Player Matchup

Thanatos
Thanatos
Andrewsmith37
Thanatos
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,418 Elo+
Party 1
Nu Wa
Nu Wa
L9NELY
Nu Wa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ymir
Ymir
MoZaddy
Ymir
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,440 Elo+
Party 1
Artemis
Artemis
TheNatsuxLucy
Artemis
Level 59
God Stats
12W - 18L
1,337 SR
Queue Stats
12W - 18L
1,328 Elo+
Solo
Rama
Rama
sidekick516
Rama
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,556 Elo+
Party 1
Team Averages
Level 85
1,467 SR
1,448 Elo+

VS

Team Averages
Level 116
1,419 SR
1,360 Elo+
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Nuwayy
Nu Wa
Level 87
God Stats
63W - 62L
1,527 SR
Queue Stats
71W - 86L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
PumbaGang_Savage
Gilgamesh
Level 108
God Stats
7W - 1L
1,211 SR
Queue Stats
12W - 5L
1,234 Elo+
Solo
Kali
Kali
TheRealKILL3R75
Kali
Level 128
God Stats
8W - 1L
1,518 SR
Queue Stats
47W - 45L
1,343 Elo+
Party 2
Cupid
Cupid
Zboko
Cupid
Level 99
God Stats
9W - 7L
1,339 SR
Queue Stats
85W - 79L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Andrewsmith37
Thanatos
15
4 / 10 / 1
9,609
641
7,680
14,276
4,881
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
L9NELY
Nu Wa
18
4 / 6 / 3
11,364
758
13,420
12,767
4,220
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
MoZaddy
Ymir
16
0 / 6 / 7
9,621
641
6,798
20,844
17,870
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
18
1 / 4 / 1
10,318
688
7,294
18,242
6,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 6 / 4
10,765
718
11,758
14,042
4,331
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
2 / 2 / 16
11,217
748
9,142
9,739
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nu Wa
Nuwayy
Nu Wa
20
6 / 1 / 11
12,665
844
14,647
8,418
3,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
19
3 / 3 / 24
11,656
777
14,661
19,634
22,207
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
13 / 4 / 5
12,829
855
15,573
16,695
9,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
Zboko
Cupid
19
8 / 1 / 12
12,075
805
11,329
9,116
4,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
100
11
Kills
32
32
Deaths
11
16
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
2
16
5
L
Thanatos
Andrewsmith37
Thanatos
4
10
1
0.45
L
Nu Wa
L9NELY
Nu Wa
4
6
3
0.92
L
Ymir
MoZaddy
Ymir
0
6
7
0.58
W
Nu Wa
Nuwayy
Nu Wa
6
1
11
11.5
W
Gilgamesh
3
3
24
5
L
Artemis
1
4
1
0.38
W
13
4
5
3.88
W
Cupid
Zboko
Cupid
8
1
12
14
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,950
Damage
65,352
80,171
Taken
63,602
37,490
Mitigated
42,128
13,459
Healing
20,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,142
1,325
883
3,475
9,739
3,003
3,234
4,784
4,955
40,358
0
L
Thanatos
Andrewsmith37
Thanatos
7,680
3,555
597
3,349
14,276
4,881
0
2,235
11,956
0
14,106
L
Nu Wa
L9NELY
Nu Wa
13,420
3,353
439
1,092
12,767
4,220
996
4,370
8,341
38,845
0
L
Ymir
MoZaddy
Ymir
6,798
1,128
0
153
20,844
17,870
0
7,750
12,851
25,591
0
W
Nu Wa
Nuwayy
Nu Wa
14,647
2,996
61
2,002
8,418
3,346
823
1,593
6,825
73,335
0
W
Gilgamesh
14,661
3,745
538
4,082
19,634
22,207
1,960
5,346
14,288
0
33,530
L
Artemis
7,294
1,891
0
5,252
18,242
6,188
238
5,385
12,724
0
57,474
W
15,573
6,805
0
6,357
16,695
9,322
0
4,739
11,956
0
47,406
W
Cupid
Zboko
Cupid
11,329
6,096
0
3,473
9,116
4,250
2,967
3,756
5,360
0
44,694
L
11,758
7,901
921
1,656
14,042
4,331
660
3,828
10,150
0
40,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,677
Gold Earned
60,442
254
Minions Killed
351
0
Camps Cleared
0
1,198,864
Distance Traveled
1,494,256
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,217
748
60
4
0
282,213
2
L
Thanatos
9,609
641
10
1
0
242,883
2
L
Nu Wa
11,364
758
41
3
0
210,738
0
L
Ymir
9,621
641
29
2
0
253,219
0
W
Nu Wa
12,665
844
108
7
0
302,665
2
W
Gilgamesh
11,656
777
41
3
0
299,586
2
L
Artemis
10,318
688
102
7
0
242,407
0
W
Kali
12,829
855
62
4
0
299,175
2
W
Cupid
12,075
805
80
5
0
310,617
0
L
Rama
10,765
718
72
5
0
249,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role