Player Matchup

Neith
Neith
Bronze IV
BrzT_BLADE
Neith
Bronze IV
Level 158
God Stats
7W - 6L
1,500 SR
Queue Stats
473W - 483L
1,431 MMR
Solo
Atlas
Atlas
Bronze III
KilledImage_123
Atlas
Bronze III
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 18L
1,431 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
King Osore
Gilgamesh
Bronze III
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 68L
1,453 MMR
Party 1
Odin
Odin
Bronze III
King Sonkei
Odin
Bronze III
Level 101
God Stats
4W - 4L
1,687 SR
Queue Stats
186W - 175L
1,453 MMR
Party 1
Janus
Janus
Gold V
fincho-123
Janus
Gold V
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
77W - 88L
1,433 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 121
1,537 SR
1,440 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 116
1,507 SR
1,453 MMR
Merlin
Merlin
Bronze III
 
Merlin
Bronze III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze III
GodGreedy
Thanatos
Bronze III
Level 103
God Stats
2W - 4L
1,500 SR
Queue Stats
65W - 65L
1,430 MMR
Solo
Yemoja
Yemoja
Silver II
MistySalamander
Yemoja
Silver II
Level 86
God Stats
65W - 65L
1,665 SR
Queue Stats
176W - 180L
1,497 MMR
Party 2
Izanami
Izanami
Silver III
joseph_Vein
Izanami
Silver III
Level 119
God Stats
2W - 3L
1,500 SR
Queue Stats
202W - 206L
1,405 MMR
Party 2
Heimdallr
Heimdallr
Silver III
starly12222
Heimdallr
Silver III
Level 129
God Stats
12W - 15L
1,368 SR
Queue Stats
248W - 259L
1,430 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
12 / 13 / 8
16,692
506
21,945
32,012
12,244
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

4
0 / 1 / 1
8,619
261
0
710
102
Gilgamesh
King Osore
Gilgamesh
20
11 / 8 / 13
16,975
514
30,500
38,625
14,108
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 4 / 19
14,745
447
19,591
34,931
37,823
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
20
12 / 9 / 7
17,897
542
31,829
18,604
4,230
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
GebBastetMulanCliodhnaAthena

VS

Bans
ArachneLokiAchillesArtioBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
5 / 7 / 13
17,126
519
14,633
22,101
9,529
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
GodGreedy
Thanatos
20
18 / 7 / 6
20,974
636
31,896
40,237
24,100
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
0 / 7 / 21
16,829
510
6,916
33,956
40,839
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
joseph_Vein
Izanami
20
6 / 11 / 9
18,843
571
24,334
33,537
13,147
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heimdallr
starly12222
Heimdallr
20
6 / 9 / 15
17,885
542
23,728
33,474
15,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
99
41
Kills
35
35
Deaths
41
48
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
7
13
1.64
L
Neith
12
13
8
1.23
W
Thanatos
GodGreedy
Thanatos
18
7
6
3
L
0
1
1
0.5
L
Gilgamesh
King Osore
Gilgamesh
11
8
13
2.19
L
6
4
19
3.88
W
0
7
21
1.5
L
Janus
12
9
7
1.72
W
Izanami
joseph_Vein
Izanami
6
11
9
0.95
W
Heimdallr
starly12222
Heimdallr
6
9
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,865
Damage
101,507
124,882
Taken
163,305
68,507
Mitigated
102,825
16,113
Healing
80,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,633
796
376
4,773
22,101
9,529
1,860
8,115
13,986
101,600
0
L
Neith
21,945
8,559
0
5,039
32,012
12,244
37
5,586
26,426
0
107,963
W
Thanatos
GodGreedy
Thanatos
31,896
10,100
0
32,856
40,237
24,100
847
9,733
30,504
0
195,471
L
0
0
0
0
710
102
0
710
0
0
0
L
Gilgamesh
King Osore
Gilgamesh
30,500
5,719
0
2,334
38,625
14,108
645
7,675
29,671
1,786
113,653
L
19,591
2,387
483
7,935
34,931
37,823
270
4,427
30,504
3,742
70,944
W
6,916
1,091
9,960
8,673
33,956
40,839
996
5,325
26,179
36,199
452
L
Janus
31,829
429
0
322
18,604
4,230
670
3,792
14,812
127,334
0
W
Izanami
joseph_Vein
Izanami
24,334
18,508
1
8,366
33,537
13,147
5,372
9,113
24,026
88
150,696
W
Heimdallr
starly12222
Heimdallr
23,728
11,187
1,029
14,851
33,474
15,210
11,472
5,649
27,825
0
122,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,928
Gold Earned
91,657
591
Minions Killed
704
0
Camps Cleared
0
2,445,037
Distance Traveled
2,942,473
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
17,126
519
130
4
0
526,115
5
L
Neith
16,692
506
142
4
0
480,298
3
W
Thanatos
20,974
636
169
5
0
674,206
0
L
Atlas
8,619
261
0
0
0
0
0
L
Gilgamesh
16,975
514
155
5
0
620,805
3
L
Odin
14,745
447
103
3
0
780,221
1
W
Yemoja
16,829
510
27
1
0
631,426
13
L
Janus
17,897
542
191
6
0
563,713
2
W
Izanami
18,843
571
220
7
0
538,045
1
W
Heimdallr
17,885
542
158
5
0
572,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role