Player Matchup

Zeus
Zeus
Coldsnake23
Zeus
Level 129
God Stats
31W - 20L
1,538 SR
Queue Stats
178W - 160L
1,587 Elo+
Party 1
Cu Chulainn
Cu Chulainn
OnNic
Cu Chulainn
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
159W - 124L
1,675 Elo+
Party 3
Atlas
Atlas
ProvingPhoenix0
Atlas
Level 156
God Stats
6W - 0L
1,590 SR
Queue Stats
31W - 25L
1,675 Elo+
Party 1
Charybdis
Charybdis
Spade7145
Charybdis
Level 47
God Stats
9W - 6L
1,500 SR
Queue Stats
155W - 136L
1,587 Elo+
Party 1
Fenrir
Fenrir
quickstang19
Fenrir
Level 28
God Stats
1W - 1L
1,195 SR
Queue Stats
43W - 14L
1,797 Elo+
Party 3
Team Averages
Level 92
1,465 SR
1,664 Elo+

VS

Team Averages
Level 88
1,527 SR
1,799 Elo+
Medusa
Medusa
AmyOrTroll
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 17L
1,967 Elo+
Party 2
Hercules
Hercules
MrCrazies
Hercules
Level 120
God Stats
7W - 9L
1,500 SR
Queue Stats
327W - 305L
1,698 Elo+
Party 4
Hel
Hel
Oreọ
Hel
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 43L
1,967 Elo+
Party 2
Sylvanus
Sylvanus
SPOOKFoxPebble
Sylvanus
Level 85
God Stats
12W - 9L
1,635 SR
Queue Stats
67W - 62L
1,814 Elo+
Party 4
Nemesis
Nemesis
VELOCITY POWERZ
Nemesis
Level 46
God Stats
1W - 2L
1,499 SR
Queue Stats
35W - 34L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 1
11,674
649
16,998
11,328
4,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
OnNic
Cu Chulainn
13
0 / 6 / 3
8,333
463
6,718
19,696
14,872
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
5 / 1 / 10
9,731
541
13,581
13,652
15,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Spade7145
Charybdis
14
4 / 3 / 5
8,865
493
10,962
13,333
4,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
18
7 / 3 / 3
10,462
581
12,646
15,709
7,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AmyOrTroll
Medusa
18
5 / 3 / 1
11,125
618
10,585
13,483
4,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
MrCrazies
Hercules
14
1 / 4 / 3
9,097
505
9,851
25,239
18,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hel
Oreọ
Hel
17
6 / 3 / 2
10,852
603
14,078
14,237
15,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
15
3 / 8 / 0
9,036
502
8,241
16,773
7,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
0 / 5 / 3
8,751
486
8,037
16,339
5,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
23
Kills
15
15
Deaths
23
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
AmyOrTroll
Medusa
5
3
1
1.83
W
7
2
1
3.75
L
Hercules
MrCrazies
Hercules
1
4
3
0.63
W
Cu Chulainn
OnNic
Cu Chulainn
0
6
3
0.25
L
Hel
Oreọ
Hel
6
3
2
2.33
W
5
1
10
10
L
Sylvanus
3
8
0
0.38
W
Charybdis
Spade7145
Charybdis
4
3
5
2.17
L
0
5
3
0.3
W
Fenrir
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,905
Damage
50,792
73,718
Taken
86,071
46,190
Mitigated
52,064
23,794
Healing
31,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AmyOrTroll
Medusa
10,585
4,511
0
3,162
13,483
4,915
0
7,045
6,438
0
95,616
W
16,998
2,129
0
4,634
11,328
4,179
0
946
10,382
100,901
0
L
Hercules
MrCrazies
Hercules
9,851
1,892
556
7,138
25,239
18,602
494
8,240
16,999
0
35,941
W
Cu Chulainn
OnNic
Cu Chulainn
6,718
1,635
0
3,592
19,696
14,872
0
11,390
8,306
0
48,323
L
Hel
Oreọ
Hel
14,078
1,302
620
6,420
14,237
15,950
76
2,509
11,728
77,876
0
W
13,581
6,305
0
3,706
13,652
15,473
0
2,966
10,686
39,483
0
L
Sylvanus
8,241
2,825
2,029
4,582
16,773
7,212
762
7,555
9,218
49,516
15,302
W
Charybdis
Spade7145
Charybdis
10,962
5,132
0
5,252
13,333
4,608
0
4,090
9,243
0
62,239
L
8,037
2,854
0
7,254
16,339
5,385
0
5,230
11,109
0
56,451
W
Fenrir
12,646
2,694
0
6,610
15,709
7,058
0
1,828
13,881
0
80,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,065
Gold Earned
48,861
574
Minions Killed
563
0
Camps Cleared
0
1,799,720
Distance Traveled
1,740,642
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,125
618
162
9
0
369,534
3
W
Zeus
11,674
649
183
10
0
348,375
4
L
Hercules
9,097
505
43
2
0
363,246
1
W
Cu Chulainn
8,333
463
88
5
0
368,103
3
L
Hel
10,852
603
146
8
0
334,399
2
W
Atlas
9,731
541
39
2
0
354,425
2
L
Sylvanus
9,036
502
127
7
0
302,562
3
W
Charybdis
8,865
493
139
8
0
325,719
1
L
Nemesis
8,751
486
85
5
0
370,901
0
W
Fenrir
10,462
581
125
7
0
403,098
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role