Player Matchup

Nox
Nox
AnsgarPauli
Nox
Level 119
God Stats
2W - 2L
1,362 SR
Queue Stats
248W - 220L
1,554 Elo+
Party 2
Loki
Loki
DEEJAYMENTOS
Loki
Level 105
God Stats
6W - 5L
1,611 SR
Queue Stats
210W - 185L
1,557 Elo+
Party 2
Artemis
Artemis
Kyúúbî
Artemis
Level 7
God Stats
10W - 1L
1,869 SR
Queue Stats
47W - 23L
1,629 Elo+
Party 2
Kuzenbo
Kuzenbo
Sogeking1337
Kuzenbo
Level 126
God Stats
37W - 17L
1,200 SR
Queue Stats
119W - 81L
1,623 Elo+
Party 2
Scylla
Scylla
rEmeqqq
Scylla
Level 29
God Stats
11W - 9L
1,500 SR
Queue Stats
380W - 265L
1,505 Elo+
Solo
Team Averages
Level 77
1,508 SR
1,574 Elo+

VS

Team Averages
Level 86
1,601 SR
1,630 Elo+
Baba Yaga
Baba Yaga
Crimsic
Baba Yaga
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 15L
1,769 Elo+
Party 1
Anhur
Anhur
GurnerBurner
Anhur
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 29L
1,687 Elo+
Party 1
Athena
Athena
Julyori
Athena
Level 28
God Stats
1W - 2L
1,754 SR
Queue Stats
7W - 15L
1,394 Elo+
Party 3
Nu Wa
Nu Wa
LetsPowerPixel
Nu Wa
Level 129
God Stats
2W - 3L
1,754 SR
Queue Stats
5W - 10L
1,800 Elo+
Party 3
Kumbhakarna
Kumbhakarna
MickaL32
Kumbhakarna
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 5
9,024
694
7,679
5,692
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 1 / 6
9,857
758
10,136
8,513
3,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Kyúúbî
Artemis
16
5 / 4 / 6
9,645
742
8,528
7,961
2,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
Sogeking1337
Kuzenbo
16
2 / 0 / 10
9,711
747
6,350
10,243
15,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
rEmeqqq
Scylla
18
3 / 0 / 6
10,099
777
10,919
5,654
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Crimsic
Baba Yaga
16
2 / 2 / 3
9,338
718
10,918
8,667
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 5 / 2
8,629
664
5,213
11,382
3,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
Julyori
Athena
16
3 / 2 / 3
9,620
740
5,715
14,714
13,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
0 / 5 / 3
8,549
658
6,931
7,634
2,372
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
MickaL32
Kumbhakarna
14
0 / 3 / 1
8,687
668
2,168
11,988
12,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
17
Kills
6
6
Deaths
17
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
Baba Yaga
Crimsic
Baba Yaga
2
2
3
1.75
W
5
1
6
8
L
1
5
2
0.4
L
Athena
Julyori
Athena
3
2
3
2.25
W
Artemis
Kyúúbî
Artemis
5
4
6
2
L
0
5
3
0.3
L
Kumbhakarna
MickaL32
Kumbhakarna
0
3
1
0.17
W
Kuzenbo
Sogeking1337
Kuzenbo
2
0
10
7
W
Scylla
rEmeqqq
Scylla
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,612
Damage
30,945
38,063
Taken
54,385
26,114
Mitigated
36,041
6,186
Healing
8,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,679
390
0
699
5,692
2,293
0
4,715
977
35,037
0
L
Baba Yaga
Crimsic
Baba Yaga
10,918
614
0
2,457
8,667
3,380
72
3,511
4,690
51,991
0
W
10,136
2,266
0
1,912
8,513
3,738
0
4,570
3,943
0
37,583
L
5,213
1,474
0
2,268
11,382
3,940
788
4,732
6,400
0
33,045
L
Athena
Julyori
Athena
5,715
1,197
0
3,042
14,714
13,818
24
7,969
6,455
16,637
0
W
Artemis
Kyúúbî
Artemis
8,528
3,015
0
938
7,961
2,623
558
5,303
2,658
0
17,835
L
6,931
2,044
0
0
7,634
2,372
0
3,276
4,049
29,560
0
L
Kumbhakarna
MickaL32
Kumbhakarna
2,168
449
0
854
11,988
12,531
0
5,460
6,437
12,258
0
W
Kuzenbo
Sogeking1337
Kuzenbo
6,350
2,685
0
1,503
10,243
15,160
213
6,968
3,275
14,782
0
W
Scylla
rEmeqqq
Scylla
10,919
1,027
0
1,134
5,654
2,300
84
4,176
1,478
54,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,336
Gold Earned
44,823
249
Minions Killed
259
0
Camps Cleared
0
1,426,212
Distance Traveled
1,286,932
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,024
694
69
5
0
262,340
1
L
Baba Yaga
9,338
718
82
6
0
271,209
1
W
Loki
9,857
758
41
3
0
331,569
2
L
Anhur
8,629
664
67
5
0
225,042
4
L
Athena
9,620
740
27
2
0
287,908
2
W
Artemis
9,645
742
27
2
0
254,973
2
L
Nu Wa
8,549
658
60
5
0
245,950
4
L
Kumbhakarna
8,687
668
23
2
0
256,823
0
W
Kuzenbo
9,711
747
9
1
0
291,035
2
W
Scylla
10,099
777
103
8
0
286,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role