Player Matchup

Sobek
Sobek
Gold IV
 
Sobek
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold V
Heiг
Artio
Gold V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 121L
1,636 MMR
Party 3
Chang'e
Chang'e
Gold I
Hyrae
Chang'e
Gold I
Level 45
God Stats
4W - 4L
1,500 SR
Queue Stats
204W - 178L
1,747 MMR
Party 3
Arachne
Arachne
Gold V
Potterrules
Arachne
Gold V
Level 160
God Stats
30W - 27L
1,782 SR
Queue Stats
60W - 61L
1,680 MMR
Solo
Cernunnos
Cernunnos
Gold I
camlo
Cernunnos
Gold I
Level 158
God Stats
24W - 15L
1,370 SR
Queue Stats
381W - 363L
1,710 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,530 SR
1,654 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,688 SR
1,691 MMR
Thoth
Thoth
Gold IV
ChimiMerc
Thoth
Gold IV
Level 109
God Stats
15W - 16L
1,920 SR
Queue Stats
241W - 220L
1,731 MMR
Party 2
Ganesha
Ganesha
Gold IV
Crush1230
Ganesha
Gold IV
Level 128
God Stats
7W - 8L
1,703 SR
Queue Stats
501W - 497L
1,689 MMR
Solo
Pele
Pele
Gold V
FáráonMx
Pele
Gold V
Level 105
God Stats
1W - 1L
1,719 SR
Queue Stats
21W - 15L
1,645 MMR
Party 1
Chaac
Chaac
Gold I
Rεmi
Chaac
Gold I
Level 157
God Stats
6W - 8L
1,600 SR
Queue Stats
298W - 293L
1,708 MMR
Party 1
Charybdis
Charybdis
Silver I
dankniko
Charybdis
Silver I
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 28L
1,684 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
4 / 0 / 4
7,193
654
4,339
8,100
5,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artio
Heiг
Artio
11
0 / 1 / 1
6,337
576
4,647
7,643
6,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Hyrae
Chang'e
12
4 / 0 / 1
6,945
631
6,580
7,037
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Potterrules
Arachne
11
1 / 2 / 3
6,215
565
4,880
9,341
2,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
camlo
Cernunnos
12
6 / 1 / 2
7,957
723
7,396
8,162
1,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
CamazotzAtlasCliodhnaBaba Yaga

VS

Bans
GebLokiKaliBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ChimiMerc
Thoth
9
0 / 4 / 1
5,297
482
3,350
5,725
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
Crush1230
Ganesha
8
0 / 5 / 1
5,082
462
2,830
8,428
4,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 2 / 1
6,574
598
5,633
8,024
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chaac
Rεmi
Chaac
11
1 / 0 / 1
6,374
579
6,817
9,944
4,328
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
dankniko
Charybdis
8
0 / 4 / 1
5,351
486
4,705
7,403
1,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
15
Kills
4
4
Deaths
15
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
0
4
6
L
Thoth
ChimiMerc
Thoth
0
4
1
0.13
L
Ganesha
Crush1230
Ganesha
0
5
1
0.1
L
3
2
1
1.75
W
Artio
Heiг
Artio
0
1
1
0.5
W
Chang'e
Hyrae
Chang'e
4
0
1
4.5
W
Arachne
Potterrules
Arachne
1
2
3
1.25
L
Chaac
Rεmi
Chaac
1
0
1
1.5
W
Cernunnos
camlo
Cernunnos
6
1
2
7
L
Charybdis
dankniko
Charybdis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,842
Damage
23,335
40,283
Taken
39,524
18,833
Mitigated
14,334
21,422
Healing
11,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,339
414
474
4,419
8,100
5,197
0
1,640
5,795
16,250
6,535
L
Thoth
ChimiMerc
Thoth
3,350
238
0
772
5,725
1,671
0
4,116
1,377
42,896
0
L
Ganesha
Crush1230
Ganesha
2,830
510
0
909
8,428
4,161
0
2,747
5,299
12,613
0
L
5,633
1,211
0
3,059
8,024
2,536
0
1,660
6,290
0
43,070
W
Artio
Heiг
Artio
4,647
596
127
3,703
7,643
6,928
0
0
7,643
34,557
0
W
Chang'e
Hyrae
Chang'e
6,580
614
219
4,095
7,037
2,066
74
2,915
4,122
40,621
0
W
Arachne
Potterrules
Arachne
4,880
2,860
0
3,047
9,341
2,667
0
676
8,665
0
35,817
L
Chaac
Rεmi
Chaac
6,817
1,840
0
4,827
9,944
4,328
0
4,362
5,008
0
42,336
W
Cernunnos
camlo
Cernunnos
7,396
4,411
0
5,338
8,162
1,975
0
949
7,213
0
52,890
L
Charybdis
dankniko
Charybdis
4,705
2,799
0
1,728
7,403
1,638
0
795
6,608
0
28,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,647
Gold Earned
28,678
359
Minions Killed
358
0
Camps Cleared
0
1,101,080
Distance Traveled
1,116,597
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,193
654
22
2
0
225,153
3
L
Thoth
5,297
482
85
8
0
200,755
5
L
Ganesha
5,082
462
4
0
0
216,492
3
L
Pele
6,574
598
99
9
0
269,151
1
W
Artio
6,337
576
83
8
0
205,839
4
W
Chang'e
6,945
631
85
8
0
230,728
3
W
Arachne
6,215
565
66
6
0
241,023
1
L
Chaac
6,374
579
101
9
0
235,439
6
W
Cernunnos
7,957
723
103
9
0
198,337
3
L
Charybdis
5,351
486
69
6
0
194,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role