 145
God Stats
7W - 7L
1,467 SR
Queue Stats
65W - 51L
1,593 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
1 / 4 / 1
6,142
614
5,200
9,619
6,431
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
 
Hou Yi
8
0 / 2 / 0
5,045
505
5,024
4,953
1,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Dkano97
Gilgamesh
11
1 / 2 / 2
6,079
608
4,178
7,184
2,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Dovexa_
Discordia
9
2 / 5 / 0
5,576
558
2,612
5,802
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
jkano02
Athena
8
1 / 1 / 2
5,427
543
2,186
8,905
4,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
SetAtlasThothSol

VS

Bans
AchillesBastetCliodhnaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Jaimerz
Sobek
10
1 / 0 / 3
6,041
604
4,182
8,747
5,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Kalwei
Danzaburou
13
2 / 0 / 0
7,303
730
4,442
5,354
1,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
millymoe
Scylla
13
3 / 0 / 1
7,274
727
4,598
4,395
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
vPancakes
Baron Samedi
12
4 / 2 / 0
7,020
702
5,848
7,192
3,715
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
4 / 3 / 4
6,513
651
5,251
6,709
1,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
14
14
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
4
1
0.38
L
Hou Yi
 
Hou Yi
0
2
0
0
L
Gilgamesh
Dkano97
Gilgamesh
1
2
2
1
L
Discordia
Dovexa_
Discordia
2
5
0
0.4
W
Sobek
Jaimerz
Sobek
1
0
3
2.5
W
Danzaburou
Kalwei
Danzaburou
2
0
0
2
L
Athena
jkano02
Athena
1
1
2
2
W
Scylla
millymoe
Scylla
3
0
1
3.5
W
Baron Samedi
vPancakes
Baron Samedi
4
2
0
2
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,200
Damage
24,321
36,463
Taken
32,397
16,711
Mitigated
13,851
10,420
Healing
12,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
5,200
571
0
3,232
9,619
6,431
11
5,704
3,915
35,660
0
L
Hou Yi
 
Hou Yi
5,024
2,616
0
1,884
4,953
1,126
0
517
4,436
0
29,677
L
Gilgamesh
Dkano97
Gilgamesh
4,178
1,395
0
2,336
7,184
2,745
0
3,460
3,724
0
35,359
L
Discordia
Dovexa_
Discordia
2,612
259
0
461
5,802
1,661
0
2,554
3,248
25,786
0
W
Sobek
Jaimerz
Sobek
4,182
555
40
3,923
8,747
5,342
0
1,580
7,123
12,340
0
W
Danzaburou
Kalwei
Danzaburou
4,442
2,158
0
3,512
5,354
1,599
608
336
5,018
0
54,656
L
Athena
jkano02
Athena
2,186
782
100
2,407
8,905
4,748
0
2,393
6,512
10,851
0
W
Scylla
millymoe
Scylla
4,598
465
0
875
4,395
1,206
171
890
3,399
55,392
0
W
Baron Samedi
vPancakes
Baron Samedi
5,848
851
0
2,935
7,192
3,715
0
4,951
2,241
38,886
0
W
5,251
1,514
0
934
6,709
1,989
0
1,969
4,618
0
32,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,269
Gold Earned
34,151
298
Minions Killed
376
0
Camps Cleared
0
1,006,436
Distance Traveled
1,047,626
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,142
614
70
7
0
194,879
3
L
Hou Yi
5,045
505
71
7
0
144,597
3
L
Gilgamesh
6,079
608
81
8
0
233,534
3
L
Discordia
5,576
558
62
6
0
195,115
4
W
Sobek
6,041
604
8
1
0
226,540
2
W
Danzaburou
7,303
730
121
12
0
198,085
5
L
Athena
5,427
543
14
1
0
238,311
7
W
Scylla
7,274
727
103
10
0
211,465
1
W
Baron Samedi
7,020
702
84
8
0
169,781
2
W
Fenrir
6,513
651
60
6
0
241,755
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role